krzys-h
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fb03a497d7
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Added command to hide the UI
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2015-09-04 19:16:21 +02:00 |
krzys-h
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e956311626
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Moved free camera controls to numpad; added 'camtype %d', 'camspeed %f', 'freecam'
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2015-09-04 19:04:42 +02:00 |
krzys-h
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2fe8fc5a91
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Updated data repo
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2015-09-02 22:13:20 +02:00 |
Tomasz Kapuściński
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658e2ff1be
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Possible fix for issue #520
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2015-09-02 21:35:43 +02:00 |
krzys-h
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78e4e440b5
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Removed cancel button from player selection screen
Not really needed, and it had a bug with removing players (it would still go back to the deleted player)
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2015-09-01 16:30:05 +02:00 |
krzys-h
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6f38ec1911
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Clear player name text field on delete
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2015-09-01 16:25:09 +02:00 |
krzys-h
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ec9a38a681
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Don't show level completion marks in free games
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2015-09-01 16:22:57 +02:00 |
krzys-h
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d97042e252
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Fixed possible problems if another crash occurs while saving crash state
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2015-09-01 16:17:23 +02:00 |
krzys-h
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e015d9f1c3
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Don't allow saving if crashed during loading
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2015-09-01 16:15:59 +02:00 |
krzys-h
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89c93c15cd
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Fixed crash after removing last program from a robot
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2015-09-01 16:10:12 +02:00 |
krzys-h
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c3d7876a5c
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Made CPauseManager not a singleton
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2015-08-31 22:05:21 +02:00 |
krzys-h
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75d18ced05
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Fixed #596
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2015-08-31 21:57:46 +02:00 |
krzys-h
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ff17961584
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Refactored CPauseManager
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2015-08-31 21:47:55 +02:00 |
krzys-h
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cc7e36968f
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Fixed new text in editor not being monospace
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2015-08-31 12:21:28 +02:00 |
krzys-h
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2ec5e07080
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Possible fix to #608
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2015-08-31 12:06:14 +02:00 |
krzys-h
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82e06bfd8e
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Fixed wrong program being highlighted after loading (closes #616)
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2015-08-31 11:37:02 +02:00 |
Piotr Dziwinski
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a47da3fd3f
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Whitespace fixes
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2015-08-30 22:18:49 +02:00 |
Piotr Dziwinski
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a1d2ca50a8
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Fix #619
This fixes handling of status codes from PHYSFS functions and seems to
solve crashes like in #619
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2015-08-30 22:14:14 +02:00 |
Piotr Dziwinski
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3335be42de
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Fix MSVC compilation
Forgot to push this the last time
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2015-08-30 22:11:30 +02:00 |
krzys-h
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6711154762
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Fixed produce() and NewScript not marking programs as loaded from level files (closes #613); refactored NewScript to std::vector and std::string
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2015-08-29 16:52:07 +02:00 |
krzys-h
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bd9a56fe7b
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Indentation! :/
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2015-08-29 16:29:45 +02:00 |
krzys-h
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21b9d5b8cc
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Fixed saving object activity state (#610)
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2015-08-29 16:28:10 +02:00 |
Piotr Dziwinski
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a8eb7499ac
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Fix #607
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2015-08-29 10:49:04 +02:00 |
krzys-h
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934d97a801
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Fixed #581 for aliens
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2015-08-25 17:25:53 +02:00 |
krzys-h
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43901aa62a
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Fixed objects being able to move while executing tasks, closes #603
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2015-08-25 17:21:25 +02:00 |
krzys-h
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5eae234b83
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Fixed EndMissionDelay win=-1 not working, closes #592
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2015-08-25 17:17:11 +02:00 |
krzys-h
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48481718e6
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Restored astronaut damage multiplier, closes #578
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2015-08-25 17:03:18 +02:00 |
krzys-h
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fe44e617a8
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Fixed selection markers not disappearing when moving gun away
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2015-08-25 16:57:10 +02:00 |
krzys-h
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8b7bd663b9
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Fixed shooters detecting all objects as friendly, closes #581
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2015-08-25 16:29:26 +02:00 |
krzys-h
|
d4b431adaa
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Recalculate camera projection matrix after aspect ratio change
|
2015-08-25 16:18:01 +02:00 |
krzys-h
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1519145c4c
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Added information when no exception object is returned from std::current_exception
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2015-08-25 14:01:10 +02:00 |
krzys-h
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551710646b
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Revert "Fix reporting unhandled exceptions in MSVC"
This reverts commit 4d3a0b6602 .
Conflicts:
src/app/main.cpp
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2015-08-25 13:32:58 +02:00 |
krzys-h
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65d26733fa
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Fixed Derrick output direction, closes #605
I won't even ask who designed it like that, okay?
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2015-08-25 12:37:55 +02:00 |
krzys-h
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d9c8a7ed9b
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Fixed MXE builds, 2nd try
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2015-08-25 12:18:15 +02:00 |
krzys-h
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f206b49106
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Fixed MXE builds
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2015-08-25 12:01:22 +02:00 |
krzys-h
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d287af159d
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Support for #rrggbbaa syntax for colors (mentioned in #591)
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2015-08-25 11:53:56 +02:00 |
krzys-h
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db099bade4
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Legacy 0-255 color support in level files, closes #591
Thanks @attila123
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2015-08-25 11:41:01 +02:00 |
krzys-h
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00ae6c32f1
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Fixed CBot scripts in SatCom not being sometimes colorized
This is because in some places \c; and \s; are reversed
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2015-08-25 11:32:15 +02:00 |
krzys-h
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06e10a515e
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Fixed crash when loading SatCom files with both images and code, closes #587
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2015-08-25 11:22:35 +02:00 |
krzys-h
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d8372510b8
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Don't allow buildings to work before they are built, closes #582
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2015-08-25 10:57:36 +02:00 |
krzys-h
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270c77da5b
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Fixed memory corruption in produce(), closes #600
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2015-08-25 10:49:59 +02:00 |
krzys-h
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b9e7143734
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Fixed PowerCaptor not recharging transported objects, closes #594
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2015-08-25 10:32:50 +02:00 |
krzys-h
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5a29bee3b4
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Fixed RepairCenter repairing itself, closes #579 and #589
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2015-08-25 10:27:14 +02:00 |
krzys-h
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844e7343e0
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Possible fix to #601
|
2015-08-24 23:19:02 +02:00 |
krzys-h
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07141f6d90
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Fixed wrong energy level in CBot (mentioned in #601)
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2015-08-24 21:14:19 +02:00 |
krzys-h
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6ed83bb63f
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Fixed Shielder not being destructible by OrgaMatter even when the shield is not active, closes #597
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2015-08-24 21:12:06 +02:00 |
krzys-h
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79d796754a
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Fixed Shielder shutdown animation, closes #595
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2015-08-24 20:55:21 +02:00 |
krzys-h
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2722e72afb
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Fixed Destroyer destroying itself, closes #599
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2015-08-24 20:27:57 +02:00 |
krzys-h
|
f78f4854b4
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Fixed failing assertion when turning objects into ruins, closes #598
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2015-08-24 20:22:08 +02:00 |
krzys-h
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39d2236be6
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Fixed %lvl% in saved games, closes #586
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2015-08-24 20:08:08 +02:00 |