Commit Graph

19 Commits (3b585d9f5107b9a6cd80274fc33c4a6c237b59df)

Author SHA1 Message Date
Piotr Dziwinski 3b585d9f51 Some style and whitespace fixes 2015-08-02 11:36:36 +02:00
krzys-h 58016c6c69 Made programs from SatCom read-only; added program cloning 2015-04-06 16:07:49 +02:00
krzys-h a3ae7802a2 New scripts interface, removed script limit
This is a big change in game structure and requires more testing!
2015-03-29 14:21:02 +02:00
krzys-h 97e76e6303 Better handling of filenames longer than maximum allowed
#354
2014-11-10 22:07:51 +01:00
krzys-h c330bcac6d PHYSFS in CStudio 2014-11-10 18:17:13 +01:00
krzys-h f68e7df8d6 Fixed program saving (#352) 2014-10-29 21:06:59 +01:00
krzys-h 9fd6cf5449 Changed all occurences of PPC in the code to TerranovaTeam 2014-10-14 15:26:18 +02:00
krzys-h 4a237f5925 CPauseManager 2013-12-31 13:24:09 +01:00
erihel d6bbc99c90 * Changed file loading to fix issue #73
* Moved few functions from misc.cpp to profile.cpp (used to set/get user dir)
* Removed some warnings
* More work to change const char* to std::string
* Some work on file path to fix issue #60 with bad slashes on POSIX platform
2013-03-17 19:01:32 +01:00
Piotr Dziwiński 001d37b257 CInstanceManager refactoring
* removed classes managed by CInstanceManager
   except for CObject, CPyro, CBrain and CPhysics
   because of dependencies
 * refactored instance searching to use existing singleton instances of
   CApplication, CEngine and CRobotMain and calling their getter
   functions
2013-02-17 12:11:56 +01:00
Michał Konopacki c439964d28 [src/ui] CStudio compiles 2012-09-15 22:06:10 +02:00
Piotr Dziwinski ad6bc13dc2 Merge dev-common and various fixes to achieve compilation
- merged changes from dev-common
- fixed many compilation errors (CBrain, UI, ...)
- temporarily commented out some problematic code (e.g. input bindings)
- (partially) fixed #include styling
- everything compiles except for CRobotMain, CMainDialog and CStudio
2012-09-15 18:50:51 +02:00
erihel 01cc0fbc49 * latest changes
* all files except studio, map and maindialog should compile
* did some code cleanup
2012-09-11 12:49:41 +02:00
erihel 6ba0f42f22 latest changes; few more classes should compile now 2012-08-31 22:28:07 +02:00
Piotr Dziwinski ebed57aa22 Whitespace and language change
- changed tabs to spaces and DOS line endings to Unix
  (except in CBot and metafile)
- changed language to English
- fixed #include <d3d.h> in d3dengine.h
2012-06-26 22:23:05 +02:00
Piotr Dziwinski b735913deb FPOINT -> Math::Point & other math functions
- changed FPOINT to Math::Point and some functions
  from math module to the new implementation
- moved old function and FPOINT struct declarations to math3d.cpp
- removed some unused functions in math module
- fixed some #include dependencies
- moved #define STRICT and #define D3D_OVERLOADS to compile options
2012-06-13 22:48:35 +02:00
Piotr Dziwinski 697fbdabf1 BOOL -> bool; additional fixes in constructors/destructors 2012-06-10 15:28:12 +02:00
Piotr Dziwinski 680af17819 Fixed include paths and CMakeLists.txt
Additionally, changed #ifndef to #pragma once everywhere
2012-06-10 00:18:08 +02:00
Piotr Dziwinski 449cc186d5 Source files split into modules 2012-04-28 17:53:17 +02:00