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CMakeLists.txt
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Move OpenGL 3.3 shaders to main repository
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2015-05-20 23:30:46 +02:00 |
fragment_shader_21_interface.glsl
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Added rendering modes and implemented additional OpenGL 2.1 shaders
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2016-02-13 03:54:49 +01:00 |
fragment_shader_21_perpixel.glsl
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Rewritten lighting in OpenGL 2.1 engine
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2016-02-10 23:38:49 +01:00 |
fragment_shader_21_pervertex.glsl
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Rewritten OpenGL 2.1 engine's two-sided lighting
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2016-02-11 15:04:07 +01:00 |
fragment_shader_21_shadow.glsl
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Added rendering modes and implemented additional OpenGL 2.1 shaders
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2016-02-13 03:54:49 +01:00 |
fragment_shader_33_interface.glsl
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Added rendering modes and shaders to OpenGL 3.3 engine and fixed problem with detecting extensions in core profile
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2016-02-18 00:57:37 +01:00 |
fragment_shader_33_perpixel.glsl
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Some style and whitespace fixes
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2015-08-02 11:36:36 +02:00 |
fragment_shader_33_pervertex.glsl
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Added rendering modes and shaders to OpenGL 3.3 engine and fixed problem with detecting extensions in core profile
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2016-02-18 00:57:37 +01:00 |
fragment_shader_33_shadow.glsl
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Added rendering modes and shaders to OpenGL 3.3 engine and fixed problem with detecting extensions in core profile
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2016-02-18 00:57:37 +01:00 |
vertex_shader_21_interface.glsl
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Added rendering modes and implemented additional OpenGL 2.1 shaders
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2016-02-13 03:54:49 +01:00 |
vertex_shader_21_perpixel.glsl
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Added OpenGL 2.1 shaders for per-pixel lighting
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2015-06-02 16:55:03 +02:00 |
vertex_shader_21_pervertex.glsl
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Rewritten OpenGL 2.1 engine's two-sided lighting
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2016-02-11 15:04:07 +01:00 |
vertex_shader_21_shadow.glsl
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Added rendering modes and implemented additional OpenGL 2.1 shaders
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2016-02-13 03:54:49 +01:00 |
vertex_shader_33_interface.glsl
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Added rendering modes and shaders to OpenGL 3.3 engine and fixed problem with detecting extensions in core profile
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2016-02-18 00:57:37 +01:00 |
vertex_shader_33_perpixel.glsl
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Some style and whitespace fixes
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2015-08-02 11:36:36 +02:00 |
vertex_shader_33_pervertex.glsl
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Added rendering modes and shaders to OpenGL 3.3 engine and fixed problem with detecting extensions in core profile
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2016-02-18 00:57:37 +01:00 |
vertex_shader_33_shadow.glsl
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Added rendering modes and shaders to OpenGL 3.3 engine and fixed problem with detecting extensions in core profile
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2016-02-18 00:57:37 +01:00 |