66 lines
1.8 KiB
C
66 lines
1.8 KiB
C
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/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2023, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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#pragma once
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#include "object/motion/motion.h"
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enum MotionSpiderAction
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{
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MS_MARCH = 0,
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MS_STOP = 1,
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MS_SPEC = 2
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};
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enum MotionSpiderSpecialAction
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{
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MSS_BURN = 0,
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MSS_RUIN = 1,
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MSS_EXPLO = 2,
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MSS_BACK1 = 3,
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MSS_BACK2 = 4,
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MSS_BACK3 = 5
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};
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class CMotionSpider : public CMotion
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{
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public:
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CMotionSpider(COldObject* object);
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~CMotionSpider();
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void DeleteObject(bool bAll=false) override;
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void Create(glm::vec3 pos, float angle, ObjectType type, float power, Gfx::COldModelManager* modelManager) override;
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bool EventProcess(const Event &event) override;
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protected:
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void CreatePhysics();
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bool EventFrame(const Event &event);
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protected:
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float m_armMember;
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float m_armTimeAbs;
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float m_armTimeAction;
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short m_armAngles[3*4*4*3*3 + 3*4*4*6];
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float m_lastParticle;
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};
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