From a0b3f7a769b87639159c1774f18b4880dd1465bd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tomasz=20Kapu=C5=9Bci=C5=84ski?= Date: Sun, 19 Jun 2016 16:52:01 +0200 Subject: [PATCH] Fixed problem with pause blur after changing some graphic settings --- src/graphics/engine/engine.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/graphics/engine/engine.cpp b/src/graphics/engine/engine.cpp index bb6319af..ac5cf527 100644 --- a/src/graphics/engine/engine.cpp +++ b/src/graphics/engine/engine.cpp @@ -376,6 +376,13 @@ void CEngine::ReloadAllTextures() m_app->GetEventQueue()->AddEvent(Event(EVENT_RELOAD_TEXTURES)); UpdateGroundSpotTextures(); LoadAllTextures(); + + // recapture 3D scene + if (m_worldCaptured) + { + m_captureWorld = true; + m_worldCaptured = false; + } } bool CEngine::ProcessEvent(const Event &event)