colobot/src/graphics/engine
erihel 6f64770714 * Fixes to ingame editor
* Fixes to editor window. It's now possible to resize, move and press buttons
2013-02-09 21:00:07 +01:00
..
test Changed model min/max to LOD levels 2013-01-27 11:43:53 +01:00
README.txt Updated docs and some Doxygen fixes 2012-09-27 20:43:20 +02:00
camera.cpp Event fixes & refactoring 2012-09-22 00:38:17 +02:00
camera.h Namespace and styling fix 2012-09-19 23:50:28 +02:00
cloud.cpp Namespace and styling fix 2012-09-19 23:50:28 +02:00
cloud.h Namespace and styling fix 2012-09-19 23:50:28 +02:00
engine.cpp Changed model min/max to LOD levels 2013-01-27 11:43:53 +01:00
engine.h Changed model min/max to LOD levels 2013-01-27 11:43:53 +01:00
lightman.cpp Fixed blinking light problem 2012-09-27 20:36:52 +02:00
lightman.h Updated docs and some Doxygen fixes 2012-09-27 20:43:20 +02:00
lightning.cpp Removed unnecessary dynamic_casts 2012-10-17 21:48:40 +02:00
lightning.h CLightning rewrite 2012-10-05 15:26:24 +02:00
modelfile.cpp Changed model min/max to LOD levels 2013-01-27 11:43:53 +01:00
modelfile.h Changed model min/max to LOD levels 2013-01-27 11:43:53 +01:00
modelmanager.cpp Changed model min/max to LOD levels 2013-01-27 11:43:53 +01:00
modelmanager.h Engine optimization - rewritten model management 2012-12-26 20:58:02 +01:00
particle.cpp Fix track mapping and sphere particle position 2012-10-19 22:43:18 +02:00
particle.h Doxygen/comment fixes and some #include refactoring 2012-10-17 21:55:45 +02:00
planet.cpp Lighting fix (experimental) 2012-09-26 23:18:57 +02:00
planet.h Lighting fix (experimental) 2012-09-26 23:18:57 +02:00
pyro.cpp Changed model min/max to LOD levels 2013-01-27 11:43:53 +01:00
pyro.h Some CPyro docs 2012-10-05 18:59:03 +02:00
terrain.cpp Changed model min/max to LOD levels 2013-01-27 11:43:53 +01:00
terrain.h Changed model min/max to LOD levels 2013-01-27 11:43:53 +01:00
text.cpp * Fixes to ingame editor 2013-02-09 21:00:07 +01:00
text.h Added saving user scripts on game save. Fixed bug in writing script to file. 2012-10-11 23:09:29 +02:00
water.cpp ComputeSphereVisibility and fixes in CEngine TODOs 2012-10-20 23:06:56 +02:00
water.h Lighting fix (experimental) 2012-09-26 23:18:57 +02:00

README.txt

/**
 * \dir src/graphics/engine
 * \brief Graphics engine
 *
 * CEngine class and various other classes implementing the main features
 * of graphics engine from model loading to decorative particles
 *
 * Graphics operations are done on abstract interface from src/graphics/core
 */