colobot/src/ui/mainshort.h

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// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// * Copyright (C) 2012 Polish Portal of Colobot (PPC)
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// mainshort.h
#pragma once
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#include "common/event.h"
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#include "math/point.h"
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#include "object/object.h"
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#include "graphics/engine/engine.h"
#include "ui/interface.h"
namespace Ui {
class CMainShort
{
public:
CMainShort();
~CMainShort();
void SetMode(bool bBuilding);
void FlushShortcuts();
bool CreateShortcuts();
bool UpdateShortcuts();
void SelectShortcut(EventType event);
void SelectNext();
CObject* DetectShort(Math::Point pos);
void SetHighlight(CObject* pObj);
protected:
protected:
CEventQueue* m_event;
Gfx::CEngine* m_engine;
CInterface* m_interface;
CRobotMain* m_main;
CObject* m_shortcuts[20];
bool m_bBuilding;
};
}