346 lines
7.1 KiB
C++
346 lines
7.1 KiB
C++
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// * This file is part of the COLOBOT source code
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// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
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// *
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// * This program is free software: you can redistribute it and/or modify
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// * it under the terms of the GNU General Public License as published by
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// * the Free Software Foundation, either version 3 of the License, or
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// * (at your option) any later version.
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// *
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// * This program is distributed in the hope that it will be useful,
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// * but WITHOUT ANY WARRANTY; without even the implied warranty of
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// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// * GNU General Public License for more details.
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// *
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// * You should have received a copy of the GNU General Public License
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// * along with this program. If not, see http://www.gnu.org/licenses/.
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#define STRICT
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#define D3D_OVERLOADS
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#include <windows.h>
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#include <stdio.h>
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#include <d3d.h>
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#include "struct.h"
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#include "d3dengine.h"
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#include "d3dmath.h"
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#include "global.h"
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#include "event.h"
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#include "misc.h"
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#include "iman.h"
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#include "math3d.h"
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#include "particule.h"
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#include "light.h"
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#include "terrain.h"
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#include "camera.h"
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#include "object.h"
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#include "interface.h"
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#include "button.h"
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#include "window.h"
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#include "sound.h"
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#include "displaytext.h"
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#include "cmdtoken.h"
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#include "auto.h"
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#include "autopara.h"
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// Object's constructor.
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CAutoPara::CAutoPara(CInstanceManager* iMan, CObject* object)
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: CAuto(iMan, object)
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{
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m_channelSound = -1;
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Init();
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}
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// Object's destructor.
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CAutoPara::~CAutoPara()
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{
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this->CAuto::~CAuto();
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}
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// Destroys the object.
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void CAutoPara::DeleteObject(BOOL bAll)
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{
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if ( m_channelSound != -1 )
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{
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m_sound->FlushEnvelope(m_channelSound);
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m_sound->AddEnvelope(m_channelSound, 0.0f, 1.0f, 1.0f, SOPER_STOP);
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m_channelSound = -1;
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}
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CAuto::DeleteObject(bAll);
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}
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// Initialize the object.
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void CAutoPara::Init()
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{
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D3DMATRIX* mat;
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m_time = 0.0f;
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m_timeVirus = 0.0f;
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m_lastParticule = 0.0f;
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mat = m_object->RetWorldMatrix(0);
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m_pos = Transform(*mat, D3DVECTOR(22.0f, 4.0f, 0.0f));
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m_phase = APAP_WAIT; // waiting ...
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m_progress = 0.0f;
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m_speed = 1.0f/1.0f;
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CAuto::Init();
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}
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// Reception of lightning.
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void CAutoPara::StartBlitz()
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{
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m_phase = APAP_BLITZ;
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m_progress = 0.0f;
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m_speed = 1.0f/2.0f;
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}
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// Management of an event.
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BOOL CAutoPara::EventProcess(const Event &event)
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{
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D3DVECTOR pos, speed;
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FPOINT dim;
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int i;
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CAuto::EventProcess(event);
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if ( m_engine->RetPause() ) return TRUE;
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if ( event.event != EVENT_FRAME ) return TRUE;
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m_progress += event.rTime*m_speed;
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m_timeVirus -= event.rTime;
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if ( m_object->RetVirusMode() ) // contaminated by a virus?
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{
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if ( m_timeVirus <= 0.0f )
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{
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m_timeVirus = 0.1f+Rand()*0.3f;
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}
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return TRUE;
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}
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EventProgress(event.rTime);
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if ( m_phase == APAP_BLITZ )
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{
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if ( m_progress < 1.0f )
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{
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if ( m_lastParticule+m_engine->ParticuleAdapt(0.05f) <= m_time )
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{
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m_lastParticule = m_time;
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for ( i=0 ; i<10 ; i++ )
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{
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pos = m_object->RetPosition(0);
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pos.x += (Rand()-0.5f)*m_progress*40.0f;
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pos.z += (Rand()-0.5f)*m_progress*40.0f;
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pos.y += 50.0f-m_progress*50.0f;
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speed.x = (Rand()-0.5f)*20.0f;
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speed.z = (Rand()-0.5f)*20.0f;
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speed.y = 5.0f+Rand()*5.0f;
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dim.x = 2.0f;
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dim.y = dim.x;
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m_particule->CreateParticule(pos, speed, dim, PARTIBLITZ, 1.0f, 20.0f, 0.5f);
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}
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}
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}
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else
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{
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m_phase = APAP_CHARGE;
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m_progress = 0.0f;
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m_speed = 1.0f/2.0f;
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}
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}
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if ( m_phase == APAP_CHARGE )
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{
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if ( m_progress < 1.0f )
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{
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if ( m_lastParticule+m_engine->ParticuleAdapt(0.05f) <= m_time )
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{
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m_lastParticule = m_time;
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for ( i=0 ; i<2 ; i++ )
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{
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pos = m_object->RetPosition(0);
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pos.y += 16.0f;
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speed.x = (Rand()-0.5f)*10.0f;
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speed.z = (Rand()-0.5f)*10.0f;
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speed.y = -Rand()*30.0f;
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dim.x = 1.0f;
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dim.y = dim.x;
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m_particule->CreateParticule(pos, speed, dim, PARTIBLITZ, 1.0f, 0.0f, 0.0f);
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}
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}
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ChargeObject(event.rTime);
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}
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else
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{
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m_phase = APAP_WAIT;
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m_progress = 0.0f;
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m_speed = 1.0f/1.0f;
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}
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}
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return TRUE;
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}
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// Creates all the interface when the object is selected.
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BOOL CAutoPara::CreateInterface(BOOL bSelect)
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{
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CWindow* pw;
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FPOINT pos, ddim;
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float ox, oy, sx, sy;
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CAuto::CreateInterface(bSelect);
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if ( !bSelect ) return TRUE;
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pw = (CWindow*)m_interface->SearchControl(EVENT_WINDOW0);
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if ( pw == 0 ) return FALSE;
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ox = 3.0f/640.0f;
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oy = 3.0f/480.0f;
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sx = 33.0f/640.0f;
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sy = 33.0f/480.0f;
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pos.x = ox+sx*0.0f;
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pos.y = oy+sy*0;
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ddim.x = 66.0f/640.0f;
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ddim.y = 66.0f/480.0f;
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pw->CreateGroup(pos, ddim, 113, EVENT_OBJECT_TYPE);
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pos.x = ox+sx*10.2f;
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pos.y = oy+sy*0.5f;
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ddim.x = 33.0f/640.0f;
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ddim.y = 33.0f/480.0f;
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pw->CreateButton(pos, ddim, 41, EVENT_OBJECT_LIMIT);
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return TRUE;
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}
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// Returns an error due the state of the automation.
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Error CAutoPara::RetError()
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{
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if ( m_object->RetVirusMode() )
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{
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return ERR_BAT_VIRUS;
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}
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return ERR_OK;
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}
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// Load all objects under the lightning rod.
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void CAutoPara::ChargeObject(float rTime)
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{
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CObject* pObj;
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CObject* power;
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D3DVECTOR sPos, oPos;
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float dist, energy;
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int i;
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sPos = m_object->RetPosition(0);
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for ( i=0 ; i<1000000 ; i++ )
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{
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pObj = (CObject*)m_iMan->SearchInstance(CLASS_OBJECT, i);
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if ( pObj == 0 ) break;
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oPos = pObj->RetPosition(0);
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dist = Length(oPos, sPos);
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if ( dist > 20.0f ) continue;
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if ( pObj->RetTruck() == 0 && pObj->RetType() == OBJECT_POWER )
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{
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energy = pObj->RetEnergy();
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energy += rTime/2.0f;
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if ( energy > 1.0f ) energy = 1.0f;
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pObj->SetEnergy(energy);
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}
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power = pObj->RetPower();
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if ( power != 0 && power->RetType() == OBJECT_POWER )
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{
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energy = power->RetEnergy();
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energy += rTime/2.0f;
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if ( energy > 1.0f ) energy = 1.0f;
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power->SetEnergy(energy);
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}
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power = pObj->RetFret();
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if ( power != 0 && power->RetType() == OBJECT_POWER )
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{
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energy = power->RetEnergy();
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energy += rTime/2.0f;
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if ( energy > 1.0f ) energy = 1.0f;
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power->SetEnergy(energy);
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}
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}
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}
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// Saves all parameters of the controller.
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BOOL CAutoPara::Write(char *line)
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{
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char name[100];
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if ( m_phase == APAP_WAIT ) return FALSE;
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sprintf(name, " aExist=%d", 1);
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strcat(line, name);
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CAuto::Write(line);
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sprintf(name, " aPhase=%d", m_phase);
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strcat(line, name);
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sprintf(name, " aProgress=%.2f", m_progress);
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strcat(line, name);
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sprintf(name, " aSpeed=%.2f", m_speed);
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strcat(line, name);
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return TRUE;
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}
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// Restores all parameters of the controller.
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BOOL CAutoPara::Read(char *line)
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{
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if ( OpInt(line, "aExist", 0) == 0 ) return FALSE;
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CAuto::Read(line);
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m_phase = (AutoParaPhase)OpInt(line, "aPhase", APAP_WAIT);
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m_progress = OpFloat(line, "aProgress", 0.0f);
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m_speed = OpFloat(line, "aSpeed", 1.0f);
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m_lastParticule = 0.0f;
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return TRUE;
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}
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