2012-03-19 11:44:39 +00:00
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// * This file is part of the COLOBOT source code
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2012-03-09 16:08:05 +00:00
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// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
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// *
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// * This program is free software: you can redistribute it and/or modify
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// * it under the terms of the GNU General Public License as published by
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// * the Free Software Foundation, either version 3 of the License, or
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// * (at your option) any later version.
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// *
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// * This program is distributed in the hope that it will be useful,
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// * but WITHOUT ANY WARRANTY; without even the implied warranty of
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// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// * GNU General Public License for more details.
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// *
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// * You should have received a copy of the GNU General Public License
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2012-03-23 19:36:00 +00:00
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// * along with this program. If not, see http://www.gnu.org/licenses/.
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// map.h
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2012-03-08 18:32:05 +00:00
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2012-06-09 22:18:08 +00:00
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#pragma once
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2012-03-08 18:32:05 +00:00
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2012-06-09 22:18:08 +00:00
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#include "ui/control.h"
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#include "common/struct.h"
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#include "object/object.h"
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2012-03-08 18:32:05 +00:00
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class CD3DEngine;
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class CTerrain;
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class CWater;
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class CRobotMain;
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#define MAPMAXOBJECT 100
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enum MapColor
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{
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MAPCOLOR_NULL,
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MAPCOLOR_BASE,
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MAPCOLOR_FIX,
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MAPCOLOR_MOVE,
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MAPCOLOR_ALIEN,
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MAPCOLOR_WAYPOINTb,
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MAPCOLOR_WAYPOINTr,
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MAPCOLOR_WAYPOINTg,
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MAPCOLOR_WAYPOINTy,
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MAPCOLOR_WAYPOINTv,
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MAPCOLOR_BBOX,
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};
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typedef struct
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{
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char bUsed;
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CObject* object;
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MapColor color;
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ObjectType type;
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FPOINT pos;
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float dir;
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}
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MapObject;
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class CMap : public CControl
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{
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public:
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CMap(CInstanceManager* iMan);
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~CMap();
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2012-06-10 13:28:12 +00:00
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bool Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg);
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bool EventProcess(const Event &event);
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2012-03-08 18:32:05 +00:00
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void Draw();
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void UpdateTerrain();
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void UpdateTerrain(int bx, int by, int ex, int ey);
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void SetFixImage(char *filename);
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2012-06-10 13:28:12 +00:00
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bool RetFixImage();
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2012-03-08 18:32:05 +00:00
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void SetOffset(float ox, float oy);
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void SetAngle(float angle);
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void SetMode(int mode);
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2012-06-10 13:28:12 +00:00
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void SetToy(bool bToy);
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void SetDebug(bool bDebug);
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2012-03-08 18:32:05 +00:00
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void SetZoom(float value);
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float RetZoom();
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2012-06-10 13:28:12 +00:00
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void SetEnable(bool bEnable);
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bool RetEnable();
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2012-03-08 18:32:05 +00:00
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void SetFloorColor(D3DCOLORVALUE color);
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void SetWaterColor(D3DCOLORVALUE color);
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void FlushObject();
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void UpdateObject(CObject* pObj);
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2012-06-10 13:28:12 +00:00
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CObject* DetectObject(FPOINT pos, bool &bInMap);
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2012-03-08 18:32:05 +00:00
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void SetHilite(CObject* pObj);
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protected:
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FPOINT AdjustOffset(FPOINT offset);
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void SelectObject(FPOINT pos);
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FPOINT MapInter(FPOINT pos, float dir);
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void DrawFocus(FPOINT pos, float dir, ObjectType type, MapColor color);
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2012-06-10 13:28:12 +00:00
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void DrawObject(FPOINT pos, float dir, ObjectType type, MapColor color, bool bSelect, bool bHilite);
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void DrawObjectIcon(FPOINT pos, FPOINT dim, MapColor color, ObjectType type, bool bHilite);
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2012-03-08 18:32:05 +00:00
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void DrawHilite(FPOINT pos);
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void DrawTriangle(FPOINT p1, FPOINT p2, FPOINT p3, FPOINT uv1, FPOINT uv2);
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void DrawPenta(FPOINT p1, FPOINT p2, FPOINT p3, FPOINT p4, FPOINT p5, FPOINT uv1, FPOINT uv2);
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void DrawVertex(FPOINT uv1, FPOINT uv2, float zoom);
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protected:
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CTerrain* m_terrain;
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CWater* m_water;
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CRobotMain* m_main;
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2012-06-10 13:28:12 +00:00
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bool m_bEnable;
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2012-03-08 18:32:05 +00:00
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float m_time;
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float m_half;
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float m_zoom;
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FPOINT m_offset;
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float m_angle;
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D3DCOLORVALUE m_floorColor;
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D3DCOLORVALUE m_waterColor;
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MapObject m_map[MAPMAXOBJECT];
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int m_totalFix;
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int m_totalMove;
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int m_hiliteRank;
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FPOINT m_mapPos;
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FPOINT m_mapDim;
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2012-06-10 13:28:12 +00:00
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bool m_bRadar;
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2012-03-08 18:32:05 +00:00
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char m_fixImage[100];
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int m_mode;
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2012-06-10 13:28:12 +00:00
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bool m_bToy;
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bool m_bDebug;
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2012-03-08 18:32:05 +00:00
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};
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