Fixes in auto* modules

- fixed missing #includes and case in file names
 - fixed syntax errors reported by GCC
 - did not fix issues #8 and #17
dev-ui
Piotr Dziwinski 2012-03-23 19:43:42 +01:00
parent 02f1ec0b4a
commit 97edcc1674
52 changed files with 262 additions and 112 deletions

View File

@ -22,8 +22,8 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "D3DMath.h"
#include "d3dengine.h"
#include "d3dmath.h"
#include "event.h"
#include "misc.h"
#include "iman.h"

View File

@ -12,12 +12,17 @@
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.// auto.h
// * along with this program. If not, see http://www.gnu.org/licenses/.
// auto.h
#ifndef _AUTO_H_
#define _AUTO_H_
#include "object.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;

View File

@ -22,8 +22,8 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "D3DMath.h"
#include "d3dengine.h"
#include "d3dmath.h"
#include "language.h"
#include "event.h"
#include "misc.h"
@ -78,7 +78,7 @@ CAutoBase::CAutoBase(CInstanceManager* iMan, CObject* object)
CAutoBase::~CAutoBase()
{
CAuto::~CAuto();
this->CAuto::~CAuto();
}

View File

@ -14,10 +14,17 @@
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autobase.h
#ifndef _AUTOBASE_H_
#define _AUTOBASE_H_
#include "auto.h"
#include "misc.h"
#include "d3denum.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;

View File

@ -22,8 +22,8 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "D3DMath.h"
#include "d3dengine.h"
#include "d3dmath.h"
#include "event.h"
#include "misc.h"
#include "iman.h"
@ -62,7 +62,7 @@ CAutoConvert::CAutoConvert(CInstanceManager* iMan, CObject* object)
CAutoConvert::~CAutoConvert()
{
CAuto::~CAuto();
this->CAuto::~CAuto();
}

View File

@ -14,10 +14,16 @@
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autoconvert.h
#ifndef _AUTOCONVERT_H_
#define _AUTOCONVERT_H_
#include "auto.h"
#include "misc.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;

View File

@ -22,8 +22,8 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "D3DMath.h"
#include "d3dengine.h"
#include "d3dmath.h"
#include "event.h"
#include "misc.h"
#include "iman.h"
@ -65,7 +65,7 @@ CAutoDerrick::CAutoDerrick(CInstanceManager* iMan, CObject* object)
CAutoDerrick::~CAutoDerrick()
{
CAuto::~CAuto();
this->CAuto::~CAuto();
}

View File

@ -14,10 +14,17 @@
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autoderrick.h
#ifndef _AUTODERRICK_H_
#define _AUTODERRICK_H_
#include "object.h"
#include "misc.h"
#include "d3denum.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;
@ -25,7 +32,6 @@ class CTerrain;
class CCamera;
class CObject;
enum ObjectType;

View File

@ -22,8 +22,8 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "D3DMath.h"
#include "d3dengine.h"
#include "d3dmath.h"
#include "event.h"
#include "misc.h"
#include "iman.h"
@ -62,7 +62,7 @@ CAutoDestroyer::CAutoDestroyer(CInstanceManager* iMan, CObject* object)
CAutoDestroyer::~CAutoDestroyer()
{
CAuto::~CAuto();
this->CAuto::~CAuto();
}

View File

@ -14,10 +14,15 @@
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autodestroyer.h
#ifndef _AUTODESTROYER_H_
#define _AUTODESTROYER_H_
#include "misc.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;

View File

@ -22,8 +22,8 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "D3DMath.h"
#include "d3dengine.h"
#include "d3dmath.h"
#include "event.h"
#include "misc.h"
#include "iman.h"
@ -59,7 +59,7 @@ CAutoEgg::CAutoEgg(CInstanceManager* iMan, CObject* object)
CAutoEgg::~CAutoEgg()
{
CAuto::~CAuto();
this->CAuto::~CAuto();
}
@ -76,7 +76,7 @@ void CAutoEgg::DeleteObject(BOOL bAll)
alien = SearchAlien();
if ( alien != 0 )
{
if ( alien->RetZoom(0) == 1.0f )
if ( alien->RetZoom(0) == 1.0f ) // ? RetZoom() returns a vector
{
alien->SetLock(FALSE);
alien->SetActivity(TRUE); // the insect is active

View File

@ -12,12 +12,19 @@
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.// autoegg.h
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autoegg.h
#ifndef _AUTOEGG_H_
#define _AUTOEGG_H_
#include "object.h"
#include "auto.h"
#include "misc.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;
@ -25,8 +32,6 @@ class CTerrain;
class CCamera;
class CObject;
enum ObjectType;
enum AutoEggPhase

View File

@ -22,8 +22,8 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "D3DMath.h"
#include "d3dengine.h"
#include "d3dmath.h"
#include "event.h"
#include "misc.h"
#include "iman.h"
@ -66,7 +66,7 @@ CAutoEnergy::CAutoEnergy(CInstanceManager* iMan, CObject* object)
CAutoEnergy::~CAutoEnergy()
{
CAuto::~CAuto();
this->CAuto::~CAuto();
}

View File

@ -12,12 +12,18 @@
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.// autoenergy.h
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autoenergy.h
#ifndef _AUTOENERGY_H_
#define _AUTOENERGY_H_
#include "auto.h"
#include "misc.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;

View File

@ -22,8 +22,8 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "D3DMath.h"
#include "d3dengine.h"
#include "d3dmath.h"
#include "restext.h"
#include "global.h"
#include "event.h"
@ -67,7 +67,7 @@ CAutoFactory::CAutoFactory(CInstanceManager* iMan, CObject* object)
CAutoFactory::~CAutoFactory()
{
CAuto::~CAuto();
this->CAuto::~CAuto();
}

View File

@ -14,10 +14,16 @@
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autofactory.h
#ifndef _AUTOFACTORY_H_
#define _AUTOFACTORY_H_
#include "auto.h"
#include "d3denum.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;

View File

@ -22,8 +22,8 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "D3DMath.h"
#include "d3dengine.h"
#include "d3dmath.h"
#include "event.h"
#include "misc.h"
#include "iman.h"
@ -61,7 +61,7 @@ CAutoFlag::CAutoFlag(CInstanceManager* iMan, CObject* object)
CAutoFlag::~CAutoFlag()
{
CAuto::~CAuto();
this->CAuto::~CAuto();
}

View File

@ -12,12 +12,18 @@
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.// autoflag.h
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autoflag.h
#ifndef _AUTOFLAG_H_
#define _AUTOFLAG_H_
#include "auto.h"
#include "misc.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;
@ -25,8 +31,6 @@ class CTerrain;
class CCamera;
class CObject;
enum ObjectType;
class CAutoFlag : public CAuto

View File

@ -22,8 +22,8 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "D3DMath.h"
#include "d3dengine.h"
#include "d3dmath.h"
#include "event.h"
#include "misc.h"
#include "iman.h"
@ -189,7 +189,7 @@ CAutoHuston::CAutoHuston(CInstanceManager* iMan, CObject* object)
CAutoHuston::~CAutoHuston()
{
CAuto::~CAuto();
this->CAuto::~CAuto();
}

View File

@ -12,12 +12,18 @@
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.// autohuston.h
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autohuston.h
#ifndef _AUTOHUSTON_H_
#define _AUTOHUSTON_H_
#include "auto.h"
#include "particule.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;
@ -25,8 +31,6 @@ class CTerrain;
class CCamera;
class CObject;
enum ParticuleType;
typedef struct

View File

@ -22,8 +22,8 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "D3DMath.h"
#include "d3dengine.h"
#include "d3dmath.h"
#include "event.h"
#include "misc.h"
#include "iman.h"
@ -59,7 +59,7 @@ CAutoInfo::CAutoInfo(CInstanceManager* iMan, CObject* object)
CAutoInfo::~CAutoInfo()
{
CAuto::~CAuto();
this->CAuto::~CAuto();
}

View File

@ -12,12 +12,19 @@
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.// autoinfo.h
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autoinfo.h
#ifndef _AUTOINFO_H_
#define _AUTOINFO_H_
#include "auto.h"
#include "misc.h"
#include "d3denum.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;

View File

@ -22,8 +22,8 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "D3DMath.h"
#include "d3dengine.h"
#include "d3dmath.h"
#include "event.h"
#include "misc.h"
#include "iman.h"
@ -58,7 +58,7 @@ CAutoJostle::CAutoJostle(CInstanceManager* iMan, CObject* object)
CAutoJostle::~CAutoJostle()
{
CAuto::~CAuto();
this->CAuto::~CAuto();
}

View File

@ -12,12 +12,18 @@
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.// autojostle.h
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autojostle.h
#ifndef _AUTOJOSTLE_H_
#define _AUTOJOSTLE_H_
#include "auto.h"
#include "misc.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;

View File

@ -22,8 +22,8 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "D3DMath.h"
#include "d3dengine.h"
#include "d3dmath.h"
#include "event.h"
#include "misc.h"
#include "iman.h"
@ -63,7 +63,7 @@ CAutoKid::~CAutoKid()
m_soundChannel = -1;
}
CAuto::~CAuto();
this->CAuto::~CAuto();
}

View File

@ -12,12 +12,18 @@
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.// autokid.h
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autokid.h
#ifndef _AUTOKID_H_
#define _AUTOKID_H_
#include "auto.h"
#include "misc.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;
@ -25,8 +31,6 @@ class CTerrain;
class CCamera;
class CObject;
enum ObjectType;
class CAutoKid : public CAuto

View File

@ -22,8 +22,8 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "D3DMath.h"
#include "d3dengine.h"
#include "d3dmath.h"
#include "global.h"
#include "event.h"
#include "misc.h"
@ -74,7 +74,7 @@ CAutoLabo::CAutoLabo(CInstanceManager* iMan, CObject* object)
CAutoLabo::~CAutoLabo()
{
CAuto::~CAuto();
this->CAuto::~CAuto();
}

View File

@ -12,12 +12,18 @@
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.// autolabo.h
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autolabo.h
#ifndef _AUTOLABO_H_
#define _AUTOLABO_H_
#include "auto.h"
#include "misc.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;

View File

@ -22,8 +22,8 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "D3DMath.h"
#include "d3dengine.h"
#include "d3dmath.h"
#include "event.h"
#include "misc.h"
#include "iman.h"
@ -54,7 +54,7 @@ CAutoMush::CAutoMush(CInstanceManager* iMan, CObject* object)
CAutoMush::~CAutoMush()
{
CAuto::~CAuto();
this->CAuto::~CAuto();
}

View File

@ -12,12 +12,18 @@
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.// automush.h
// * along with this program. If not, see http://www.gnu.org/licenses/.
// automush.h
#ifndef _AUTOMUSH_H_
#define _AUTOMUSH_H_
#include "auto.h"
#include "misc.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;
@ -25,8 +31,6 @@ class CTerrain;
class CCamera;
class CObject;
enum ObjectType;
enum AutoMushPhase

View File

@ -22,8 +22,8 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "D3DMath.h"
#include "d3dengine.h"
#include "d3dmath.h"
#include "event.h"
#include "misc.h"
#include "iman.h"
@ -53,7 +53,7 @@ CAutoNest::CAutoNest(CInstanceManager* iMan, CObject* object)
CAutoNest::~CAutoNest()
{
CAuto::~CAuto();
this->CAuto::~CAuto();
}

View File

@ -14,10 +14,17 @@
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autonest.h
#ifndef _AUTONEST_H_
#define _AUTONEST_H_
#include "auto.h"
#include "misc.h"
#include "d3denum.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;
@ -25,8 +32,6 @@ class CTerrain;
class CCamera;
class CObject;
enum ObjectType;
enum AutoNestPhase

View File

@ -22,8 +22,8 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "D3DMath.h"
#include "d3dengine.h"
#include "d3dmath.h"
#include "global.h"
#include "event.h"
#include "misc.h"
@ -65,7 +65,7 @@ CAutoNuclear::CAutoNuclear(CInstanceManager* iMan, CObject* object)
CAutoNuclear::~CAutoNuclear()
{
CAuto::~CAuto();
this->CAuto::~CAuto();
}

View File

@ -12,12 +12,19 @@
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.// autonuclear.h
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autonuclear.h
#ifndef _AUTONUCLEAR_H_
#define _AUTONUCLEAR_H_
#include "auto.h"
#include "misc.h"
#include "d3denum.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;

View File

@ -22,8 +22,8 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "D3DMath.h"
#include "d3dengine.h"
#include "d3dmath.h"
#include "global.h"
#include "event.h"
#include "misc.h"
@ -61,7 +61,7 @@ CAutoPara::CAutoPara(CInstanceManager* iMan, CObject* object)
CAutoPara::~CAutoPara()
{
CAuto::~CAuto();
this->CAuto::~CAuto();
}

View File

@ -12,12 +12,19 @@
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.// autopara.h
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autopara.h
#ifndef _AUTOPARA_H_
#define _AUTOPARA_H_
#include "auto.h"
#include "misc.h"
#include "d3denum.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;

View File

@ -22,8 +22,8 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "D3DMath.h"
#include "d3dengine.h"
#include "d3dmath.h"
#include "event.h"
#include "misc.h"
#include "iman.h"
@ -87,7 +87,7 @@ CAutoPortico::CAutoPortico(CInstanceManager* iMan, CObject* object)
CAutoPortico::~CAutoPortico()
{
CAuto::~CAuto();
this->CAuto::~CAuto();
}

View File

@ -14,10 +14,17 @@
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autoportico.h
#ifndef _AUTOPORTICO_H_
#define _AUTOPORTICO_H_
#include "auto.h"
#include "misc.h"
#include "d3denum.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;

View File

@ -22,8 +22,8 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "D3DMath.h"
#include "d3dengine.h"
#include "d3dmath.h"
#include "event.h"
#include "misc.h"
#include "iman.h"
@ -59,7 +59,7 @@ CAutoRadar::CAutoRadar(CInstanceManager* iMan, CObject* object)
CAutoRadar::~CAutoRadar()
{
CAuto::~CAuto();
this->CAuto::~CAuto();
}

View File

@ -14,10 +14,17 @@
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autoradar.h
#ifndef _AUTORADAR_H_
#define _AUTORADAR_H_
#include "auto.h"
#include "misc.h"
#include "d3denum.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;

View File

@ -22,8 +22,8 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "D3DMath.h"
#include "d3dengine.h"
#include "d3dmath.h"
#include "event.h"
#include "misc.h"
#include "iman.h"
@ -61,7 +61,7 @@ CAutoRepair::CAutoRepair(CInstanceManager* iMan, CObject* object)
CAutoRepair::~CAutoRepair()
{
CAuto::~CAuto();
this->CAuto::~CAuto();
}

View File

@ -14,10 +14,17 @@
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autorepair.h
#ifndef _AUTOREPAIR_H_
#define _AUTOREPAIR_H_
#include "auto.h"
#include "misc.h"
#include "d3denum.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;

View File

@ -22,8 +22,8 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "D3DMath.h"
#include "d3dengine.h"
#include "d3dmath.h"
#include "global.h"
#include "event.h"
#include "misc.h"
@ -72,7 +72,7 @@ CAutoResearch::CAutoResearch(CInstanceManager* iMan, CObject* object)
CAutoResearch::~CAutoResearch()
{
CAuto::~CAuto();
this->CAuto::~CAuto();
}

View File

@ -14,10 +14,17 @@
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autoresearch.h
#ifndef _AUTORESEARCH_H_
#define _AUTORESEARCH_H_
#include "auto.h"
#include "misc.h"
#include "d3denum.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;
@ -25,8 +32,6 @@ class CTerrain;
class CCamera;
class CObject;
enum ObjectType;
enum AutoResearchPhase

View File

@ -22,8 +22,8 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "D3DMath.h"
#include "d3dengine.h"
#include "d3dmath.h"
#include "event.h"
#include "misc.h"
#include "iman.h"
@ -52,7 +52,7 @@ CAutoRoot::CAutoRoot(CInstanceManager* iMan, CObject* object)
CAutoRoot::~CAutoRoot()
{
CAuto::~CAuto();
this->CAuto::~CAuto();
}

View File

@ -12,12 +12,19 @@
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.// autoroot.h
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autoroot.h
#ifndef _AUTOROOT_H_
#define _AUTOROOT_H_
#include "auto.h"
#include "misc.h"
#include "d3denum.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;
@ -25,8 +32,6 @@ class CTerrain;
class CCamera;
class CObject;
enum ObjectType;
class CAutoRoot : public CAuto

View File

@ -22,8 +22,8 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "D3DMath.h"
#include "d3dengine.h"
#include "d3dmath.h"
#include "global.h"
#include "event.h"
#include "misc.h"
@ -76,7 +76,7 @@ CAutoSafe::CAutoSafe(CInstanceManager* iMan, CObject* object)
CAutoSafe::~CAutoSafe()
{
CAuto::~CAuto();
this->CAuto::~CAuto();
}

View File

@ -12,12 +12,19 @@
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.// autosafe.h
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autosafe.h
#ifndef _AUTOSAFE_H_
#define _AUTOSAFE_H_
#include "auto.h"
#include "misc.h"
#include "d3denum.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;

View File

@ -22,8 +22,8 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "D3DMath.h"
#include "d3dengine.h"
#include "d3dmath.h"
#include "event.h"
#include "misc.h"
#include "iman.h"
@ -58,7 +58,7 @@ CAutoStation::CAutoStation(CInstanceManager* iMan, CObject* object)
CAutoStation::~CAutoStation()
{
CAuto::~CAuto();
this->CAuto::~CAuto();
}

View File

@ -12,12 +12,19 @@
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.// autostation.h
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autostation.h
#ifndef _AUTOSTATION_H_
#define _AUTOSTATION_H_
#include "auto.h"
#include "misc.h"
#include "d3denum.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;

View File

@ -22,8 +22,8 @@
#include <d3d.h>
#include "struct.h"
#include "D3DEngine.h"
#include "D3DMath.h"
#include "d3dengine.h"
#include "d3dmath.h"
#include "global.h"
#include "event.h"
#include "misc.h"
@ -74,7 +74,7 @@ CAutoTower::CAutoTower(CInstanceManager* iMan, CObject* object)
CAutoTower::~CAutoTower()
{
CAuto::~CAuto();
this->CAuto::~CAuto();
}

View File

@ -14,10 +14,17 @@
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autotower.h
#ifndef _AUTOTOWER_H_
#define _AUTOTOWER_H_
#include "auto.h"
#include "misc.h"
#include "d3denum.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;
@ -25,8 +32,6 @@ class CTerrain;
class CCamera;
class CObject;
enum ObjectType;
enum AutoTowerPhase