colobot/src/object/task/taskshield.h

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// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// taskshield.h
#pragma once
#include "object/task/task.h"
#include "math/vector.h"
const float RADIUS_SHIELD_MIN = 40.0f; // minimum radius of the protected zone
const float RADIUS_SHIELD_MAX = 100.0f; // maximum radius of the protected zone
enum TaskShieldPhase
{
TS_UP1 = 1, // up
TS_UP2 = 2, // up
TS_SHIELD = 3, // shield deployed
TS_SMOKE = 4, // smoke
TS_DOWN1 = 5, // down
TS_DOWN2 = 6, // down
};
enum TaskShieldMode
{
TSM_UP = 1, // deploys shield
TSM_DOWN = 2, // returns the shield
TSM_UPDATE = 3, // radius change
};
class CTaskShield : public CTask
{
public:
CTaskShield(CInstanceManager* iMan, CObject* object);
~CTaskShield();
bool EventProcess(const Event &event);
Error Start(TaskShieldMode mode, float delay);
Error IsEnded();
bool IsBusy();
bool Abort();
protected:
Error Stop();
bool CreateLight(Math::Vector pos);
void IncreaseShield();
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float GetRadius();
protected:
TaskShieldPhase m_phase;
float m_progress;
float m_speed;
float m_time;
float m_delay;
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float m_lastParticle;
float m_lastRay;
float m_lastIncrease;
float m_energyUsed;
bool m_bError;
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Math::Vector m_shieldPos;
int m_rankSphere;
int m_soundChannel;
int m_effectLight;
};