colobot/src/ui/screen/screen_setup.cpp

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/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2015, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsiteс.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
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#include "ui/screen/screen_setup.h"
#include "common/config.h"
#include "app/app.h"
#include "common/settings.h"
#include "common/stringutils.h"
#include "graphics/engine/camera.h"
#include "ui/controls/button.h"
#include "ui/controls/interface.h"
#include "ui/controls/window.h"
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namespace Ui
{
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Phase CScreenSetup::m_tab = PHASE_SETUPg;
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CScreenSetup::CScreenSetup()
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: m_simulationSetup{false}
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{
m_settings = CSettings::GetInstancePointer();
m_camera = m_main->GetCamera();
}
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void CScreenSetup::SetInSimulation(bool simulationSetup)
{
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m_simulationSetup = simulationSetup;
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}
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Phase CScreenSetup::GetTab()
{
return m_tab;
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}
void CScreenSetup::CreateInterface()
{
CWindow* pw;
CButton* pb;
Math::Point pos, ddim;
std::string name;
pos.x = 0.10f;
pos.y = 0.10f;
ddim.x = 0.80f;
ddim.y = 0.80f;
pw = m_interface->CreateWindows(pos, ddim, 12, EVENT_WINDOW5);
pw->SetClosable(true);
GetResource(RES_TEXT, RT_TITLE_SETUP, name);
pw->SetName(name);
pos.x = 0.70f;
pos.y = 0.10f;
ddim.x = 0.20f;
ddim.y = 0.20f;
pw->CreateGroup(pos, ddim, 4, EVENT_INTERFACE_GLINTr); // blue corner
pos.x = 0.10f;
ddim.x = 0.80f;
pos.y = 0.76f;
ddim.y = 0.05f;
pw->CreateGroup(pos, ddim, 3, EVENT_NULL); // transparent -> gray
ddim.x = 0.78f/5-0.01f;
ddim.y = 0.06f;
pos.x = 0.115f;
pos.y = 0.76f;
pb = pw->CreateButton(pos, ddim, -1, EVENT_INTERFACE_SETUPd);
pb->SetState(STATE_SHADOW);
pb->SetState(STATE_CARD);
pb->SetState(STATE_CHECK, (m_tab == PHASE_SETUPd));
#if PLATFORM_WINDOWS
pb->SetState(STATE_ENABLE, !m_simulationSetup);
#endif
pos.x += ddim.x+0.01f;
pb = pw->CreateButton(pos, ddim, -1, EVENT_INTERFACE_SETUPg);
pb->SetState(STATE_SHADOW);
pb->SetState(STATE_CARD);
pb->SetState(STATE_CHECK, (m_tab == PHASE_SETUPg));
pos.x += ddim.x+0.01f;
pb = pw->CreateButton(pos, ddim, -1, EVENT_INTERFACE_SETUPp);
pb->SetState(STATE_SHADOW);
pb->SetState(STATE_CARD);
pb->SetState(STATE_CHECK, (m_tab == PHASE_SETUPp));
pos.x += ddim.x+0.01f;
pb = pw->CreateButton(pos, ddim, -1, EVENT_INTERFACE_SETUPc);
pb->SetState(STATE_SHADOW);
pb->SetState(STATE_CARD);
pb->SetState(STATE_CHECK, (m_tab == PHASE_SETUPc));
pos.x += ddim.x+0.01f;
pb = pw->CreateButton(pos, ddim, -1, EVENT_INTERFACE_SETUPs);
pb->SetState(STATE_SHADOW);
pb->SetState(STATE_CARD);
pb->SetState(STATE_CHECK, (m_tab == PHASE_SETUPs));
pos.x = 0.10f;
ddim.x = 0.80f;
pos.y = 0.34f;
ddim.y = 0.42f;
pw->CreateGroup(pos, ddim, 2, EVENT_INTERFACE_GLINTu); // orange -> transparent
pos.x = 0.10f+(6.0f/640.0f);
ddim.x = 0.80f-(11.0f/640.0f);
pos.y = 0.74f;
ddim.y = 0.02f;
pw->CreateGroup(pos, ddim, 1, EVENT_INTERFACE_GLINTb); // orange bar
ddim.x = dim.x*4;
ddim.y = dim.y*1;
pos.x = ox+sx*3;
pos.y = oy+sy*2;
pb = pw->CreateButton(pos, ddim, -1, EVENT_INTERFACE_BACK);
pb->SetState(STATE_SHADOW);
if ( !m_simulationSetup )
{
SetBackground("textures/interface/interface.png");
}
}
bool CScreenSetup::EventProcess(const Event &event)
{
if ( !m_simulationSetup )
{
CWindow* pw = static_cast<CWindow*>(m_interface->SearchControl(EVENT_WINDOW5));
if ( pw == 0 ) return false;
if ( event.type == pw->GetEventTypeClose() ||
event.type == EVENT_INTERFACE_BACK ||
(event.type == EVENT_KEY_DOWN && event.GetData<KeyEventData>()->key == KEY(ESCAPE)) )
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{
m_settings->SaveSettings();
m_engine->ApplyChange();
m_main->ChangePhase(PHASE_MAIN_MENU);
return false;
}
switch( event.type )
{
case EVENT_INTERFACE_SETUPd:
m_main->ChangePhase(PHASE_SETUPd);
return false;
case EVENT_INTERFACE_SETUPg:
m_main->ChangePhase(PHASE_SETUPg);
return false;
case EVENT_INTERFACE_SETUPp:
m_main->ChangePhase(PHASE_SETUPp);
return false;
case EVENT_INTERFACE_SETUPc:
m_main->ChangePhase(PHASE_SETUPc);
return false;
case EVENT_INTERFACE_SETUPs:
m_main->ChangePhase(PHASE_SETUPs);
return false;
default:
break;
}
}
else
{
CWindow* pw = static_cast<CWindow*>(m_interface->SearchControl(EVENT_WINDOW5));
if ( pw == 0 ) return false;
if ( event.type == pw->GetEventTypeClose() ||
event.type == EVENT_INTERFACE_BACK ||
(event.type == EVENT_KEY_DOWN && event.GetData<KeyEventData>()->key == KEY(ESCAPE)) )
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{
m_settings->SaveSettings();
m_engine->ApplyChange();
m_interface->DeleteControl(EVENT_WINDOW5);
m_main->ChangePhase(PHASE_SIMUL);
m_main->StopSuspend();
return false;
}
switch( event.type )
{
case EVENT_INTERFACE_SETUPd:
m_main->ChangePhase(PHASE_SETUPds);
return false;
case EVENT_INTERFACE_SETUPg:
m_main->ChangePhase(PHASE_SETUPgs);
return false;
case EVENT_INTERFACE_SETUPp:
m_main->ChangePhase(PHASE_SETUPps);
return false;
case EVENT_INTERFACE_SETUPc:
m_main->ChangePhase(PHASE_SETUPcs);
return false;
case EVENT_INTERFACE_SETUPs:
m_main->ChangePhase(PHASE_SETUPss);
return false;
default:
break;
}
}
return true;
}
} // namespace Ui