krzys-h
894d4173f6
Activate console by "~", closes #366
2014-11-09 18:58:13 +01:00
krzys-h
7603559265
Cleaned up message order in po files
2014-11-09 18:54:43 +01:00
CoLoRaptor
81a02220ee
Depth of field to Render distance in EN & PL translations, close issue #369
2014-11-05 23:01:33 +01:00
krzys_h
91c665be72
Merge pull request #363 from vieux/icon_mac
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change package name to colobot on MacOS and fix icon
2014-11-04 12:33:56 +01:00
Victor Vieux
1cc0a11a35
change package name to colobot on MacOS and fix icon
2014-11-03 18:21:03 -08:00
krzys_h
c234652065
Merge pull request #361 from OdyX/allow-symlinks
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Allow PHYSFS to follow symlinks, fixes the launch on Debian systems
2014-11-02 19:20:22 +01:00
Didier Raboud
c1043837a5
Allow PHYSFS to follow symlinks, fixes the launch on Debian systems which fonts' are symlinks to the system fonts
2014-11-02 17:18:53 +01:00
krzys-h
28389e1f41
Post-release alpha-0.1.4
2014-11-02 13:38:10 +01:00
krzys-h
e2be034ec3
Release alpha-0.1.4
2014-11-02 13:36:48 +01:00
krzys-h
6d152d5aee
Fixed console spam when music files are not installed
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Closes #359
2014-11-02 13:35:00 +01:00
krzys-h
ec4b71eca2
Updated data submodule
2014-11-02 13:35:00 +01:00
MrSimbax
3ffc08a7f9
Fixed amount of fireball damage done to allies, close issue #356
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In the original game the whole series did damage 0.02 (0.10 * 0.2) to human. In Gold, one particle do such damage, so 51 particles do 51 * 0.02 = 1.02 damage to human! I changed the multiplier for allies from 0.2 to 0.004 (approx. 0.2 / 51), but this problem probably occured somewhere else during rewriting the engine from DirectX to OpenGL and SDL.
2014-11-02 13:34:59 +01:00
krzys-h
ccdbce8cd7
Fixed icon on Windows; updated properties in .rc file
2014-11-01 19:57:23 +01:00
krzys-h
750f0f0810
COLOBOT: Gold Edition -> Colobot: Gold Edition
2014-11-01 19:46:06 +01:00
krzys-h
d4a08024db
Updated data submodule
2014-11-01 15:10:32 +01:00
krzys-h
11a8742079
#335 , #348 , #352
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I don't know what I'm doing anymore :/
I should set up dev envrioment on Windows so I don't have to commit every time I want somebody on Windows to test if my changes work
2014-11-01 14:02:39 +01:00
krzys_h
f7f9ac08b3
Updated INSTALL.md to reflect latest changes to music repository
2014-11-01 13:53:58 +01:00
krzys_h
f5711c5061
Added oggenc to Travis config
2014-11-01 13:48:30 +01:00
krzys-h
25d5d105fd
Fallback to English files if translated ones are not available
2014-10-31 21:23:10 +01:00
krzys-h
d0a2d66270
Removed duplicate license header
2014-10-31 21:10:55 +01:00
krzys-h
aa59a22995
Tools for measuring mission time without opening game window
2014-10-31 21:05:26 +01:00
krzys-h
501cd7026b
Fixed m_exitAfterMission
2014-10-31 20:49:40 +01:00
krzys-h
71577b7b0a
Fixed #335 and #348
2014-10-31 20:40:19 +01:00
krzys-h
f8841f96f2
Added -headless
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For automated stuff on devices without GPU
2014-10-31 20:40:13 +01:00
krzys-h
487e43ff4e
Changing resolution from commandline
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Conflicts:
src/app/app.cpp
2014-10-31 20:40:09 +01:00
krzys-h
d0383ae09b
-runscene for userlevels
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You need to know which ID is assigned to te userlevel category (by order in "User" menu)
-runscene custom101 = first userlevel from first chapter
2014-10-31 15:32:24 +01:00
krzys-h
601ea0ec87
Increased mission end accuracy
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It whould now detect mission end immediately. We need somebody with an older computer than mine to make sure it doesn't cause FPS drop.
2014-10-30 22:26:14 +01:00
krzys-h
c1f931c8ee
Added some debug stuff, possible fix for #348 and #335
2014-10-30 22:18:33 +01:00
krzys-h
066344dde3
Fixed screenshoot loading again
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issue #335
2014-10-29 21:15:45 +01:00
krzys-h
d6d08797ca
I forgot to remove some debug stuff
2014-10-29 21:13:12 +01:00
krzys-h
f68e7df8d6
Fixed program saving ( #352 )
2014-10-29 21:06:59 +01:00
krzys-h
6d2fd18b41
Implemented mission timer
2014-10-29 17:53:46 +01:00
krzys-h
61e06149c6
Fixed position updating
2014-10-29 16:08:55 +01:00
krzys-h
d91569e165
Showing coordinates in stats menu (F12/showstat); removed "showpos" cheat
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Issue #277
Conflicts:
src/object/cheat.cpp
src/object/robotmain.cpp
src/object/robotmain.h
2014-10-29 16:08:55 +01:00
Piotr Dziwiński
7af762329b
Merge pull request #343 from vieux/update_french_blood_translation
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Update some french translations
2014-10-28 18:47:28 +01:00
Piotr Dziwinski
43eca511c4
Fix sed commands ( #349 )
2014-10-28 18:28:38 +01:00
Piotr Dziwinski
5e78ce6893
Updated data submodule
2014-10-28 17:46:42 +01:00
Piotr Dziwinski
a8ed759b52
Use only POSIX sed expressions
2014-10-28 17:45:49 +01:00
CoLoRaptor
ca3a1cb02b
Changed splashscreens filenames in maindialog.cpp
2014-10-28 10:37:05 +01:00
krzys-h
f679b5c84c
Sorry, I didn't mean to remove that
2014-10-27 22:09:57 +01:00
krzys-h
d75efcc5b2
Fixed problems with loading save screenshots (issue #335 )
2014-10-27 22:08:49 +01:00
krzys-h
11854dc89e
Fixed script saving (issue #348 )
2014-10-27 21:49:03 +01:00
krzys-h
d6e88a07b0
Support for %lvl% in TerrainInitTextures + cleanup
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cleanup:
* Removed CProfile::SetUserPath (unused)
* Removed CProfile::GetUserBasedPath (unused)
* Removed CProfile::CopyFileToTemp (i have no idea why it even existed)
* Removed CopyFileListToTemp (it did the same as CopyFileToTemp but for multiple files, wasn't even fully implemented)
2014-10-27 21:15:14 +01:00
Tomasz Kapuściński
990ecf7290
Corrected clamping mode in textures
2014-10-26 22:24:12 +01:00
krzys-h
569dd8ed25
Fixed regex in CResourceManager::CleanPath
2014-10-26 20:43:51 +01:00
krzys-h
ca4f1e85d2
Support for %lvl% in all commands
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Except for TerrainInitTextures (I'm not sure what it does but it does something weird)
2014-10-26 18:35:13 +01:00
Piotr Dziwinski
4485905e0f
Updated data submodule
2014-10-26 11:09:08 +01:00
Piotr Dziwinski
15cc3eb505
Update gitignore
2014-10-26 11:08:26 +01:00
krzys-h
8837a96e81
Updated submodule
2014-10-25 21:35:52 +02:00
krzys-h
c1734f2a3b
Updated data submodule
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I did a bit of cleaning up the history from old music files
2014-10-25 20:38:38 +02:00