Fix in light.h

dev-ui
Piotr Dziwinski 2012-06-22 16:54:02 +02:00
parent 8bb223e679
commit 11c947f212
1 changed files with 6 additions and 2 deletions

View File

@ -20,6 +20,10 @@
#pragma once
#include "graphics/common/color.h"
#include "math/vector.h"
namespace Gfx {
/** \enum LightType Type of light */
@ -89,9 +93,9 @@ struct SceneLight
bool enable;
//! Type of all objects included
D3DTypeObj incluType;
//D3DTypeObj incluType;
//! Type of all objects excluded
D3DTypeObj excluType;
//D3DTypeObj excluType;
//! Configuration of the light
Gfx::Light light;