colobot/src/object/auto/auto.h

117 lines
3.2 KiB
C
Raw Normal View History

// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// auto.h
#pragma once
#include "common/misc.h"
#include "object/object.h"
class CInstanceManager;
class CRobotMain;
2012-09-09 12:28:19 +00:00
class CSoundInterface;
namespace Ui {
class CDisplayText;
2012-09-09 12:28:19 +00:00
class CInterface;
class CWindow;
2012-09-09 12:28:19 +00:00
} /* Ui */
2012-09-09 12:28:19 +00:00
namespace Gfx {
2012-09-09 12:28:19 +00:00
class CEngine;
class CParticle;
class CLightManager;
class CTarrain;
class CWater;
class CCloud;
class CCamera;
class CPlanet;
class CLightning;
} /* Gfx */
class CAuto
{
public:
CAuto(CInstanceManager* iMan, CObject* object);
virtual ~CAuto();
virtual void DeleteObject(bool bAll=false);
virtual void Init();
virtual void Start(int param);
virtual bool EventProcess(const Event &event);
virtual Error IsEnded();
virtual bool Abort();
virtual bool SetType(ObjectType type);
virtual bool SetValue(int rank, float value);
virtual bool SetString(char *string);
virtual bool CreateInterface(bool bSelect);
2012-09-09 12:28:19 +00:00
virtual Error GetError();
2012-09-09 12:28:19 +00:00
virtual bool GetBusy();
virtual void SetBusy(bool bBuse);
virtual void InitProgressTotal(float total);
virtual void EventProgress(float rTime);
2012-09-09 12:28:19 +00:00
virtual bool GetMotor();
virtual void SetMotor(bool bMotor);
virtual bool Write(char *line);
virtual bool Read(char *line);
protected:
2012-09-09 12:28:19 +00:00
void CheckInterface(Ui::CWindow *pw, EventType event, bool bState);
void EnableInterface(Ui::CWindow *pw, EventType event, bool bState);
void VisibleInterface(Ui::CWindow *pw, EventType event, bool bState);
void DeadInterface(Ui::CWindow *pw, EventType event, bool bState);
void UpdateInterface();
void UpdateInterface(float rTime);
protected:
2012-09-09 12:28:19 +00:00
CInstanceManager* m_iMan;
CEventQueue* m_event;
Gfx::CEngine* m_engine;
Gfx::CParticle* m_particle;
Gfx::CLightManager* m_lightMan;
Gfx::CTerrain* m_terrain;
Gfx::CWater* m_water;
2012-09-13 16:28:50 +00:00
Gfx::CCloud* m_cloud;
Gfx::CPlanet* m_planet;
2012-09-09 12:28:19 +00:00
Gfx::CLightning* m_lightning;
Gfx::CCamera* m_camera;
Ui::CInterface* m_interface;
Ui::CDisplayText* m_displayText;
CRobotMain* m_main;
CObject* m_object;
CSoundInterface* m_sound;
ObjectType m_type;
bool m_bBusy;
bool m_bMotor;
float m_time;
float m_lastUpdateTime;
float m_progressTime;
float m_progressTotal;
};