Piotr Dziwinski
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677ce3960c
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Some fixes and optimizations
- fixed 2nd texture setting
- added padding to some structs for faster access
- changed rendering primitives to glDrawArrays()
- optimized texture modesetting calls
- fixed some valgrind errors
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2012-09-29 10:40:11 +02:00 |
erihel
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9f4c1454dc
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* Ingame help should now display correctly
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2012-09-27 23:42:52 +02:00 |
Piotr Dziwinski
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45fd8aad33
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Fog color fix; refactoring
- fixed fog color setting
- removed unused glSecondaryColor and altered struct VertexCol
- minor refactoring in CText
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2012-09-26 16:31:04 +02:00 |
Michał Zieliński
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b06544871a
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made graphics/engine/text cleaner, I hope
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2012-09-24 23:55:52 +02:00 |
Piotr Dziwinski
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fd09071c29
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Data dir paths
- changed access to paths in data directory in CApplication
- models now load from data directory
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2012-09-22 14:40:13 +02:00 |
Piotr Dziwinski
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7b6bbf79c4
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Namespace and styling fix
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2012-09-19 23:50:28 +02:00 |
Piotr Dziwinski
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1996507fd3
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Documentation update
- updated Doxyfile
- added/changed file, dir and namespace descriptions
- fixed some errors in doxygen tags
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2012-08-11 18:39:16 +02:00 |
Piotr Dziwinski
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7f80ca2971
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Render mode setting, refactoring
- finished SetState in CEngine
- refactored Size and IntSize back to Point and IntPoint
- other minor changes in CEngine
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2012-08-11 17:17:04 +02:00 |
Piotr Dziwinski
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f7e78b21e9
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Font rendering
- implemented rest of CText interface excluding some minor features
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2012-08-06 20:20:50 +02:00 |
Piotr Dziwinski
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61bfb22f27
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Basic font rendering
- added basic font rendering
- minor refactoring & fixes
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2012-08-03 23:23:13 +02:00 |
Piotr Dziwinski
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4ddcd9f810
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Change of paths in src/graphics
- moved abstract core to src/graphics/core
- moved proper graphics engine to src/graphics/engine
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2012-07-26 22:26:19 +02:00 |