160 lines
4.1 KiB
C
160 lines
4.1 KiB
C
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// * This file is part of the COLOBOT source code
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// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
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// *
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// * This program is free software: you can redistribute it and/or modify
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// * it under the terms of the GNU General Public License as published by
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// * the Free Software Foundation, either version 3 of the License, or
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// * (at your option) any later version.
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// *
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// * This program is distributed in the hope that it will be useful,
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// * but WITHOUT ANY WARRANTY; without even the implied warranty of
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// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// * GNU General Public License for more details.
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// *
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// * You should have received a copy of the GNU General Public License
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// * along with this program. If not, see http://www.gnu.org/licenses/.
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// restext.h
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#ifndef _RESTEXT_H_
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#define _RESTEXT_H_
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#define STRICT
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#define D3D_OVERLOADS
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#include "d3dengine.h"
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#include "event.h"
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// Possible types of the text resources.
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enum ResType
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{
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RES_TEXT = 0, // RT_*
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RES_EVENT = 1, // EVENT_* (EventMsg)
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RES_OBJECT = 2, // OBJECT_* (ObjectType)
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RES_ERR = 3, // ERR_* (Error)
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RES_KEY = 4, // VK_* (keys)
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RES_CBOT = 5, // TX_* (cbot.dll)
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};
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// Resources of type RES_TEXT.
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#define RT_VERSION_ID 1
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#define RT_DISINFO_TITLE 2
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#define RT_WINDOW_MAXIMIZED 3
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#define RT_WINDOW_MINIMIZED 4
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#define RT_WINDOW_STANDARD 5
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#define RT_WINDOW_CLOSE 6
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#define RT_STUDIO_TITLE 10
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#define RT_SCRIPT_NEW 20
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#define RT_NAME_DEFAULT 21
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#define RT_IO_NEW 22
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#define RT_KEY_OR 23
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#define RT_TITLE_BASE 40
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#define RT_TITLE_INIT 41
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#define RT_TITLE_TRAINER 42
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#define RT_TITLE_DEFI 43
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#define RT_TITLE_MISSION 44
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#define RT_TITLE_FREE 45
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#define RT_TITLE_PROTO 46
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#define RT_TITLE_SETUP 47
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#define RT_TITLE_NAME 48
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#define RT_TITLE_PERSO 49
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#define RT_TITLE_WRITE 50
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#define RT_TITLE_READ 51
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#define RT_TITLE_USER 52
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#define RT_TITLE_TEEN 53
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#define RT_PLAY_CHAPt 60
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#define RT_PLAY_CHAPd 61
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#define RT_PLAY_CHAPm 62
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#define RT_PLAY_CHAPf 63
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#define RT_PLAY_CHAPp 64
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#define RT_PLAY_LISTt 65
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#define RT_PLAY_LISTd 66
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#define RT_PLAY_LISTm 67
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#define RT_PLAY_LISTf 68
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#define RT_PLAY_LISTp 69
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#define RT_PLAY_RESUME 70
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#define RT_PLAY_CHAPu 71
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#define RT_PLAY_LISTu 72
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#define RT_PLAY_CHAPte 73
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#define RT_PLAY_LISTk 74
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#define RT_SETUP_DEVICE 80
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#define RT_SETUP_MODE 81
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#define RT_SETUP_KEY1 82
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#define RT_SETUP_KEY2 83
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#define RT_PERSO_FACE 90
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#define RT_PERSO_GLASSES 91
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#define RT_PERSO_HAIR 92
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#define RT_PERSO_COMBI 93
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#define RT_PERSO_BAND 94
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#define RT_DIALOG_TITLE 100
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#define RT_DIALOG_ABORT 101
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#define RT_DIALOG_QUIT 102
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#define RT_DIALOG_YES 103
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#define RT_DIALOG_NO 104
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#define RT_DIALOG_DELOBJ 105
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#define RT_DIALOG_DELGAME 106
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#define RT_DIALOG_YESDEL 107
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#define RT_DIALOG_NODEL 108
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#define RT_DIALOG_LOADING 109
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#define RT_DIALOG_YESQUIT 110
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#define RT_DIALOG_NOQUIT 111
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#define RT_STUDIO_LISTTT 120
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#define RT_STUDIO_COMPOK 121
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#define RT_STUDIO_PROGSTOP 122
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#define RT_SATCOM_LIST 140
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#define RT_SATCOM_BOT 141
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#define RT_SATCOM_BUILDING 142
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#define RT_SATCOM_FRET 143
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#define RT_SATCOM_ALIEN 144
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#define RT_SATCOM_NULL 145
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#define RT_SATCOM_ERROR1 146
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#define RT_SATCOM_ERROR2 147
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#define RT_IO_OPEN 150
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#define RT_IO_SAVE 151
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#define RT_IO_LIST 152
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#define RT_IO_NAME 153
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#define RT_IO_DIR 154
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#define RT_IO_PRIVATE 155
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#define RT_IO_PUBLIC 156
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#define RT_GENERIC_DEV1 170
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#define RT_GENERIC_DEV2 171
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#define RT_GENERIC_EDIT1 172
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#define RT_GENERIC_EDIT2 173
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#define RT_INTERFACE_REC 180
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#define RT_MESSAGE_WIN 200
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#define RT_MESSAGE_LOST 201
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static CD3DEngine* g_engine = 0;
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static char g_gamerName[100];
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extern void SetEngine(CD3DEngine *engine);
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extern void SetGlobalGamerName(char *name);
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extern BOOL SearchKey(char *cmd, KeyRank &key);
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extern void PutKeyName(char* dst, char* src);
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extern BOOL GetResource(ResType type, int num, char* text);
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extern BOOL GetResourceBase(ResType type, int num, char* text);
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#endif //_RESTEXT_H_
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