From fa4c70d1fe7da3b511cc1492a1cc35fb66204a3b Mon Sep 17 00:00:00 2001 From: krzys-h Date: Tue, 11 Nov 2014 15:38:11 +0100 Subject: [PATCH] Resetting fields in scene to defaults Fixes #218 --- src/object/robotmain.cpp | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/src/object/robotmain.cpp b/src/object/robotmain.cpp index ee017672..698329c2 100644 --- a/src/object/robotmain.cpp +++ b/src/object/robotmain.cpp @@ -3766,6 +3766,17 @@ void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject) m_colorRefWater.b = 240.0f/256.0f; // cyan m_colorRefWater.a = 0.0f; m_colorNewWater = m_colorRefWater; + + m_engine->SetAmbientColor(Gfx::Color(0.5f, 0.5f, 0.5f, 0.5f), 0); + m_engine->SetAmbientColor(Gfx::Color(0.5f, 0.5f, 0.5f, 0.5f), 1); + m_engine->SetFogColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f), 0); + m_engine->SetFogColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f), 1); + m_engine->SetDeepView(1000.0f, 0); + m_engine->SetDeepView(1000.0f, 1); + m_engine->SetFogStart(0.75f, 0); + m_engine->SetFogStart(0.75f, 1); + m_engine->SetSecondTexture(""); + m_engine->SetForegroundName(""); m_dialog->BuildResumeName(m_title, base, rank); m_dialog->BuildResumeName(m_resume, base, rank);