2015-05-19 12:29:31 +00:00
|
|
|
|
/*
|
|
|
|
|
* This file is part of the Colobot: Gold Edition source code
|
|
|
|
|
* Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
|
|
|
|
|
* http://epsiteс.ch; http://colobot.info; http://github.com/colobot
|
|
|
|
|
*
|
|
|
|
|
* This program is free software: you can redistribute it and/or modify
|
|
|
|
|
* it under the terms of the GNU General Public License as published by
|
|
|
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
|
|
|
* (at your option) any later version.
|
|
|
|
|
*
|
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
|
* See the GNU General Public License for more details.
|
|
|
|
|
*
|
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
|
* along with this program. If not, see http://gnu.org/licenses
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
#include "graphics/opengl/glutil.h"
|
|
|
|
|
|
|
|
|
|
// Graphics module namespace
|
|
|
|
|
namespace Gfx {
|
|
|
|
|
|
|
|
|
|
GLDeviceConfig::GLDeviceConfig()
|
|
|
|
|
{
|
|
|
|
|
LoadDefault();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
GLuint textureCoordinates[] = { GL_S, GL_T, GL_R, GL_Q };
|
|
|
|
|
GLuint textureCoordGen[] = { GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_Q };
|
|
|
|
|
|
|
|
|
|
void GLDeviceConfig::LoadDefault()
|
|
|
|
|
{
|
|
|
|
|
DeviceConfig::LoadDefault();
|
|
|
|
|
|
|
|
|
|
hardwareAccel = true;
|
|
|
|
|
|
|
|
|
|
redSize = 8;
|
|
|
|
|
blueSize = 8;
|
|
|
|
|
greenSize = 8;
|
|
|
|
|
alphaSize = 8;
|
|
|
|
|
depthSize = 24;
|
|
|
|
|
|
|
|
|
|
vboMode = VBO_MODE_AUTO;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
GLenum TranslateGfxPrimitive(PrimitiveType type)
|
|
|
|
|
{
|
|
|
|
|
GLenum flag = 0;
|
|
|
|
|
switch (type)
|
|
|
|
|
{
|
|
|
|
|
case PRIMITIVE_POINTS: flag = GL_POINTS; break;
|
|
|
|
|
case PRIMITIVE_LINES: flag = GL_LINES; break;
|
|
|
|
|
case PRIMITIVE_LINE_STRIP: flag = GL_LINE_STRIP; break;
|
|
|
|
|
case PRIMITIVE_TRIANGLES: flag = GL_TRIANGLES; break;
|
|
|
|
|
case PRIMITIVE_TRIANGLE_STRIP: flag = GL_TRIANGLE_STRIP; break;
|
|
|
|
|
default: assert(false); break;
|
|
|
|
|
}
|
|
|
|
|
return flag;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
CompFunc TranslateGLCompFunc(GLenum flag)
|
|
|
|
|
{
|
|
|
|
|
switch (flag)
|
|
|
|
|
{
|
|
|
|
|
case GL_NEVER: return COMP_FUNC_NEVER;
|
|
|
|
|
case GL_LESS: return COMP_FUNC_LESS;
|
|
|
|
|
case GL_EQUAL: return COMP_FUNC_EQUAL;
|
|
|
|
|
case GL_NOTEQUAL: return COMP_FUNC_NOTEQUAL;
|
|
|
|
|
case GL_LEQUAL: return COMP_FUNC_LEQUAL;
|
|
|
|
|
case GL_GREATER: return COMP_FUNC_GREATER;
|
|
|
|
|
case GL_GEQUAL: return COMP_FUNC_GEQUAL;
|
|
|
|
|
case GL_ALWAYS: return COMP_FUNC_ALWAYS;
|
|
|
|
|
default: assert(false); break;
|
|
|
|
|
}
|
|
|
|
|
return COMP_FUNC_NEVER;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
GLenum TranslateGfxCompFunc(CompFunc func)
|
|
|
|
|
{
|
|
|
|
|
switch (func)
|
|
|
|
|
{
|
|
|
|
|
case COMP_FUNC_NEVER: return GL_NEVER;
|
|
|
|
|
case COMP_FUNC_LESS: return GL_LESS;
|
|
|
|
|
case COMP_FUNC_EQUAL: return GL_EQUAL;
|
|
|
|
|
case COMP_FUNC_NOTEQUAL: return GL_NOTEQUAL;
|
|
|
|
|
case COMP_FUNC_LEQUAL: return GL_LEQUAL;
|
|
|
|
|
case COMP_FUNC_GREATER: return GL_GREATER;
|
|
|
|
|
case COMP_FUNC_GEQUAL: return GL_GEQUAL;
|
|
|
|
|
case COMP_FUNC_ALWAYS: return GL_ALWAYS;
|
|
|
|
|
default: assert(false); break;
|
|
|
|
|
}
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
BlendFunc TranslateGLBlendFunc(GLenum flag)
|
|
|
|
|
{
|
|
|
|
|
switch (flag)
|
|
|
|
|
{
|
|
|
|
|
case GL_ZERO: return BLEND_ZERO;
|
|
|
|
|
case GL_ONE: return BLEND_ONE;
|
|
|
|
|
case GL_SRC_COLOR: return BLEND_SRC_COLOR;
|
|
|
|
|
case GL_ONE_MINUS_SRC_COLOR: return BLEND_INV_SRC_COLOR;
|
|
|
|
|
case GL_DST_COLOR: return BLEND_DST_COLOR;
|
|
|
|
|
case GL_ONE_MINUS_DST_COLOR: return BLEND_INV_DST_COLOR;
|
|
|
|
|
case GL_SRC_ALPHA: return BLEND_SRC_ALPHA;
|
|
|
|
|
case GL_ONE_MINUS_SRC_ALPHA: return BLEND_INV_SRC_ALPHA;
|
|
|
|
|
case GL_DST_ALPHA: return BLEND_DST_ALPHA;
|
|
|
|
|
case GL_ONE_MINUS_DST_ALPHA: return BLEND_INV_DST_ALPHA;
|
|
|
|
|
case GL_SRC_ALPHA_SATURATE: return BLEND_SRC_ALPHA_SATURATE;
|
|
|
|
|
default: assert(false); break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return BLEND_ZERO;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
GLenum TranslateGfxBlendFunc(BlendFunc func)
|
|
|
|
|
{
|
|
|
|
|
switch (func)
|
|
|
|
|
{
|
|
|
|
|
case BLEND_ZERO: return GL_ZERO;
|
|
|
|
|
case BLEND_ONE: return GL_ONE;
|
|
|
|
|
case BLEND_SRC_COLOR: return GL_SRC_COLOR;
|
|
|
|
|
case BLEND_INV_SRC_COLOR: return GL_ONE_MINUS_SRC_COLOR;
|
|
|
|
|
case BLEND_DST_COLOR: return GL_DST_COLOR;
|
|
|
|
|
case BLEND_INV_DST_COLOR: return GL_ONE_MINUS_DST_COLOR;
|
|
|
|
|
case BLEND_SRC_ALPHA: return GL_SRC_ALPHA;
|
|
|
|
|
case BLEND_INV_SRC_ALPHA: return GL_ONE_MINUS_SRC_ALPHA;
|
|
|
|
|
case BLEND_DST_ALPHA: return GL_DST_ALPHA;
|
|
|
|
|
case BLEND_INV_DST_ALPHA: return GL_ONE_MINUS_DST_ALPHA;
|
|
|
|
|
case BLEND_SRC_ALPHA_SATURATE: return GL_SRC_ALPHA_SATURATE;
|
|
|
|
|
default: assert(false); break;
|
|
|
|
|
}
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool InPlane(Math::Vector normal, float originPlane, Math::Vector center, float radius)
|
|
|
|
|
{
|
|
|
|
|
float distance = originPlane + Math::DotProduct(normal, center);
|
|
|
|
|
|
|
|
|
|
if (distance < -radius)
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
2015-05-19 14:26:41 +00:00
|
|
|
|
GLenum TranslateTextureCoordinate(int index)
|
|
|
|
|
{
|
|
|
|
|
assert(index >= 0 && index < 4);
|
|
|
|
|
|
|
|
|
|
return textureCoordinates[index];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
GLenum TranslateTextureCoordinateGen(int index)
|
|
|
|
|
{
|
|
|
|
|
assert(index >= 0 && index < 4);
|
|
|
|
|
|
|
|
|
|
return textureCoordGen[index];
|
|
|
|
|
}
|
|
|
|
|
|
2015-05-19 12:29:31 +00:00
|
|
|
|
}
|