78 lines
1.8 KiB
C
78 lines
1.8 KiB
C
![]() |
// * This file is part of the COLOBOT source code
|
||
![]() |
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
|
||
|
// *
|
||
|
// * This program is free software: you can redistribute it and/or modify
|
||
|
// * it under the terms of the GNU General Public License as published by
|
||
|
// * the Free Software Foundation, either version 3 of the License, or
|
||
|
// * (at your option) any later version.
|
||
|
// *
|
||
|
// * This program is distributed in the hope that it will be useful,
|
||
|
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// * GNU General Public License for more details.
|
||
|
// *
|
||
|
// * You should have received a copy of the GNU General Public License
|
||
![]() |
// * along with this program. If not, see http://www.gnu.org/licenses/.
|
||
|
|
||
|
// taskpen.h
|
||
![]() |
|
||
|
#ifndef _TASKSPEN_H_
|
||
|
#define _TASKSPEN_H_
|
||
|
|
||
|
|
||
![]() |
#include "d3dengine.h"
|
||
|
|
||
|
|
||
![]() |
class CInstanceManager;
|
||
|
class CTerrain;
|
||
|
class CBrain;
|
||
|
class CPhysics;
|
||
|
class CObject;
|
||
|
|
||
|
|
||
|
|
||
|
enum TaskPenPhase
|
||
|
{
|
||
![]() |
TPP_UP = 1, // rises the pencil
|
||
|
TPP_TURN = 2, // turns the carousel
|
||
|
TPP_DOWN = 3, // descends the pencil
|
||
![]() |
};
|
||
|
|
||
|
|
||
|
|
||
|
class CTaskPen : public CTask
|
||
|
{
|
||
|
public:
|
||
|
CTaskPen(CInstanceManager* iMan, CObject* object);
|
||
|
~CTaskPen();
|
||
|
|
||
|
BOOL EventProcess(const Event &event);
|
||
|
|
||
|
Error Start(BOOL bDown, int color);
|
||
|
Error IsEnded();
|
||
|
BOOL Abort();
|
||
|
|
||
|
protected:
|
||
|
void SoundManip(float time, float amplitude, float frequency);
|
||
|
int AngleToRank(float angle);
|
||
|
float ColorToAngle(int color);
|
||
|
int ColorToRank(int color);
|
||
|
|
||
|
protected:
|
||
|
BOOL m_bError;
|
||
|
TaskPenPhase m_phase;
|
||
|
float m_progress;
|
||
|
float m_delay;
|
||
|
float m_time;
|
||
|
float m_lastParticule;
|
||
|
D3DVECTOR m_supportPos;
|
||
|
|
||
|
float m_timeUp;
|
||
|
float m_oldAngle;
|
||
|
float m_newAngle;
|
||
|
float m_timeDown;
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif //_TASKSPEN_H_
|