2013-03-31 08:21:22 +00:00
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// * This file is part of the COLOBOT source code
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// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
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// *
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// * This program is free software: you can redistribute it and/or modify
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// * it under the terms of the GNU General Public License as published by
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// * the Free Software Foundation, either version 3 of the License, or
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// * (at your option) any later version.
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// *
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// * This program is distributed in the hope that it will be useful,
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// * but WITHOUT ANY WARRANTY; without even the implied warranty of
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// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// * GNU General Public License for more details.
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// *
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// * You should have received a copy of the GNU General Public License
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// * along with this program. If not, see http://www.gnu.org/licenses/.
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#include "object/object.h"
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#include "object/auto/auto.h"
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#include "object/objman.h"
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template<> CObjectManager* CSingleton<CObjectManager>::m_instance = nullptr;
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CObjectManager::CObjectManager()
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{
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for (int i = 0; i < MAX_OBJECTS; i++)
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{
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m_table[i] = nullptr;
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}
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2013-12-30 09:51:29 +00:00
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m_usedCount = 0;
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2013-03-31 08:21:22 +00:00
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}
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CObjectManager::~CObjectManager()
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{
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}
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bool CObjectManager::AddInstance(CObject* instance)
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{
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2013-12-30 09:51:29 +00:00
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if (m_usedCount >= MAX_OBJECTS) return false;
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2013-03-31 08:21:22 +00:00
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m_table[instance->GetID()] = instance;
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2013-12-30 09:51:29 +00:00
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m_usedCount++;
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2013-03-31 08:21:22 +00:00
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return true;
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}
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bool CObjectManager::DeleteInstance(CObject* instance)
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{
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2013-12-30 09:51:29 +00:00
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for (int i = 0; i < m_usedCount; i++)
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2013-03-31 08:21:22 +00:00
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{
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if (m_table[i] == instance)
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m_table[i] = nullptr;
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}
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return true;
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}
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CObject* CObjectManager::SearchInstance(int id)
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{
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if (id >= MAX_OBJECTS) return nullptr;
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return m_table[id];
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}
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2013-12-29 11:08:59 +00:00
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CObject* CObjectManager::CreateObject(Math::Vector pos, float angle, ObjectType type,
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float power, float zoom, float height,
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bool trainer, bool toy, int option)
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2013-03-31 08:21:22 +00:00
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{
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CObject* object = nullptr;
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if ( type == OBJECT_NULL ) return nullptr;
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if ( type == OBJECT_HUMAN ||
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type == OBJECT_TECH )
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{
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trainer = false; // necessarily
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}
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if ( type == OBJECT_PORTICO ||
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type == OBJECT_BASE ||
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type == OBJECT_DERRICK ||
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type == OBJECT_FACTORY ||
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type == OBJECT_STATION ||
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type == OBJECT_CONVERT ||
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type == OBJECT_REPAIR ||
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type == OBJECT_DESTROYER||
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type == OBJECT_TOWER ||
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type == OBJECT_NEST ||
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type == OBJECT_RESEARCH ||
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type == OBJECT_RADAR ||
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type == OBJECT_INFO ||
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type == OBJECT_ENERGY ||
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type == OBJECT_LABO ||
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type == OBJECT_NUCLEAR ||
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type == OBJECT_PARA ||
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type == OBJECT_SAFE ||
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type == OBJECT_HUSTON ||
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type == OBJECT_TARGET1 ||
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type == OBJECT_TARGET2 ||
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type == OBJECT_START ||
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type == OBJECT_END )
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{
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object = new CObject();
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object->CreateBuilding(pos, angle, height, type, power);
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CAuto* automat = object->GetAuto();
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if (automat != nullptr)
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{
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automat->Init();
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}
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}
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else
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if ( type == OBJECT_FRET ||
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type == OBJECT_STONE ||
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type == OBJECT_URANIUM ||
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type == OBJECT_METAL ||
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type == OBJECT_POWER ||
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type == OBJECT_ATOMIC ||
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type == OBJECT_BULLET ||
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type == OBJECT_BBOX ||
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type == OBJECT_KEYa ||
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type == OBJECT_KEYb ||
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type == OBJECT_KEYc ||
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type == OBJECT_KEYd ||
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type == OBJECT_TNT ||
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type == OBJECT_SCRAP1 ||
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type == OBJECT_SCRAP2 ||
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type == OBJECT_SCRAP3 ||
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type == OBJECT_SCRAP4 ||
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type == OBJECT_SCRAP5 ||
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type == OBJECT_BOMB ||
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type == OBJECT_WAYPOINT ||
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type == OBJECT_SHOW ||
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type == OBJECT_WINFIRE ||
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type == OBJECT_BAG ||
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type == OBJECT_MARKPOWER ||
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type == OBJECT_MARKSTONE ||
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type == OBJECT_MARKURANIUM ||
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type == OBJECT_MARKKEYa ||
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type == OBJECT_MARKKEYb ||
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type == OBJECT_MARKKEYc ||
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type == OBJECT_MARKKEYd ||
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type == OBJECT_EGG )
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{
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object = new CObject();
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object->CreateResource(pos, angle, type, power);
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}
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else
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if ( type == OBJECT_FLAGb ||
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type == OBJECT_FLAGr ||
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type == OBJECT_FLAGg ||
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type == OBJECT_FLAGy ||
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type == OBJECT_FLAGv )
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{
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object = new CObject();
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object->CreateFlag(pos, angle, type);
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}
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else
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if ( type == OBJECT_BARRIER0 ||
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type == OBJECT_BARRIER1 ||
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type == OBJECT_BARRIER2 ||
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2014-01-11 22:42:45 +00:00
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type == OBJECT_BARRIER3 )
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2013-03-31 08:21:22 +00:00
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{
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object = new CObject();
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object->CreateBarrier(pos, angle, height, type);
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}
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else
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if ( type == OBJECT_PLANT0 ||
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type == OBJECT_PLANT1 ||
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type == OBJECT_PLANT2 ||
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type == OBJECT_PLANT3 ||
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type == OBJECT_PLANT4 ||
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type == OBJECT_PLANT5 ||
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type == OBJECT_PLANT6 ||
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type == OBJECT_PLANT7 ||
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type == OBJECT_PLANT8 ||
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type == OBJECT_PLANT9 ||
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type == OBJECT_PLANT10 ||
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type == OBJECT_PLANT11 ||
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type == OBJECT_PLANT12 ||
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type == OBJECT_PLANT13 ||
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type == OBJECT_PLANT14 ||
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type == OBJECT_PLANT15 ||
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type == OBJECT_PLANT16 ||
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type == OBJECT_PLANT17 ||
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type == OBJECT_PLANT18 ||
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type == OBJECT_PLANT19 ||
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type == OBJECT_TREE0 ||
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type == OBJECT_TREE1 ||
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type == OBJECT_TREE2 ||
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type == OBJECT_TREE3 ||
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type == OBJECT_TREE4 ||
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2014-01-11 22:42:45 +00:00
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type == OBJECT_TREE5 )
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2013-03-31 08:21:22 +00:00
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{
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object = new CObject();
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object->CreatePlant(pos, angle, height, type);
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}
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else
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2014-01-11 22:42:45 +00:00
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if ( type == OBJECT_MUSHROOM1 ||
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type == OBJECT_MUSHROOM2 )
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2013-03-31 08:21:22 +00:00
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{
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object = new CObject();
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object->CreateMushroom(pos, angle, height, type);
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}
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else
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if ( type == OBJECT_TEEN0 ||
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type == OBJECT_TEEN1 ||
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type == OBJECT_TEEN2 ||
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type == OBJECT_TEEN3 ||
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type == OBJECT_TEEN4 ||
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type == OBJECT_TEEN5 ||
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type == OBJECT_TEEN6 ||
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type == OBJECT_TEEN7 ||
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type == OBJECT_TEEN8 ||
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type == OBJECT_TEEN9 ||
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type == OBJECT_TEEN10 ||
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type == OBJECT_TEEN11 ||
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type == OBJECT_TEEN12 ||
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type == OBJECT_TEEN13 ||
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type == OBJECT_TEEN14 ||
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type == OBJECT_TEEN15 ||
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type == OBJECT_TEEN16 ||
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type == OBJECT_TEEN17 ||
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type == OBJECT_TEEN18 ||
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type == OBJECT_TEEN19 ||
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type == OBJECT_TEEN20 ||
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type == OBJECT_TEEN21 ||
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type == OBJECT_TEEN22 ||
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type == OBJECT_TEEN23 ||
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type == OBJECT_TEEN24 ||
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type == OBJECT_TEEN25 ||
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type == OBJECT_TEEN26 ||
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type == OBJECT_TEEN27 ||
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type == OBJECT_TEEN28 ||
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type == OBJECT_TEEN29 ||
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type == OBJECT_TEEN30 ||
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type == OBJECT_TEEN31 ||
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type == OBJECT_TEEN32 ||
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type == OBJECT_TEEN33 ||
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type == OBJECT_TEEN34 ||
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type == OBJECT_TEEN35 ||
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type == OBJECT_TEEN36 ||
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type == OBJECT_TEEN37 ||
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type == OBJECT_TEEN38 ||
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type == OBJECT_TEEN39 ||
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type == OBJECT_TEEN40 ||
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type == OBJECT_TEEN41 ||
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type == OBJECT_TEEN42 ||
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type == OBJECT_TEEN43 ||
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2014-01-11 22:42:45 +00:00
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type == OBJECT_TEEN44 )
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2013-03-31 08:21:22 +00:00
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{
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object = new CObject();
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object->SetOption(option);
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object->CreateTeen(pos, angle, zoom, height, type);
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}
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else
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if ( type == OBJECT_QUARTZ0 ||
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type == OBJECT_QUARTZ1 ||
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type == OBJECT_QUARTZ2 ||
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2014-01-11 22:42:45 +00:00
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type == OBJECT_QUARTZ3 )
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2013-03-31 08:21:22 +00:00
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{
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object = new CObject();
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object->CreateQuartz(pos, angle, height, type);
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}
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else
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if ( type == OBJECT_ROOT0 ||
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type == OBJECT_ROOT1 ||
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type == OBJECT_ROOT2 ||
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type == OBJECT_ROOT3 ||
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type == OBJECT_ROOT4 ||
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2014-01-11 22:42:45 +00:00
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type == OBJECT_ROOT5 )
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2013-03-31 08:21:22 +00:00
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{
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object = new CObject();
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object->CreateRoot(pos, angle, height, type);
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}
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else
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if ( type == OBJECT_HOME1 )
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{
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object = new CObject();
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object->CreateHome(pos, angle, height, type);
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}
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else
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if ( type == OBJECT_RUINmobilew1 ||
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type == OBJECT_RUINmobilew2 ||
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type == OBJECT_RUINmobilet1 ||
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type == OBJECT_RUINmobilet2 ||
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type == OBJECT_RUINmobiler1 ||
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type == OBJECT_RUINmobiler2 ||
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type == OBJECT_RUINfactory ||
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type == OBJECT_RUINdoor ||
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type == OBJECT_RUINsupport ||
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type == OBJECT_RUINradar ||
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type == OBJECT_RUINconvert ||
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type == OBJECT_RUINbase ||
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type == OBJECT_RUINhead )
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{
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object = new CObject();
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object->CreateRuin(pos, angle, height, type);
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}
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else
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if ( type == OBJECT_APOLLO1 ||
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type == OBJECT_APOLLO3 ||
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type == OBJECT_APOLLO4 ||
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type == OBJECT_APOLLO5 )
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{
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object = new CObject();
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object->CreateApollo(pos, angle, type);
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}
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else
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if ( type == OBJECT_MOTHER ||
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type == OBJECT_ANT ||
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type == OBJECT_SPIDER ||
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type == OBJECT_BEE ||
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type == OBJECT_WORM )
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{
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object = new CObject();
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object->CreateInsect(pos, angle, type); // no eggs
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}
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else
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if ( type == OBJECT_HUMAN ||
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type == OBJECT_TECH ||
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type == OBJECT_TOTO ||
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type == OBJECT_MOBILEfa ||
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type == OBJECT_MOBILEta ||
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type == OBJECT_MOBILEwa ||
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type == OBJECT_MOBILEia ||
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type == OBJECT_MOBILEfc ||
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type == OBJECT_MOBILEtc ||
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type == OBJECT_MOBILEwc ||
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type == OBJECT_MOBILEic ||
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type == OBJECT_MOBILEfi ||
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type == OBJECT_MOBILEti ||
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type == OBJECT_MOBILEwi ||
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type == OBJECT_MOBILEii ||
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type == OBJECT_MOBILEfs ||
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type == OBJECT_MOBILEts ||
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type == OBJECT_MOBILEws ||
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type == OBJECT_MOBILEis ||
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type == OBJECT_MOBILErt ||
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type == OBJECT_MOBILErc ||
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type == OBJECT_MOBILErr ||
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type == OBJECT_MOBILErs ||
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type == OBJECT_MOBILEsa ||
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type == OBJECT_MOBILEtg ||
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type == OBJECT_MOBILEft ||
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type == OBJECT_MOBILEtt ||
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type == OBJECT_MOBILEwt ||
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type == OBJECT_MOBILEit ||
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type == OBJECT_MOBILEdr ||
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type == OBJECT_APOLLO2 )
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{
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object = new CObject();
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object->SetOption(option);
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object->CreateVehicle(pos, angle, type, power, trainer, toy);
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}
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return object;
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2013-05-26 15:47:54 +00:00
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}
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2013-12-30 09:51:29 +00:00
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void CObjectManager::Flush()
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{
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|
for (int i = 0; i < MAX_OBJECTS; i++)
|
|
|
|
{
|
|
|
|
m_table[i] = nullptr;
|
|
|
|
}
|
|
|
|
m_usedCount = 0;
|
|
|
|
}
|