108 lines
4.4 KiB
C
108 lines
4.4 KiB
C
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/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsiteс.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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/**
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* \file object/object_manager.h
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* \brief Object manager
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*/
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#pragma once
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#include "common/singleton.h"
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#include "math/const.h"
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#include "math/vector.h"
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#include "object/object_type.h"
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#include <map>
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#include <vector>
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#include <memory>
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namespace Gfx {
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class CEngine;
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class CModelManager;
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class CParticle;
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class CTerrain;
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} // namespace Gfx
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class CObject;
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class CRobotMain;
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class CObjectFactory;
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enum RadarFilter
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{
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FILTER_NONE = 0,
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FILTER_ONLYLANDING = 1,
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FILTER_ONLYFLYING = 2,
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};
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/**
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* \class ObjectManager
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* \brief Manages CObject instances
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*/
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class CObjectManager : public CSingleton<CObjectManager>
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{
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public:
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CObjectManager(Gfx::CEngine* engine,
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Gfx::CTerrain* terrain,
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Gfx::CModelManager* modelManager,
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Gfx::CParticle* particle,
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CRobotMain* main);
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virtual ~CObjectManager();
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//! Registers new object
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bool AddObject(CObject* instance);
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//! Unregisters the object
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bool DeleteObject(CObject* instance);
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//! Finds object by id (CObject::GetID())
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CObject* GetObjectById(unsigned int id);
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//! Gets object by id in range <0; m_table.size())
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CObject* GetObjectByRank(unsigned int id);
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//! Returns all objects
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const std::map<unsigned int, CObject*>& GetAllObjects();
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//! Removes all objects
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void Flush();
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//! Creates an object
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CObject* CreateObject(Math::Vector pos, float angle, ObjectType type, float power = -1.f, float zoom = 1.f, float height = 0.f, bool trainer = false, bool toy = false, int option = 0);
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//! Destroys an object
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bool DestroyObject(int id);
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//! Finds an object, like radar() in CBot
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//@{
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CObject* Radar(CObject* pThis, ObjectType type = OBJECT_NULL, float angle = 0.0f, float focus = Math::PI*2.0f, float minDist = 0.0f, float maxDist = 1000.0f, bool furthest = false, RadarFilter filter = FILTER_NONE, bool cbotTypes = false);
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CObject* Radar(CObject* pThis, std::vector<ObjectType> type = std::vector<ObjectType>(), float angle = 0.0f, float focus = Math::PI*2.0f, float minDist = 0.0f, float maxDist = 1000.0f, bool furthest = false, RadarFilter filter = FILTER_NONE, bool cbotTypes = false);
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CObject* Radar(CObject* pThis, Math::Vector thisPosition, float thisAngle, ObjectType type = OBJECT_NULL, float angle = 0.0f, float focus = Math::PI*2.0f, float minDist = 0.0f, float maxDist = 1000.0f, bool furthest = false, RadarFilter filter = FILTER_NONE, bool cbotTypes = false);
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CObject* Radar(CObject* pThis, Math::Vector thisPosition, float thisAngle, std::vector<ObjectType> type = std::vector<ObjectType>(), float angle = 0.0f, float focus = Math::PI*2.0f, float minDist = 0.0f, float maxDist = 1000.0f, bool furthest = false, RadarFilter filter = FILTER_NONE, bool cbotTypes = false);
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//@}
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//! Returns nearest object that's closer than maxDist
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//@{
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CObject* FindNearest(CObject* pThis, ObjectType type = OBJECT_NULL, float maxDist = 1000.0f, bool cbotTypes = false);
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CObject* FindNearest(CObject* pThis, std::vector<ObjectType> type = std::vector<ObjectType>(), float maxDist = 1000.0f, bool cbotTypes = false);
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CObject* FindNearest(CObject* pThis, Math::Vector thisPosition, ObjectType type = OBJECT_NULL, float maxDist = 1000.0f, bool cbotTypes = false);
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CObject* FindNearest(CObject* pThis, Math::Vector thisPosition, std::vector<ObjectType> type = std::vector<ObjectType>(), float maxDist = 1000.0f, bool cbotTypes = false);
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//@}
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protected:
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std::map<unsigned int, CObject*> m_table;
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std::unique_ptr<CObjectFactory> m_objectFactory;
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};
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