Tomasz Kapuściński
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0eaf3a9ac4
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Added rendering modes and shaders to OpenGL 3.3 engine and fixed problem with detecting extensions in core profile
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2016-02-18 00:57:37 +01:00 |
Tomasz Kapuściński
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6b7e6cbc75
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Added rendering modes and implemented additional OpenGL 2.1 shaders
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2016-02-13 03:54:49 +01:00 |
Tomasz Kapuściński
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b6faadca03
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Rewritten OpenGL 2.1 engine's two-sided lighting
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2016-02-11 15:04:07 +01:00 |
Tomasz Kapuściński
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32b480b226
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Rewritten lighting in OpenGL 2.1 engine
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2016-02-10 23:38:49 +01:00 |
Piotr Dziwinski
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3b585d9f51
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Some style and whitespace fixes
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2015-08-02 11:36:36 +02:00 |
Tomasz Kapuściński
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66d865942c
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Added OpenGL 2.1 shaders for per-pixel lighting
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2015-06-02 16:55:03 +02:00 |
Tomasz Kapuściński
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e1a0f5b1c7
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Added OpenGL 2.1 engine
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2015-05-27 22:12:02 +02:00 |
Tomasz Kapuściński
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08bf066f78
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Added shadow color setting
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2015-05-27 21:58:32 +02:00 |
Tomasz Kapuściński
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fa67e815b8
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Implemented per-vertex lighting and set it as default in OpenGL 3.3 engine
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2015-05-22 18:53:51 +02:00 |
Piotr Dziwinski
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b1e8341475
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Move OpenGL 3.3 shaders to main repository
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2015-05-20 23:30:46 +02:00 |