Piotr Dziwinski
67be6fca2a
CObject interface cleanup
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* remove unused functions and members
* make protected functions used only locally or in factory
* rename some functions to be more meaningful
* refactor some enums to enum classes
2015-06-25 20:43:50 +02:00
krzys-h
f65b00089a
Merge branch 'dev' into dev-physfs
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Conflicts:
data
2014-10-14 15:42:19 +02:00
krzys-h
9fd6cf5449
Changed all occurences of PPC in the code to TerranovaTeam
2014-10-14 15:26:18 +02:00
krzys-h
740036e430
New level parser
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Known issues:
* TerrainLevel for some reason doesn't work
* %lvl% is not yet implemented everywhere because of hardcoded directories in functions
2014-09-24 22:56:19 +02:00
Piotr Dziwinski
181a404930
Fixed warnings about unknown commands in scene files
2014-01-18 19:24:08 +01:00
krzys-h
652dc6081d
Removed some unused objects
2014-01-11 23:43:10 +01:00
krzys-h
d855586674
Fixed a bug from 59935b4706
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Cmd() now checks if length of token we're looking for is equal to token we've found
2014-01-11 18:22:37 +01:00
krzys-h
59935b4706
Changed comments in ObjectType to be object categories; removed unused SEAWEED
2014-01-01 17:33:19 +01:00
krzys-h
a36450a6da
Added tool= i drive=
2013-12-29 15:03:21 +01:00
Piotr Dziwinski
8765d58b02
Fixed code formatting
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* moved braces to new lines
* fixed some function/variable names
* fixed whitespace issues
2013-05-27 10:19:16 +02:00
krzys-h
75950c55ba
MissionController improved
2013-04-29 17:26:32 +02:00
krzys-h
8658d6da80
Added Destroyer from Ceebot-Teen.
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We need a new icon for it.
2013-02-13 16:58:19 +01:00
Zaba999
844e11db4f
changes needeto to cimpile on windows.
2012-09-17 20:47:27 +02:00
Piotr Dziwinski
ad6bc13dc2
Merge dev-common and various fixes to achieve compilation
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- merged changes from dev-common
- fixed many compilation errors (CBrain, UI, ...)
- temporarily commented out some problematic code (e.g. input bindings)
- (partially) fixed #include styling
- everything compiles except for CRobotMain, CMainDialog and CStudio
2012-09-15 18:50:51 +02:00
Zaba999
479a67a731
Merge with changes from Zaba999 fork.
2012-09-10 23:29:38 +02:00
Piotr Dziwinski
ebed57aa22
Whitespace and language change
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- changed tabs to spaces and DOS line endings to Unix
(except in CBot and metafile)
- changed language to English
- fixed #include <d3d.h> in d3dengine.h
2012-06-26 22:23:05 +02:00
Piotr Dziwinski
8bb223e679
Templates for new implementation
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- added template of classes/structs for new implementation
- changed #include paths
- updated README files
2012-06-22 16:31:55 +02:00
Piotr Dziwinski
9f784e81f8
Switched to new implementation of the rest of math module
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- changed structs from D3DVECTOR to Math::Vector
and from D3DMATRIX to Math::Matrix
- changed functions to new Math namespace functions
- moved mainmovie module from graphics to object
- added Get and Set to Math::Matrix
2012-06-19 20:11:47 +02:00
Piotr Dziwinski
b735913deb
FPOINT -> Math::Point & other math functions
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- changed FPOINT to Math::Point and some functions
from math module to the new implementation
- moved old function and FPOINT struct declarations to math3d.cpp
- removed some unused functions in math module
- fixed some #include dependencies
- moved #define STRICT and #define D3D_OVERLOADS to compile options
2012-06-13 22:48:35 +02:00
Piotr Dziwinski
697fbdabf1
BOOL -> bool; additional fixes in constructors/destructors
2012-06-10 15:28:12 +02:00
Piotr Dziwinski
680af17819
Fixed include paths and CMakeLists.txt
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Additionally, changed #ifndef to #pragma once everywhere
2012-06-10 00:18:08 +02:00
Piotr Dziwinski
449cc186d5
Source files split into modules
2012-04-28 17:53:17 +02:00