colobot/src/object/task/taskshield.h

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/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsiteс.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
// taskshield.h
#pragma once
#include "object/task/task.h"
#include "math/vector.h"
const float RADIUS_SHIELD_MIN = 40.0f; // minimum radius of the protected zone
const float RADIUS_SHIELD_MAX = 100.0f; // maximum radius of the protected zone
enum TaskShieldPhase
{
TS_UP1 = 1, // up
TS_UP2 = 2, // up
TS_SHIELD = 3, // shield deployed
TS_SMOKE = 4, // smoke
TS_DOWN1 = 5, // down
TS_DOWN2 = 6, // down
};
enum TaskShieldMode
{
TSM_UP = 1, // deploys shield
TSM_DOWN = 2, // returns the shield
TSM_UPDATE = 3, // radius change
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TSM_START = 4, // start with shield up
};
class CTaskShield : public CTask
{
public:
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CTaskShield(COldObject* object);
~CTaskShield();
bool EventProcess(const Event &event);
Error Start(TaskShieldMode mode, float delay);
Error IsEnded();
bool IsBusy();
bool Abort();
protected:
Error Stop();
bool CreateLight(Math::Vector pos);
void IncreaseShield();
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float GetRadius();
protected:
TaskShieldPhase m_phase;
float m_progress;
float m_speed;
float m_time;
float m_delay;
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float m_lastParticle;
float m_lastRay;
float m_lastIncrease;
float m_energyUsed;
bool m_bError;
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Math::Vector m_shieldPos;
int m_rankSphere;
int m_soundChannel;
int m_effectLight;
};