Tomasz Kapuściński
90bf51ba54
Possible fix for #458
2015-06-22 22:53:55 +02:00
Piotr Dziwinski
8806d1708d
Proper CAuto, CBrain, CMotion, CPhysics, CPyro lifetime management
...
* change manual memory manament to std::unique_ptr
* create CPyroManager
* finally get rid of CInstanceManager
2015-06-22 21:58:58 +02:00
Piotr Dziwinski
7ae308cc75
Fix saving addresses instead of data in user profile
2015-06-22 21:25:00 +02:00
Tomasz Kapuściński
f2318803e5
Added Multisample anti-aliasing (MSAA)
2015-06-22 00:56:47 +02:00
Piotr Dziwinski
02ffdcfe23
Refactor level parser code
...
* replace manual memory management with std::unique_ptr
* remove unnecessary dynamic allocations
* make coding style consistent
2015-06-21 20:59:23 +02:00
Piotr Dziwinski
5f1d3c21d4
Fix some more warnings reported by Clang
2015-06-21 19:46:01 +02:00
Piotr Dziwinski
2d623b4427
Fix introduced compilation warnings
2015-06-21 19:38:07 +02:00
Tomasz Kapuściński
dabfdf1ea0
Merge branch 'dev' of https://github.com/colobot/colobot into dev
2015-06-21 18:51:24 +02:00
Tomasz Kapuściński
7d57ec634e
Refactored framebuffer implementations
2015-06-21 18:48:31 +02:00
Piotr Dziwinski
2513052260
Fix setting position of power cells
2015-06-21 16:29:46 +02:00
Piotr Dziwinski
304542afe2
Some syntax sugar for iterating through all objects
2015-06-21 16:22:09 +02:00
Piotr Dziwinski
0c9a9bce98
Proper CObject lifetime management
...
CObjectManager is now the only class responsible for storing CObjects
2015-06-21 15:13:55 +02:00
Piotr Dziwinski
fed67e6640
Rename objman.h/cpp -> object_manger.h/cpp
2015-06-20 20:02:40 +02:00
Tomasz Kapuściński
94851c2694
Merge branch 'dev' of https://github.com/colobot/colobot into dev
2015-06-20 20:02:11 +02:00
Tomasz Kapuściński
ec3069eea7
Defaulted shadow color value to 0.5
2015-06-20 20:02:06 +02:00
Piotr Dziwinski
f9b09d08f0
Create CObjectFactory
...
* move functions creating objects to new class CObjectFactory
* replace calls to CObject::Create*() with CObjectManager::Create()
* move creation/deletion of some objects to better places
* make CModelManager non-singleton
* clean up some code in changed functions
2015-06-20 19:37:25 +02:00
Tomasz Kapuściński
74a31c9fb4
Corrected compilation errors on Linux builds
2015-06-16 19:30:35 +02:00
Tomasz Kapuściński
ff44637d49
Removed VBO override switch and some unnecessary code
2015-06-16 18:00:42 +02:00
Tomasz Kapuściński
26ec927b37
Corrected compilation errors and warning
2015-06-15 20:27:44 +02:00
Tomasz Kapuściński
012eb10e19
Added automatic graphics detection (-graphics auto)
2015-06-15 20:20:03 +02:00
Tomasz Kapuściński
a880210b3d
Added ShadowRange option
2015-06-15 18:41:31 +02:00
krzys-h
07ff0bbe20
Post-release alpha-0.1.5
2015-06-10 20:05:32 +02:00
krzys-h
438d5e7431
Release alpha-0.1.5
2015-06-10 20:03:22 +02:00
krzys-h
b86598366e
Realigned translations
...
I have no idea what changed but somehing moves this line every time I build
2015-06-10 19:59:29 +02:00
tomangelo2
96af673147
Added instructions about compiling with msvc 2013 to INSTALL.md
2015-06-10 19:54:57 +02:00
krzys_h
0a730e299f
Merge pull request #481 from OdyX/reproducible-build
...
Reproducibility: Disable timestamps in the Doxygen-generated HTML documentation
2015-06-10 19:22:08 +02:00
Maria Valentina Marin
d2a0dc2f5a
Disable timestamps in the Doxygen-generated HTML documentation, to help reproducible builds
2015-06-09 20:24:17 +02:00
Tomasz Kapuściński
6434ff55dd
Ending splashscreen enhancement ( fixes #472 )
2015-06-05 20:20:06 +02:00
Tomasz Kapuściński
ae29ebead3
Defaulted shadow color to 0.5 in OpenGL 2.1 engine
2015-06-05 19:48:28 +02:00
Tomasz Kapuściński
66d865942c
Added OpenGL 2.1 shaders for per-pixel lighting
2015-06-02 16:55:03 +02:00
Tomasz Kapuściński
d477caed3e
Second attempt at correcting compilation error
2015-06-01 18:41:14 +02:00
Tomasz Kapuściński
7acca9feb8
Corrected compilation error and unsigned comparison warnings
2015-06-01 17:45:51 +02:00
Tomasz Kapuściński
d112971c3e
Corrected shadow mapping and added experimental self-shadowing
2015-06-01 17:22:49 +02:00
Tomasz Kapuściński
a0c56f54cb
Shader and buffer optimizations
2015-06-01 17:21:10 +02:00
Tomasz Kapuściński
d33ddae15a
Added warnings and information what shader files are not available
2015-05-29 12:39:14 +02:00
Tomasz Kapuściński
f69dfe3421
shield() rejects incorrect robots that try to invoke it (should fix #475 )
2015-05-28 14:03:05 +02:00
Tomasz Kapuściński
e1a0f5b1c7
Added OpenGL 2.1 engine
2015-05-27 22:12:02 +02:00
Tomasz Kapuściński
08bf066f78
Added shadow color setting
2015-05-27 21:58:32 +02:00
Tomasz Kapuściński
55b4e73a7a
Corrected a problem with strmid()
2015-05-22 20:34:35 +02:00
Tomasz Kapuściński
fa67e815b8
Implemented per-vertex lighting and set it as default in OpenGL 3.3 engine
2015-05-22 18:53:51 +02:00
Tomasz Kapuściński
8abdd4b740
Improved shadow mapping
2015-05-21 18:18:46 +02:00
Tomasz Kapuściński
f67c01e5e7
Added proper render to texture support
2015-05-21 18:03:17 +02:00
Tomasz Kapuściński
a045bf3830
Added shadow ambient support
2015-05-21 16:47:24 +02:00
Piotr Dziwinski
b1e8341475
Move OpenGL 3.3 shaders to main repository
2015-05-20 23:30:46 +02:00
Piotr Dziwinski
619ac3cf8d
Fixed glew linking problem on MXE
2015-05-19 23:03:32 +02:00
Piotr Dziwinski
35ce6c228a
Fix gcc warning
2015-05-19 23:03:32 +02:00
Tomasz Kapuściński
361a8c4ddd
Another fix to warning
2015-05-19 17:24:07 +02:00
Tomasz Kapuściński
3a1dffd8df
Fixing some warnings
2015-05-19 17:15:08 +02:00
Tomasz Kapuściński
df8223700b
Corrected compilation error
2015-05-19 16:26:41 +02:00
Tomasz Kapuściński
933609967a
Added OpenGL 3.3 graphics implementation
2015-05-19 14:29:31 +02:00