diff --git a/src/graphics/common/light.h b/src/graphics/common/light.h index 024ef585..0ad32a83 100644 --- a/src/graphics/common/light.h +++ b/src/graphics/common/light.h @@ -20,6 +20,10 @@ #pragma once +#include "graphics/common/color.h" +#include "math/vector.h" + + namespace Gfx { /** \enum LightType Type of light */ @@ -89,9 +93,9 @@ struct SceneLight bool enable; //! Type of all objects included - D3DTypeObj incluType; + //D3DTypeObj incluType; //! Type of all objects excluded - D3DTypeObj excluType; + //D3DTypeObj excluType; //! Configuration of the light Gfx::Light light;