117 lines
3.2 KiB
C++
117 lines
3.2 KiB
C++
// * This file is part of the COLOBOT source code
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// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
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// *
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// * This program is free software: you can redistribute it and/or modify
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// * it under the terms of the GNU General Public License as published by
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// * the Free Software Foundation, either version 3 of the License, or
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// * (at your option) any later version.
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// *
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// * This program is distributed in the hope that it will be useful,
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// * but WITHOUT ANY WARRANTY; without even the implied warranty of
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// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// * GNU General Public License for more details.
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// *
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// * You should have received a copy of the GNU General Public License
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// * along with this program. If not, see http://www.gnu.org/licenses/.
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// auto.h
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#pragma once
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#include "common/misc.h"
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#include "object/object.h"
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class CInstanceManager;
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class CRobotMain;
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class CSoundInterface;
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namespace Ui {
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class CDisplayText;
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class CInterface;
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class CWindow;
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} /* Ui */
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namespace Gfx {
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class CEngine;
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class CParticle;
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class CLightManager;
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class CTarrain;
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class CWater;
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class CCloud;
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class CCamera;
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class CPlanet;
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class CLightning;
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} /* Gfx */
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class CAuto
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{
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public:
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CAuto(CInstanceManager* iMan, CObject* object);
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virtual ~CAuto();
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virtual void DeleteObject(bool bAll=false);
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virtual void Init();
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virtual void Start(int param);
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virtual bool EventProcess(const Event &event);
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virtual Error IsEnded();
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virtual bool Abort();
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virtual bool SetType(ObjectType type);
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virtual bool SetValue(int rank, float value);
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virtual bool SetString(char *string);
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virtual bool CreateInterface(bool bSelect);
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virtual Error GetError();
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virtual bool GetBusy();
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virtual void SetBusy(bool bBuse);
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virtual void InitProgressTotal(float total);
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virtual void EventProgress(float rTime);
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virtual bool GetMotor();
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virtual void SetMotor(bool bMotor);
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virtual bool Write(char *line);
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virtual bool Read(char *line);
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protected:
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void CheckInterface(Ui::CWindow *pw, EventType event, bool bState);
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void EnableInterface(Ui::CWindow *pw, EventType event, bool bState);
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void VisibleInterface(Ui::CWindow *pw, EventType event, bool bState);
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void DeadInterface(Ui::CWindow *pw, EventType event, bool bState);
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void UpdateInterface();
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void UpdateInterface(float rTime);
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protected:
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CInstanceManager* m_iMan;
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CEventQueue* m_event;
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Gfx::CEngine* m_engine;
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Gfx::CParticle* m_particle;
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Gfx::CLightManager* m_lightMan;
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Gfx::CTerrain* m_terrain;
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Gfx::CWater* m_water;
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Gfx::CCloud* m_cloud;
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Gfx::CPlanet* m_planet;
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Gfx::CLightning* m_lightning;
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Gfx::CCamera* m_camera;
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Ui::CInterface* m_interface;
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Ui::CDisplayText* m_displayText;
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CRobotMain* m_main;
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CObject* m_object;
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CSoundInterface* m_sound;
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ObjectType m_type;
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bool m_bBusy;
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bool m_bMotor;
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float m_time;
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float m_lastUpdateTime;
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float m_progressTime;
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float m_progressTotal;
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};
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