Fixes in [object/auto]
parent
8f285465e8
commit
9bfdcacc52
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@ -87,32 +87,32 @@ graphics/engine/terrain.cpp
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graphics/engine/text.cpp
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graphics/engine/water.cpp
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graphics/opengl/gldevice.cpp
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# object/auto/auto.cpp
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# object/auto/autobase.cpp
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# object/auto/autoconvert.cpp
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# object/auto/autoderrick.cpp
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# object/auto/autodestroyer.cpp
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# object/auto/autoegg.cpp
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# object/auto/autoenergy.cpp
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# object/auto/autofactory.cpp
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# object/auto/autoflag.cpp
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# object/auto/autohuston.cpp
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# object/auto/autoinfo.cpp
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# object/auto/autojostle.cpp
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# object/auto/autokid.cpp
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# object/auto/autolabo.cpp
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# object/auto/automush.cpp
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# object/auto/autonest.cpp
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# object/auto/autonuclear.cpp
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# object/auto/autopara.cpp
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# object/auto/autoportico.cpp
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# object/auto/autoradar.cpp
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# object/auto/autorepair.cpp
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# object/auto/autoresearch.cpp
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# object/auto/autoroot.cpp
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# object/auto/autosafe.cpp
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# object/auto/autostation.cpp
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# object/auto/autotower.cpp
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object/auto/auto.cpp
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object/auto/autobase.cpp
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object/auto/autoconvert.cpp
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object/auto/autoderrick.cpp
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object/auto/autodestroyer.cpp
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object/auto/autoegg.cpp
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object/auto/autoenergy.cpp
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object/auto/autofactory.cpp
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object/auto/autoflag.cpp
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object/auto/autohuston.cpp
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object/auto/autoinfo.cpp
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object/auto/autojostle.cpp
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object/auto/autokid.cpp
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object/auto/autolabo.cpp
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object/auto/automush.cpp
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object/auto/autonest.cpp
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object/auto/autonuclear.cpp
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object/auto/autopara.cpp
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object/auto/autoportico.cpp
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object/auto/autoradar.cpp
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object/auto/autorepair.cpp
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object/auto/autoresearch.cpp
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object/auto/autoroot.cpp
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object/auto/autosafe.cpp
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object/auto/autostation.cpp
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object/auto/autotower.cpp
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# object/brain.cpp
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# object/mainmovie.cpp
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object/motion/motion.cpp
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@ -95,8 +95,8 @@ protected:
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Gfx::CLightManager* m_lightMan;
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Gfx::CTerrain* m_terrain;
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Gfx::CWater* m_water;
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Gfx::CCloud * m_cloud;
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Gfx::CPlanet * m_planet;
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Gfx::CCloud* m_cloud;
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Gfx::CPlanet* m_planet;
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Gfx::CLightning* m_lightning;
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Gfx::CCamera* m_camera;
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Ui::CInterface* m_interface;
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@ -197,7 +197,7 @@ begin:
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pos = m_pos;
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pos.x -= 150.0f;
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m_terrain->MoveOnFloor(pos);
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m_terrain->AdjustToFloor(pos);
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pos.y += 10.0f;
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m_camera->SetScriptEye(pos);
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m_posSound = pos;
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@ -335,7 +335,7 @@ begin:
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pos = m_pos;
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pos.x -= 110.0f;
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m_terrain->MoveOnFloor(pos);
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m_terrain->AdjustToFloor(pos);
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pos.y += 10.0f;
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m_camera->SetScriptEye(pos);
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m_posSound = pos;
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@ -382,7 +382,7 @@ begin:
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pos = m_pos;
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pos.x -= 150.0f;
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m_terrain->MoveOnFloor(pos);
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m_terrain->AdjustToFloor(pos);
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pos.y += 10.0f;
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m_camera->SetScriptEye(pos);
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@ -416,7 +416,7 @@ begin:
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// Particles are ejected from the jet engine.
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pos = m_object->GetPosition(0);
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pos.y += 6.0f;
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h = m_terrain->GetFloorHeight(pos)/300.0f;
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h = m_terrain->GetHeightToFloor(pos)/300.0f;
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speed.x = (Math::Rand()-0.5f)*(80.0f-50.0f*h);
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speed.z = (Math::Rand()-0.5f)*(80.0f-50.0f*h);
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speed.y = -(Math::Rand()*(h+1.0f)*40.0f+(h+1.0f)*40.0f);
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@ -526,7 +526,7 @@ begin:
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pos = m_pos;
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pos.x += p.x;
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pos.z += p.y;
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m_terrain->MoveOnFloor(pos);
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m_terrain->AdjustToFloor(pos);
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pos.y += 10.0f;
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pos.y += m_progress*40.0f;
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m_camera->SetScriptEye(pos);
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@ -588,7 +588,7 @@ begin:
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pos = m_pos;
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pos.x += p.x;
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pos.z += p.y;
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m_terrain->MoveOnFloor(pos);
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m_terrain->AdjustToFloor(pos);
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pos.y += 10.0f;
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pos.y += m_progress*40.0f;
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m_camera->SetScriptEye(pos);
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@ -785,7 +785,7 @@ begin:
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pos = m_pos;
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pos.x -= 110.0f+m_progress*250.0f;
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m_terrain->MoveOnFloor(pos);
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m_terrain->AdjustToFloor(pos);
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pos.y += 10.0f;
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m_camera->SetScriptEye(pos);
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@ -1413,10 +1413,13 @@ void CAutoBase::BeginTransit()
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m_engine->GetBackground(m_bgName, m_bgUp, m_bgDown, m_bgCloudUp, m_bgCloudDown, bFull, bQuarter);
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m_engine->DeleteTexture(m_bgName);
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m_engine->SetBackground(m_bgBack, 0x00000000, 0x00000000, 0x00000000, 0x00000000);
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m_engine->SetBackground(m_bgBack, Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
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Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
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Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f),
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Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f));
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m_engine->LoadTexture(m_bgBack);
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m_cloud->SetEnable(false); // cache clouds
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m_cloud->SetEnabled(false); // cache clouds
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m_planet->SetMode(1);
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}
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@ -1433,7 +1436,7 @@ void CAutoBase::EndTransit()
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m_engine->SetBackground(m_bgName, m_bgUp, m_bgDown, m_bgCloudUp, m_bgCloudDown);
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m_engine->LoadTexture(m_bgName);
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m_cloud->SetEnable(true); // gives the clouds
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m_cloud->SetEnabled(true); // gives the clouds
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m_planet->SetMode(0);
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m_main->StartMusic();
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@ -126,7 +126,7 @@ void CAutoDerrick::Init()
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pos = Math::Vector(7.0f, 0.0f, 0.0f);
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mat = m_object->GetWorldMatrix(0);
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pos = Math::Transform(*mat, pos);
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m_terrain->MoveOnFloor(pos);
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m_terrain->AdjustToFloor(pos);
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m_fretPos = pos;
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}
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@ -76,7 +76,7 @@ void CAutoNest::Init()
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m_lastParticle = 0.0f;
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pos = m_object->GetPosition(0);
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m_terrain->MoveOnFloor(pos);
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m_terrain->AdjustToFloor(pos);
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m_fretPos = pos;
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}
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