Tomasz Kapuściński
465fe59dfb
Added Renderers
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Added UI Renderer
Added OpenGL 3.3 UI Renderer
Reimplemented most of UI drawing functionality to use UI Renderer
TODO: fix OpenGL errors
2021-09-05 16:32:15 +02:00
Tomasz Kapuściński
5e7fb5010f
Temporarily removed CNullDevice
2021-09-05 16:32:14 +02:00
Tomasz Kapuściński
b322ce064b
Added dependency on glm
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# Conflicts:
# src/CMakeLists.txt
2021-09-05 16:31:57 +02:00
Tomasz Kapuściński
ec21faf15c
Removed gl14 and gl21 devices
2021-09-05 16:25:38 +02:00
MrSimbax
d39f1999e7
Remove support for MXE
2021-09-04 21:52:58 +02:00
MrSimbax
65e12621ff
Link brotli since freetype can now depend on it
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The fixes are from PR #1371
2021-09-04 20:31:22 +02:00
MrSimbax
5e37f84bc7
Merge branch 'dev' into dev-modern
2021-09-04 19:11:24 +02:00
jakac
c336a67afa
Fix MSVC building issues by correcting CMakeLists.txt
2021-01-03 15:46:01 +01:00
Emxx52
1c9f5f3f64
Merge branch 'dev' into dev-mod-manager
2020-08-21 18:21:08 +02:00
Mateusz Przybył
fbe2191800
Allow producing objects with no keyword in CBOT ( #1335 )
2020-07-24 02:20:06 +02:00
MrSimbax
16795e0d49
Use level parser instead of JSON for manifest
2020-07-22 21:40:13 +02:00
MrSimbax
f57da76ae8
Add handling of mods manifests
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Also add Polish translations for mod manager related strings.
2020-07-22 16:35:47 +02:00
MrSimbax
242477e3ee
Major UI change to mod manager
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Move the button to the sidebar.
Add reordering option.
General improvements and refactoring.
2020-07-21 20:27:24 +02:00
MrSimbax
8390d85e46
Refactor the mod manager
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Moved list of mods logic to a new CModManager class.
The list of enabled mods is now managed by a flag instead of directory
names of mods.
Mods are now disabled by default.
Also general cleanup, fixing issues from the code review in
https://github.com/colobot/colobot/pull/1191 and fixing linter issues.
Regression: the state of enabled/disabled mods is now not persistent.
The plan is to use some kind of config file for this.
2020-07-18 14:30:50 +02:00
MrSimbax
4905abe30b
Merge branch 'dev-mod-manager' of https://github.com/DavivaD/colobot into dev-mod-manager
2020-07-17 11:49:51 +02:00
MrSimbax
73429315a7
Add USE_STATIC_RUNTIME option
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Mainly useful for MSVC.
2020-07-14 20:43:42 +02:00
MrSimbax
df7cdd4b8e
Fix some minor issues after CR
2020-07-14 13:51:07 +02:00
MrSimbax
2143f21828
Fix linter
2020-07-14 13:43:33 +02:00
MrSimbax
17e38bf66c
Install PDB file if available
2020-07-13 23:39:11 +02:00
MrSimbax
c4037a885f
Make CI Windows build with MSVC instead of MXE
2020-07-12 23:17:42 +02:00
MrSimbax
df65862c49
Start using CMake targets instead of variables
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Moved most of the variables to targets in the main src.
Made libraries in repo export targets.
Refactor STATIC flags a little and add more.
This commit definitely breaks a lot of things like tests
but the main game builds at least with MSVC.
2020-07-10 18:49:54 +02:00
MrSimbax
4ae0360640
Remove source grouping temporarily
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It's probably not how it should be done with modern CMake, so I'm
removing this for now to focus on other changes first.
2020-07-10 13:03:23 +02:00
MrSimbax
4bd6e01b65
Fix filename style of the particles generator
2020-07-07 21:30:21 +02:00
MrJohn10
35b22f7a7f
Refactor - Move UI mouse particles generation to a new class. ( #1308 )
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* Move UI mouse particles generation to a new class.
* refactoring
* refactor - change variable name
* change backslashes to forward slashes in include directives
* remove & from variable
* Refactoring - fix linter issues
* Refactoring - fix linter issues
* refactoring - fix linter issues
2020-07-07 20:48:52 +02:00
melex750
5cc565439c
Move open/save dialog from CStudio to CFileDialog
2020-07-05 14:33:59 +02:00
MrSimbax
3fbfadb0d4
Merge branch 'dev' into dev-basedir
2020-04-03 21:12:48 +02:00
MrSimbax
8f122d6603
Fix MSVC compilation (again)
2020-04-03 20:18:14 +02:00
tomangelo
587e189e97
Merge pull request #1250 from colobot/dev-compilation-fix
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Fixes compilation problem
2019-12-28 20:52:36 +01:00
fernape
44083053ce
Add FreeBSD support.
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Add a new PLATFORM_FREEBSD variable. We can compile like MacOS with just an
extra linker flag.
2019-03-09 19:04:00 +01:00
Tomasz Kapuściński
16a1dc7b9d
Removed unnecessary dependency on libwebp which causes compilation problems with static builds.
2019-03-04 21:40:59 +01:00
DavivaD
1b47cf76d3
Implement Mod Manager
2018-08-02 07:38:32 +02:00
tomangelo
5080cb46b1
Merge pull request #1031 from tomangelo2/dev
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Added fonts configurability by a separate file
2018-07-25 19:51:55 +02:00
tomangelo2
3383532752
Changed font_config to font_loader
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Apparently linter doesn't like files with `config` in its name
2018-07-25 00:44:06 +02:00
Mateusz Przybył
abb7d54ef5
Add support for VS CMake/vcpkg compilation ( #1174 )
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* Add support for VS CMake/vcpkg compilation
* Fix system_windows.cpp compilation
* Add optimization and hidden console to MSVC release builds
2018-06-04 09:17:51 +02:00
tomangelo2
dd9439aed2
Renamed font_file to font_config
2017-10-15 22:47:32 +02:00
tomangelo2
250c934b9e
Added fonts configurability by a separate file
2017-10-09 00:36:31 +02:00
krzys-h
880f31a7c6
Add basics of scoreboard implementation; better support for multiple teams
2017-05-17 18:22:58 +02:00
Tomasz Kapuściński
993d9e9ed6
Added rendering with generic vertex formats
2016-11-04 14:13:16 +01:00
Tomasz Kapuściński
ae3b2b8572
Added types and vertex format specification
2016-11-04 11:59:57 +01:00
Tomasz Kapuściński
c5b5435b4a
Added half-precision floating-point format implementation
2016-11-04 11:35:55 +01:00
krzys-h
0ecdee08cc
Merge branch 'dev-async-music-load' (PR #801 )
2016-08-09 19:20:46 +02:00
krzys-h
5fea22ff03
Moved performance counters to a separate class
2016-07-24 16:18:25 +02:00
krzys-h
81b7bcc5bc
Moved system modules from app/ to common/system/
2016-07-24 14:38:49 +02:00
krzys-h
29f0631a2c
Asynchronous sound/music loading
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This improves the loading time a lot. Time from starting the app to opening game window decreased by almost 5 seconds (it's almost instant now). Mission loading times are significantly better too. As a bonus, the playmusic() CBot function doesn't hang the game if you don't preload the files with CacheAudio in scene file.
2016-07-10 14:56:34 +02:00
Tomasz Kapuściński
8922bb5e84
Renamed CGLDevice to CGL14Device
2016-05-11 14:50:18 +02:00
Mateusz Przybył
734e6e97c0
Group source files for IDE projects in CMake
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Merge pull request #773 from MrSimbax/msvc-project-org-cmake
2016-05-02 12:14:18 +02:00
krzys-h
04d7c343ef
Removed misc.cpp / misc.h
2016-04-09 18:46:12 +02:00
krzys-h
c94ebb45e7
Moved pathman from common/ to app/
2016-04-04 22:28:08 +02:00
krzys-h
4af02c86f8
Debug menu
2016-03-28 17:58:31 +02:00
Krzysztof Dermont
c780148b77
Fix crash related to TTF and PHYSFS
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TTF fonts will be loaded to memory instead of file pointers
Added new class CSDLMemoryWrapper that loads data from PHYSFS into memory block
and closes file after. This closes issues #519 , #708 and #619
2016-02-11 16:12:16 +01:00