colobot/src/object/auto/autoradar.h

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2012-03-19 13:37:59 +00:00
// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autoradar.h
#ifndef _AUTORADAR_H_
#define _AUTORADAR_H_
#include "auto.h"
#include "misc.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;
class CTerrain;
class CCamera;
class CObject;
enum AutoRadarPhase
{
ARAP_WAIT = 1, // waiting
ARAP_SEARCH = 2, // seeking
ARAP_SHOW = 3, // watching
ARAP_SINUS = 4, // oscillates
};
class CAutoRadar : public CAuto
{
public:
CAutoRadar(CInstanceManager* iMan, CObject* object);
~CAutoRadar();
void DeleteObject(BOOL bAll=FALSE);
void Init();
BOOL EventProcess(const Event &event);
BOOL CreateInterface(BOOL bSelect);
Error RetError();
protected:
void UpdateInterface();
BOOL SearchEnemy(D3DVECTOR &pos);
protected:
AutoRadarPhase m_phase;
float m_progress;
float m_speed;
float m_aTime;
float m_timeVirus;
float m_lastParticule;
float m_angle;
float m_start;
int m_totalDetect;
};
#endif //_AUTORADAR_H_