Commit Graph

2350 Commits (ee0f3ff5fd692e709fad9b4904fb0cbb51031641)

Author SHA1 Message Date
krzys_h ee0f3ff5fd Merge pull request #1022 from immibis/dev
Fix horizontal scrolling of planets and background images
2017-10-22 18:21:49 +02:00
krzys_h 9448f6712f Merge pull request #1004 from melex750/dev-cbot
Escape codes for strings in CBOT
2017-10-22 18:20:50 +02:00
krzys_h 0a83508547 Merge pull request #985 from melex750/dev
Bug fix for CStudio
2017-10-22 18:20:35 +02:00
tomangelo2 dab223e6ce Clamp energy level to standard values for OrgaShooters
Fix issue #1009
2017-10-16 20:29:59 +02:00
tomangelo2 f40756bc46 Fix turn(1) doesn't draining energy
Fix using @Melex750 example, thanks!
Fix issue #136
2017-10-11 18:50:57 +02:00
immibis 8b0ccf6667 Fix horizontal scrolling of background images. 2017-08-05 20:08:00 +12:00
immibis 2e8798b33d Make planets stay in one place in the sky - at least in the X direction. 2017-08-05 20:08:00 +12:00
immibis 2751db3245 Add horizontal FoV to CEngine 2017-08-05 19:45:08 +12:00
tomangelo2 0de347d430 Fixed goto() behaviour on 32-bit binaries
Closes issue #844
2017-07-26 14:54:04 +02:00
melex750 e3c44e956f Add syntax highlighting for escape codes 2017-07-22 14:30:05 -04:00
melex750 c03dfc1284 Add escape codes for string literals 2017-07-22 14:29:05 -04:00
melex750 86870167a6 Fix moving and resizing open/save dialog
* Fixed buffer overflow when resizing
* Stop hard drive thrashing when moving/resizing
2017-06-26 14:19:53 -04:00
melex750 2d2990ff91 Fix moving and resizing editor/debugger window
* Stop hard drive thrashing when moving/resizing
* Also fixed #691.
2017-06-26 14:11:47 -04:00
tomangelo2 75d9f8573b Display warning if no quicksave slot is found 2017-06-11 23:29:50 +02:00
tomangelo2 d63ed865f4 Added QuickSave/QuickLoad feature #929
Also rearranged a bit speed control buttons to make some space for it
F5 - QuickSave
F6 - lower speed (current/2)
F7 - reset speed
F8 - higher speed (current*2)
F9 - QuickLoad
2017-06-11 17:50:21 +02:00
krzys-h d860a08d21 Merge long first frame rendering fix from #898
Also did some changes to make sure the "F1 to open SatCom" appears immediately (not after 0.1s),
and that mission timer won't start ticking in the first simulation frame (mainly for code battle initial pause)
2017-06-04 13:10:50 +02:00
krzys-h bb35585194 Fix object.factory() code type detection, closes #938 2017-06-03 21:43:10 +02:00
krzys-h 4faabf2185 Apply shadow mapping performance counter patch from #923 2017-06-03 21:11:18 +02:00
krzys-h a95f736cbe Fix delete(this.id), closes #925 2017-06-03 20:05:54 +02:00
krzys_h bf94bd7130 Merge pull request #965 from melex750/dev
Improved search() and searchall()
2017-06-03 18:56:29 +02:00
Abigail f4614658cf Fix -Wundefined-var-template warning (#963)
This avoids specializing CSingleton<T>::m_instance for each type, and
instead just defines it once in the header. This is allowed by the
standard, multiple definitions are merged in the same way that inline
functions are.
2017-05-29 20:46:11 +02:00
melex750 15b8cf7f78 Update object variable when concatenating strings 2017-05-25 02:09:44 -04:00
melex750 30210d0de7 Add searchall() and improve search() function 2017-05-25 02:01:42 -04:00
krzys-h 02aa281d30 Remove unnecessary m_instance declarations
They don't do anything at all in gcc and clang, but cause compile errors in MSVC
see #955
2017-05-24 14:00:34 +02:00
krzys-h 28081bfd3e Fix clang builds
see #955
2017-05-24 14:00:34 +02:00
krzys-h 1f477bbc86 Fix error in edit.cpp in 08d87fa975 2017-05-24 12:46:30 +02:00
krzys-h 7216d8d12e Fix crash after exiting a code battle 2017-05-24 12:42:37 +02:00
krzys-h 08d87fa975 Make initial scoreboard values editable 2017-05-24 12:39:05 +02:00
krzys-h f60108f367 Prevent enforcement of ObligatoryToken for level controller scripts 2017-05-24 10:50:43 +02:00
krzys-h 935b789d02 Fix alien animations after 5d4dfd8cb5 2017-05-24 10:45:31 +02:00
krzys-h 5d4dfd8cb5 Fix scoreboard points sometimes being added multiple times 2017-05-23 22:25:40 +02:00
krzys-h d8b0bd4df8 Make TargetBots explode when they run into something 2017-05-23 22:02:00 +02:00
krzys-h 149d1f8156 Fix aliens not appearing on the minimap, closes #901 2017-05-23 20:51:37 +02:00
krzys-h 004106eb19 Don't limit types of objects visible on minimap with fixed image 2017-05-23 20:47:03 +02:00
krzys-h 648dfd75c4 Fix handling of particle 'father' objects when they are destroyed 2017-05-23 20:31:55 +02:00
krzys-h 904b7e580b Prevent giving scoreboard points to team 0 2017-05-23 20:20:46 +02:00
krzys-h 2d7911f155 Fix delete() in CBot not destroying PowerCells properly 2017-05-23 20:19:47 +02:00
MatiRg 417301ff06 Fix rendering glasses in FPP camera, closes #775 (#959) 2017-05-23 18:57:41 +02:00
krzys-h 108551c199 Fix @tomangelo2's code style
see 47a8f70f0f
2017-05-22 11:11:44 +02:00
Abigail 11d950221b Fix all compiler warnings and enable -Werror (#955)
This removes all compilation warnings on:
* g++ 4.7.4, 4.8.5, 4.9.4, 5.4.1, 6.3.0, 7.0.1-svn246759
* clang++ 3.9.1, 4.0.0, 5.0.0-svn303007
2017-05-22 11:10:35 +02:00
DavivaD df12f87b47 Implement damage alarm (#916)
Implements part of #320
2017-05-22 11:01:36 +02:00
krzys_h cd808ac59f Merge pull request #920 from melex750/dev
Fix default arguments
2017-05-22 10:58:16 +02:00
MatiRg a0e5cc25e1 Allow ctrl + backspace in the editor. (#839) 2017-05-22 10:57:30 +02:00
krzys-h 7b328fbfc3 Make UraniumOre not destroyable, closes #777
This was likely a mistake during object interface refactoring
2017-05-21 21:45:46 +02:00
tomangelo2 47a8f70f0f Display warning if there is not enough energy to shoot
Fix issue #949
2017-05-20 20:41:30 +02:00
krzys-h 681d5203e5 Make code battle start button header translatable 2017-05-19 21:23:14 +02:00
krzys-h c68f5e276f Add live scoreboard display 2017-05-19 21:11:43 +02:00
krzys-h b3ea687d32 Minor documentation fixes 2017-05-19 20:15:13 +02:00
krzys-h 8948da0612 Add Barricade objects 2017-05-19 15:33:44 +02:00
krzys-h 327eafddb7 Add order= parameter for ScoreboardEndTakeRule 2017-05-18 20:39:32 +02:00