colobot/src/CBot/CBotStack.cpp

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// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
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// * along with this program. If not, see http://www.gnu.org/licenses/.//////////////////////////////////////////////////////////////////////
/**
* \file CBotStack.cpp
* \brief Management of the stack
*/
#include "CBot.h"
#include <cstdlib>
#include <cstring>
#define ITIMER 100
////////////////////////////////////////////////////////////////////////////
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// gestion de la pile d'ex<65>cution
////////////////////////////////////////////////////////////////////////////
int CBotStack::m_initimer = ITIMER;
int CBotStack::m_timer = 0;
CBotVar* CBotStack::m_retvar = NULL;
int CBotStack::m_error = 0;
int CBotStack::m_start = 0;
int CBotStack::m_end = 0;
CBotString CBotStack::m_labelBreak="";
void* CBotStack::m_pUser = NULL;
#if STACKMEM
CBotStack* CBotStack::FirstStack()
{
CBotStack* p;
long size = sizeof(CBotStack);
size *= (MAXSTACK+10);
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// demande une tranche m<>moire pour la pile
p = (CBotStack*)malloc(size);
// la vide totalement
memset(p, 0, size);
p-> m_bBlock = true;
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m_timer = m_initimer; // met le timer au d<>but
CBotStack* pp = p;
pp += MAXSTACK;
int i;
for ( i = 0 ; i< 10 ; i++ )
{
pp->m_bOver = true;
pp ++;
}
#ifdef _DEBUG
int n = 1;
pp = p;
for ( i = 0 ; i< MAXSTACK+10 ; i++ )
{
pp->m_index = n++;
pp ++;
}
#endif
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m_error = 0; // <20>vite des blocages car m_error est static
return p;
}
CBotStack::CBotStack(CBotStack* ppapa)
{
// constructor must exist or the destructor is never called!
ASM_TRAP();
}
CBotStack::~CBotStack()
{
ASM_TRAP(); // utiliser Delete() <20> la place
}
void CBotStack::Delete()
{
if ( this == NULL || this == EOX ) return;
m_next->Delete();
m_next2->Delete();
if (m_prev != NULL)
{
if ( m_prev->m_next == this )
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m_prev->m_next = NULL; // enl<6E>ve de la cha<68>ne
if ( m_prev->m_next2 == this )
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m_prev->m_next2 = NULL; // enl<6E>ve de la cha<68>ne
}
delete m_var;
delete m_listVar;
CBotStack* p = m_prev;
bool bOver = m_bOver;
#ifdef _DEBUG
int n = m_index;
#endif
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// efface le bloc lib<69>r<EFBFBD>
memset(this, 0, sizeof(CBotStack));
m_bOver = bOver;
#ifdef _DEBUG
m_index = n;
#endif
if ( p == NULL )
free( this );
}
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// routine optimis<69>e
CBotStack* CBotStack::AddStack(CBotInstr* instr, bool bBlock)
{
if (m_next != NULL)
{
return m_next; // reprise dans une pile existante
}
#ifdef _DEBUG
int n = 0;
#endif
CBotStack* p = this;
do
{
p ++;
#ifdef _DEBUG
n ++;
#endif
}
while ( p->m_prev != NULL );
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m_next = p; // cha<68>ne l'<27>l<EFBFBD>ment
p->m_bBlock = bBlock;
p->m_instr = instr;
p->m_prog = m_prog;
p->m_step = 0;
p->m_prev = this;
p->m_state = 0;
p->m_call = NULL;
p->m_bFunc = false;
return p;
}
CBotStack* CBotStack::AddStackEOX(CBotCall* instr, bool bBlock)
{
if (m_next != NULL)
{
if ( m_next == EOX )
{
m_next = NULL;
return EOX;
}
return m_next; // reprise dans une pile existante
}
CBotStack* p = AddStack(NULL, bBlock);
p->m_call = instr;
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p->m_bFunc = 2; // sp<73>cial
return p;
}
CBotStack* CBotStack::AddStack2(bool bBlock)
{
if (m_next2 != NULL)
{
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m_next2->m_prog = m_prog; // sp<73>cial <20>vite un RestoreStack2
return m_next2; // reprise dans une pile existante
}
CBotStack* p = this;
do
{
p ++;
}
while ( p->m_prev != NULL );
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m_next2 = p; // cha<68>ne l'<27>l<EFBFBD>ment
p->m_prev = this;
p->m_bBlock = bBlock;
p->m_prog = m_prog;
p->m_step = 0;
return p;
}
bool CBotStack::GivBlock()
{
return m_bBlock;
}
bool CBotStack::Return(CBotStack* pfils)
{
if ( pfils == this ) return true; // sp<73>cial
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if (m_var != NULL) delete m_var; // valeur remplac<61>e ?
m_var = pfils->m_var; // r<>sultat transmis
pfils->m_var = NULL; // ne pas d<>truire la variable
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m_next->Delete();m_next = NULL; // lib<69>re la pile au dessus
m_next2->Delete();m_next2 = NULL; // aussi la seconde pile (catch)
return (m_error == 0); // interrompu si erreur
}
bool CBotStack::ReturnKeep(CBotStack* pfils)
{
if ( pfils == this ) return true; // sp<73>cial
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if (m_var != NULL) delete m_var; // valeur remplac<61>e ?
m_var = pfils->m_var; // r<>sultat transmis
pfils->m_var = NULL; // ne pas d<>truire la variable
return (m_error == 0); // interrompu si erreur
}
bool CBotStack::StackOver()
{
if (!m_bOver) return false;
m_error = TX_STACKOVER;
return true;
}
#else
CBotStack::CBotStack(CBotStack* ppapa)
{
m_next = NULL;
m_next2 = NULL;
m_prev = ppapa;
m_bBlock = (ppapa == NULL) ? true : false;
m_state = 0;
m_step = 1;
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if (ppapa == NULL) m_timer = m_initimer; // met le timer au d<>but
m_listVar = NULL;
m_bDontDelete = false;
m_var = NULL;
m_prog = NULL;
m_instr = NULL;
m_call = NULL;
m_bFunc = false;
}
// destructeur
CBotStack::~CBotStack()
{
if ( m_next != EOX) delete m_next;
delete m_next2;
if (m_prev != NULL && m_prev->m_next == this )
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m_prev->m_next = NULL; // enl<6E>ve de la cha<68>ne
delete m_var;
if ( !m_bDontDelete ) delete m_listVar;
}
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// routine <20> optimiser
CBotStack* CBotStack::AddStack(CBotInstr* instr, bool bBlock)
{
if (m_next != NULL)
{
return m_next; // reprise dans une pile existante
}
CBotStack* p = new CBotStack(this);
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m_next = p; // cha<68>ne l'<27>l<EFBFBD>ment
p->m_bBlock = bBlock;
p->m_instr = instr;
p->m_prog = m_prog;
p->m_step = 0;
return p;
}
CBotStack* CBotStack::AddStackEOX(CBotCall* instr, bool bBlock)
{
if (m_next != NULL)
{
if ( m_next == EOX )
{
m_next = NULL;
return EOX;
}
return m_next; // reprise dans une pile existante
}
CBotStack* p = new CBotStack(this);
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m_next = p; // cha<68>ne l'<27>l<EFBFBD>ment
p->m_bBlock = bBlock;
p->m_call = instr;
p->m_prog = m_prog;
p->m_step = 0;
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p->m_bFunc = 2; // sp<73>cial
return p;
}
CBotStack* CBotStack::AddStack2(bool bBlock)
{
if (m_next2 != NULL)
{
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m_next2->m_prog = m_prog; // sp<73>cial <20>vite un RestoreStack2
return m_next2; // reprise dans une pile existante
}
CBotStack* p = new CBotStack(this);
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m_next2 = p; // cha<68>ne l'<27>l<EFBFBD>ment
p->m_bBlock = bBlock;
p->m_prog = m_prog;
p->m_step = 0;
return p;
}
bool CBotStack::Return(CBotStack* pfils)
{
if ( pfils == this ) return true; // sp<73>cial
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if (m_var != NULL) delete m_var; // valeur remplac<61>e ?
m_var = pfils->m_var; // r<>sultat transmis
pfils->m_var = NULL; // ne pas d<>truite la variable
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if ( m_next != EOX ) delete m_next; // lib<69>re la pile au dessus
delete m_next2;m_next2 = NULL; // aussi la seconde pile (catch)
return (m_error == 0); // interrompu si erreur
}
bool CBotStack::StackOver()
{
return false; // pas de test de d<>bordement dans cette version
}
#endif
void CBotStack::Reset(void* pUser)
{
m_timer = m_initimer; // remet le timer
m_error = 0;
// m_start = 0;
// m_end = 0;
m_labelBreak.Empty();
m_pUser = pUser;
}
CBotStack* CBotStack::RestoreStack(CBotInstr* instr)
{
if (m_next != NULL)
{
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m_next->m_instr = instr; // r<>init (si reprise apr<70>s restitution)
m_next->m_prog = m_prog;
return m_next; // reprise dans une pile existante
}
return NULL;
}
CBotStack* CBotStack::RestoreStackEOX(CBotCall* instr)
{
CBotStack* p = RestoreStack();
p->m_call = instr;
return p;
}
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// routine pour l'ex<65>cution pas <20> pas
bool CBotStack::IfStep()
{
if ( m_initimer > 0 || m_step++ > 0 ) return false;
return true;
}
bool CBotStack::BreakReturn(CBotStack* pfils, const char* name)
{
if ( m_error>=0 ) return false; // sortie normale
if ( m_error==-3 ) return false; // sortie normale (return en cours)
if (!m_labelBreak.IsEmpty() && (name[0] == 0 || m_labelBreak != name))
return false; // c'est pas pour moi
m_error = 0;
m_labelBreak.Empty();
return Return(pfils);
}
bool CBotStack::IfContinue(int state, const char* name)
{
if ( m_error != -2 ) return false;
if (!m_labelBreak.IsEmpty() && (name == NULL || m_labelBreak != name))
return false; // c'est pas pour moi
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m_state = state; // o<> reprendre ?
m_error = 0;
m_labelBreak.Empty();
if ( m_next != EOX ) m_next->Delete(); // purge la pile au dessus
return true;
}
void CBotStack::SetBreak(int val, const char* name)
{
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m_error = -val; // r<>agit comme une Exception
m_labelBreak = name;
if (val == 3) // pour un return
{
m_retvar = m_var;
m_var = NULL;
}
}
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// remet sur la pile la valeur calcul<75>e par le dernier CBotReturn
bool CBotStack::GivRetVar(bool bRet)
{
if (m_error == -3)
{
if ( m_var ) delete m_var;
m_var = m_retvar;
m_retvar = NULL;
m_error = 0;
return true;
}
return bRet; // interrompu par autre chose que return
}
int CBotStack::GivError(int& start, int& end)
{
start = m_start;
end = m_end;
return m_error;
}
// type d'instruction sur la pile
int CBotStack::GivType(int mode)
{
if (m_var == NULL) return -1;
return m_var->GivType(mode);
}
// type d'instruction sur la pile
CBotTypResult CBotStack::GivTypResult(int mode)
{
if (m_var == NULL) return -1;
return m_var->GivTypResult(mode);
}
// type d'instruction sur la pile
void CBotStack::SetType(CBotTypResult& type)
{
if (m_var == NULL) return;
m_var->SetType( type );
}
// trouve une variable par son token
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// ce peut <20>tre une variable compos<6F>e avec un point
CBotVar* CBotStack::FindVar(CBotToken* &pToken, bool bUpdate, bool bModif)
{
CBotStack* p = this;
CBotString name = pToken->GivString();
while (p != NULL)
{
CBotVar* pp = p->m_listVar;
while ( pp != NULL)
{
if (pp->GivName() == name)
{
if ( bUpdate )
pp->Maj(m_pUser, false);
return pp;
}
pp = pp->m_next;
}
p = p->m_prev;
}
return NULL;
}
CBotVar* CBotStack::FindVar(const char* name)
{
CBotStack* p = this;
while (p != NULL)
{
CBotVar* pp = p->m_listVar;
while ( pp != NULL)
{
if (pp->GivName() == name)
{
return pp;
}
pp = pp->m_next;
}
p = p->m_prev;
}
return NULL;
}
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// retrouve une variable sur la pile selon son num<75>ro d'identification
// ce qui va plus vite que de comparer les noms.
CBotVar* CBotStack::FindVar(long ident, bool bUpdate, bool bModif)
{
CBotStack* p = this;
while (p != NULL)
{
CBotVar* pp = p->m_listVar;
while ( pp != NULL)
{
if (pp->GivUniqNum() == ident)
{
if ( bUpdate )
pp->Maj(m_pUser, false);
return pp;
}
pp = pp->m_next;
}
p = p->m_prev;
}
return NULL;
}
CBotVar* CBotStack::FindVar(CBotToken& Token, bool bUpdate, bool bModif)
{
CBotToken* pt = &Token;
return FindVar(pt, bUpdate, bModif);
}
CBotVar* CBotStack::CopyVar(CBotToken& Token, bool bUpdate)
{
CBotVar* pVar = FindVar( Token, bUpdate );
if ( pVar == NULL) return NULL;
CBotVar* pCopy = CBotVar::Create(pVar);
pCopy->Copy(pVar);
return pCopy;
}
bool CBotStack::SetState(int n, int limite)
{
m_state = n;
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m_timer--; // d<>compte les op<6F>rations
return ( m_timer > limite ); // interrompu si timer pass<73>
}
bool CBotStack::IncState(int limite)
{
m_state++;
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m_timer--; // d<>compte les op<6F>rations
return ( m_timer > limite ); // interrompu si timer pass<73>
}
void CBotStack::SetError(int n, CBotToken* token)
{
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if ( n!= 0 && m_error != 0) return; // ne change pas une erreur d<>j<EFBFBD> existante
m_error = n;
if (token != NULL)
{
m_start = token->GivStart();
m_end = token->GivEnd();
}
}
void CBotStack::ResetError(int n, int start, int end)
{
m_error = n;
m_start = start;
m_end = end;
}
void CBotStack::SetPosError(CBotToken* token)
{
m_start = token->GivStart();
m_end = token->GivEnd();
}
void CBotStack::SetTimer(int n)
{
m_initimer = n;
}
bool CBotStack::Execute()
{
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CBotCall* instr = NULL; // instruction la plus <20>lev<65>e
CBotStack* pile;
CBotStack* p = this;
while (p != NULL)
{
if ( p->m_next2 != NULL ) break;
if ( p->m_call != NULL )
{
instr = p->m_call;
pile = p->m_prev ;
}
p = p->m_next;
}
if ( instr == NULL ) return true; // ex<65>cution normale demand<6E>e
if (!instr->Run(pile)) return false; // ex<65>cution <20> partir de l<>
#if STACKMEM
pile->m_next->Delete();
#else
delete pile->m_next;
#endif
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pile->m_next = EOX; // sp<73>cial pour reprise
return true;
}
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// met sur le stack le pointeur <20> une variable
void CBotStack::SetVar( CBotVar* var )
{
if (m_var) delete m_var; // remplacement d'une variable
m_var = var;
}
// met sur le stack une copie d'une variable
void CBotStack::SetCopyVar( CBotVar* var )
{
if (m_var) delete m_var; // remplacement d'une variable
m_var = CBotVar::Create("", var->GivTypResult(2));
m_var->Copy( var );
}
CBotVar* CBotStack::GivVar()
{
return m_var;
}
CBotVar* CBotStack::GivPtVar()
{
CBotVar* p = m_var;
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m_var = NULL; // ne sera pas d<>truit donc
return p;
}
CBotVar* CBotStack::GivCopyVar()
{
if (m_var == NULL) return NULL;
CBotVar* v = CBotVar::Create("", m_var->GivType());
v->Copy( m_var );
return v;
}
long CBotStack::GivVal()
{
if (m_var == NULL) return 0;
return m_var->GivValInt();
}
void CBotStack::AddVar(CBotVar* pVar)
{
CBotStack* p = this;
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// revient sur l'<27>lement p<>re
while (p != NULL && p->m_bBlock == 0) p = p->m_prev;
if ( p == NULL ) return;
/// p->m_bDontDelete = bDontDelete;
CBotVar** pp = &p->m_listVar;
while ( *pp != NULL ) pp = &(*pp)->m_next;
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*pp = pVar; // ajoute <20> la suite
#ifdef _DEBUG
if ( pVar->GivUniqNum() == 0 ) ASM_TRAP();
#endif
}
/*void CBotStack::RestoreVar(CBotVar* pVar)
{
if ( !m_bDontDelete ) __asm int 3;
delete m_listVar;
m_listVar = pVar; // remplace directement
}*/
void CBotStack::SetBotCall(CBotProgram* p)
{
m_prog = p;
m_bFunc = true;
}
CBotProgram* CBotStack::GivBotCall(bool bFirst)
{
if ( ! bFirst ) return m_prog;
CBotStack* p = this;
while ( p->m_prev != NULL ) p = p->m_prev;
return p->m_prog;
}
void* CBotStack::GivPUser()
{
return m_pUser;
}
bool CBotStack::ExecuteCall(long& nIdent, CBotToken* token, CBotVar** ppVar, CBotTypResult& rettype)
{
CBotTypResult res;
// cherche d'abord selon l'identificateur
res = CBotCall::DoCall(nIdent, NULL, ppVar, this, rettype );
if (res.GivType() >= 0) return res.GivType();
res = m_prog->GivFunctions()->DoCall(nIdent, NULL, ppVar, this, token );
if (res.GivType() >= 0) return res.GivType();
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// si pas trouv<75> (recompil<69> ?) cherche selon le nom
nIdent = 0;
res = CBotCall::DoCall(nIdent, token, ppVar, this, rettype );
if (res.GivType() >= 0) return res.GivType();
res = m_prog->GivFunctions()->DoCall(nIdent, token->GivString(), ppVar, this, token );
if (res.GivType() >= 0) return res.GivType();
SetError(TX_NOCALL, token);
return true;
}
void CBotStack::RestoreCall(long& nIdent, CBotToken* token, CBotVar** ppVar)
{
if ( m_next == NULL ) return;
if ( !CBotCall::RestoreCall(nIdent, token, ppVar, this) )
m_prog->GivFunctions()->RestoreCall(nIdent, token->GivString(), ppVar, this );
}
bool SaveVar(FILE* pf, CBotVar* pVar)
{
while ( true )
{
if ( pVar == NULL )
{
return WriteWord(pf, 0); // met un terminateur
}
if ( !pVar->Save0State(pf)) return false; // ent<6E>te commune
if ( !pVar->Save1State(pf) ) return false; // sauve selon la classe fille
pVar = pVar->GivNext();
}
}
void CBotStack::GetRunPos(const char* &FunctionName, int &start, int &end)
{
CBotProgram* prog = m_prog; // programme courrant
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CBotInstr* funct = NULL; // fonction trouv<75>e
CBotInstr* instr = NULL; // instruction la plus <20>lev<65>e
CBotStack* p = this;
while (p->m_next != NULL)
{
if ( p->m_instr != NULL ) instr = p->m_instr;
if ( p->m_bFunc == 1 ) funct = p->m_instr;
if ( p->m_next->m_prog != prog ) break ;
if (p->m_next2 && p->m_next2->m_state != 0) p = p->m_next2 ;
else p = p->m_next;
}
if ( p->m_instr != NULL ) instr = p->m_instr;
if ( p->m_bFunc == 1 ) funct = p->m_instr;
if ( funct == NULL ) return;
CBotToken* t = funct->GivToken();
FunctionName = t->GivString();
// if ( p->m_instr != NULL ) instr = p->m_instr;
t = instr->GivToken();
start = t->GivStart();
end = t->GivEnd();
}
CBotVar* CBotStack::GivStackVars(const char* &FunctionName, int level)
{
CBotProgram* prog = m_prog; // programme courrant
FunctionName = NULL;
// remonte la pile dans le module courant
CBotStack* p = this;
while (p->m_next != NULL)
{
if ( p->m_next->m_prog != prog ) break ;
if (p->m_next2 && p->m_next2->m_state != 0) p = p->m_next2 ;
else p = p->m_next;
}
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// descend sur les <20>l<EFBFBD>ments de block
while ( p != NULL && !p->m_bBlock ) p = p->m_prev;
while ( p != NULL && level++ < 0 )
{
p = p->m_prev;
while ( p != NULL && !p->m_bBlock ) p = p->m_prev;
}
if ( p == NULL ) return NULL;
// recherche le nom de la fonction courante
CBotStack* pp = p;
while ( pp != NULL )
{
if ( pp->m_bFunc == 1 ) break;
pp = pp->m_prev;
}
if ( pp == NULL || pp->m_instr == NULL ) return NULL;
CBotToken* t = pp->m_instr->GivToken();
FunctionName = t->GivString();
return p->m_listVar;
}
bool CBotStack::SaveState(FILE* pf)
{
if ( this == NULL ) // fin de l'arbre ?
{
return WriteWord(pf, 0); // met un terminateur
}
if ( m_next2 != NULL )
{
if (!WriteWord(pf, 2)) return false; // une marque de poursuite
if (!m_next2->SaveState(pf)) return false;
}
else
{
if (!WriteWord(pf, 1)) return false; // une marque de poursuite
}
if (!WriteWord(pf, m_bBlock)) return false; // est-ce un bloc local
if (!WriteWord(pf, m_state)) return false; // dans quel <20>tat
if (!WriteWord(pf, 0)) return false; // par compatibilit<69> m_bDontDelete
if (!WriteWord(pf, m_step)) return false; // dans quel <20>tat
if (!SaveVar(pf, m_var)) return false; // le r<>sultat courant
if (!SaveVar(pf, m_listVar)) return false; // les variables locales
return m_next->SaveState(pf); // enregistre la suite
}
bool CBotStack::RestoreState(FILE* pf, CBotStack* &pStack)
{
unsigned short w;
pStack = NULL;
if (!ReadWord(pf, w)) return false;
if ( w == 0 ) return true;
#if STACKMEM
if ( this == NULL ) pStack = FirstStack();
else pStack = AddStack();
#else
pStack = new CBotStack(this);
#endif
if ( w == 2 )
{
if (!pStack->RestoreState(pf, pStack->m_next2)) return false;
}
if (!ReadWord(pf, w)) return false; // est-ce un bloc local
pStack->m_bBlock = w;
if (!ReadWord(pf, w)) return false; // dans quel <20>tat j'<27>re ?
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pStack->SetState((short)w); // dans le bon <20>tat
if (!ReadWord(pf, w)) return false; // dont delete ?
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// plus utilis<69>
if (!ReadWord(pf, w)) return false; // pas <20> pas
pStack->m_step = w;
if (!CBotVar::RestoreState(pf, pStack->m_var)) return false; // la variable temp
if (!CBotVar::RestoreState(pf, pStack->m_listVar)) return false;// les variables locales
return pStack->RestoreState(pf, pStack->m_next);
}
bool CBotVar::Save0State(FILE* pf)
{
if (!WriteWord(pf, 100+m_mPrivate))return false; // variable priv<69>e ?
if (!WriteWord(pf, m_bStatic))return false; // variable static ?
if (!WriteWord(pf, m_type.GivType()))return false; // enregiste le type (toujours non nul)
if (!WriteWord(pf, m_binit))return false; // variable d<>finie ?
return WriteString(pf, m_token->GivString()); // et le nom de la variable
}
bool CBotVarInt::Save0State(FILE* pf)
{
if ( !m_defnum.IsEmpty() )
{
if(!WriteWord(pf, 200 )) return false; // marqueur sp<73>cial
if(!WriteString(pf, m_defnum)) return false; // nom de la valeur
}
return CBotVar::Save0State(pf);
}
bool CBotVarInt::Save1State(FILE* pf)
{
return WriteWord(pf, m_val); // la valeur de la variable
}
bool CBotVarBoolean::Save1State(FILE* pf)
{
return WriteWord(pf, m_val); // la valeur de la variable
}
bool CBotVarFloat::Save1State(FILE* pf)
{
return WriteFloat(pf, m_val); // la valeur de la variable
}
bool CBotVarString::Save1State(FILE* pf)
{
return WriteString(pf, m_val); // la valeur de la variable
}
bool CBotVarClass::Save1State(FILE* pf)
{
if ( !WriteType(pf, m_type) ) return false;
if ( !WriteLong(pf, m_ItemIdent) ) return false;
return SaveVar(pf, m_pVar); // contenu de l'objet
}
bool CBotVar::RestoreState(FILE* pf, CBotVar* &pVar)
{
unsigned short w, wi, prv, st;
float ww;
CBotString name, s;
delete pVar;
pVar = NULL;
CBotVar* pNew = NULL;
CBotVar* pPrev = NULL;
while ( true ) // recup<75>re toute une liste
{
if (!ReadWord(pf, w)) return false; // priv<69> ou type ?
if ( w == 0 ) return true;
CBotString defnum;
if ( w == 200 )
{
if (!ReadString(pf, defnum)) return false; // nombre avec un identifiant
if (!ReadWord(pf, w)) return false; // type
}
prv = 100; st = 0;
if ( w >= 100 )
{
prv = w;
if (!ReadWord(pf, st)) return false; // statique
if (!ReadWord(pf, w)) return false; // type
}
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if ( w == CBotTypClass ) w = CBotTypIntrinsic; // forc<72>ment intrins<6E>que
if (!ReadWord(pf, wi)) return false; // init ?
if (!ReadString(pf, name)) return false; // nom de la variable
CBotToken token(name, CBotString());
switch (w)
{
case CBotTypInt:
case CBotTypBoolean:
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pNew = CBotVar::Create(&token, w); // cr<63>e une variable
if (!ReadWord(pf, w)) return false;
pNew->SetValInt((short)w, defnum);
break;
case CBotTypFloat:
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pNew = CBotVar::Create(&token, w); // cr<63>e une variable
if (!ReadFloat(pf, ww)) return false;
pNew->SetValFloat(ww);
break;
case CBotTypString:
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pNew = CBotVar::Create(&token, w); // cr<63>e une variable
if (!ReadString(pf, s)) return false;
pNew->SetValString(s);
break;
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// restitue un objet intrinsic ou un <20>l<EFBFBD>ment d'un array
case CBotTypIntrinsic:
case CBotTypArrayBody:
{
CBotTypResult r;
long id;
if (!ReadType(pf, r)) return false; // type complet
if (!ReadLong(pf, id) ) return false;
// if (!ReadString(pf, s)) return false;
{
CBotVar* p = NULL;
if ( id ) p = CBotVarClass::Find(id) ;
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pNew = new CBotVarClass(&token, r); // cr<63>e directement une instance
// attention cptuse = 0
if ( !RestoreState(pf, ((CBotVarClass*)pNew)->m_pVar)) return false;
pNew->SetIdent(id);
if ( p != NULL )
{
delete pNew;
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pNew = p; // reprend l'<27>l<EFBFBD>ment connu
}
}
}
break;
case CBotTypPointer:
case CBotTypNullPointer:
if (!ReadString(pf, s)) return false;
{
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pNew = CBotVar::Create(&token, CBotTypResult(w, s));// cr<63>e une variable
CBotVarClass* p = NULL;
long id;
ReadLong(pf, id);
// if ( id ) p = CBotVarClass::Find(id); // retrouve l'instance ( fait par RestoreInstance )
// restitue une copie de l'instance d'origine
CBotVar* pInstance = NULL;
if ( !CBotVar::RestoreState( pf, pInstance ) ) return false;
((CBotVarPointer*)pNew)->SetPointer( pInstance ); // et pointe dessus
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// if ( p != NULL ) ((CBotVarPointer*)pNew)->SetPointer( p ); // plut<75>t celui-ci !
}
break;
case CBotTypArrayPointer:
{
CBotTypResult r;
if (!ReadType(pf, r)) return false;
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pNew = CBotVar::Create(&token, r); // cr<63>e une variable
// restitue une copie de l'instance d'origine
CBotVar* pInstance = NULL;
if ( !CBotVar::RestoreState( pf, pInstance ) ) return false;
((CBotVarPointer*)pNew)->SetPointer( pInstance ); // et pointe dessus
}
break;
default:
ASM_TRAP();
}
if ( pPrev != NULL ) pPrev->m_next = pNew;
if ( pVar == NULL ) pVar = pNew;
pNew->m_binit = wi; // pNew->SetInit(wi);
pNew->SetStatic(st);
pNew->SetPrivate(prv-100);
pPrev = pNew;
}
return true;
}
////////////////////////////////////////////////////////////////////////////
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// gestion de la pile <20> la compilation
////////////////////////////////////////////////////////////////////////////
CBotProgram* CBotCStack::m_prog = NULL; // init la variable statique
int CBotCStack::m_error = 0;
int CBotCStack::m_end = 0;
CBotTypResult CBotCStack::m_retTyp = CBotTypResult(0);
//CBotToken* CBotCStack::m_retClass= NULL;
CBotCStack::CBotCStack(CBotCStack* ppapa)
{
m_next = NULL;
m_prev = ppapa;
if (ppapa == NULL)
{
m_error = 0;
m_start = 0;
m_end = 0;
m_bBlock = true;
}
else
{
m_start = ppapa->m_start;
m_bBlock = false;
}
m_listVar = NULL;
m_var = NULL;
}
// destructeur
CBotCStack::~CBotCStack()
{
if (m_next != NULL) delete m_next;
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if (m_prev != NULL) m_prev->m_next = NULL; // enl<6E>ve de la cha<68>ne
delete m_var;
delete m_listVar;
}
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// utilis<69> uniquement <20> la compilation
CBotCStack* CBotCStack::TokenStack(CBotToken* pToken, bool bBlock)
{
if (m_next != NULL) return m_next; // reprise dans une pile existante
CBotCStack* p = new CBotCStack(this);
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m_next = p; // cha<68>ne l'<27>l<EFBFBD>ment
p->m_bBlock = bBlock;
if (pToken != NULL) p->SetStartError(pToken->GivStart());
return p;
}
CBotInstr* CBotCStack::Return(CBotInstr* inst, CBotCStack* pfils)
{
if ( pfils == this ) return inst;
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if (m_var != NULL) delete m_var; // valeur remplac<61>e ?
m_var = pfils->m_var; // r<>sultat transmis
pfils->m_var = NULL; // ne pas d<>truire la variable
if (m_error)
{
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m_start = pfils->m_start; // r<>cup<75>re la position de l'erreur
m_end = pfils->m_end;
}
delete pfils;
return inst;
}
CBotFunction* CBotCStack::ReturnFunc(CBotFunction* inst, CBotCStack* pfils)
{
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if (m_var != NULL) delete m_var; // valeur remplac<61>e ?
m_var = pfils->m_var; // r<>sultat transmis
pfils->m_var = NULL; // ne pas d<>truire la variable
if (m_error)
{
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m_start = pfils->m_start; // r<>cup<75>re la position de l'erreur
m_end = pfils->m_end;
}
delete pfils;
return inst;
}
int CBotCStack::GivError(int& start, int& end)
{
start = m_start;
end = m_end;
return m_error;
}
int CBotCStack::GivError()
{
return m_error;
}
// type d'instruction sur la pile
CBotTypResult CBotCStack::GivTypResult(int mode)
{
if (m_var == NULL)
return CBotTypResult(99);
return m_var->GivTypResult(mode);
}
// type d'instruction sur la pile
int CBotCStack::GivType(int mode)
{
if (m_var == NULL)
return 99;
return m_var->GivType(mode);
}
// pointeur sur la pile est de quelle classe ?
CBotClass* CBotCStack::GivClass()
{
if ( m_var == NULL )
return NULL;
if ( m_var->GivType(1) != CBotTypPointer ) return NULL;
return m_var->GivClass();
}
// type d'instruction sur la pile
void CBotCStack::SetType(CBotTypResult& type)
{
if (m_var == NULL) return;
m_var->SetType( type );
}
// cherche une variable sur la pile
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// le token peut <20>tre une suite de TokenTypVar (objet d'une classe)
// ou un pointeur dans le source
CBotVar* CBotCStack::FindVar(CBotToken* &pToken)
{
CBotCStack* p = this;
CBotString name = pToken->GivString();
while (p != NULL)
{
CBotVar* pp = p->m_listVar;
while ( pp != NULL)
{
if (name == pp->GivName())
{
return pp;
}
pp = pp->m_next;
}
p = p->m_prev;
}
return NULL;
}
CBotVar* CBotCStack::FindVar(CBotToken& Token)
{
CBotToken* pt = &Token;
return FindVar(pt);
}
CBotVar* CBotCStack::CopyVar(CBotToken& Token)
{
CBotVar* pVar = FindVar( Token );
if ( pVar == NULL) return NULL;
CBotVar* pCopy = CBotVar::Create( "", pVar->GivType() );
pCopy->Copy(pVar);
return pCopy;
}
bool CBotCStack::IsOk()
{
return (m_error == 0);
}
void CBotCStack::SetStartError( int pos )
{
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if ( m_error != 0) return; // ne change pas une erreur d<>j<EFBFBD> existante
m_start = pos;
}
void CBotCStack::SetError(int n, int pos)
{
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if ( n!= 0 && m_error != 0) return; // ne change pas une erreur d<>j<EFBFBD> existante
m_error = n;
m_end = pos;
}
void CBotCStack::SetError(int n, CBotToken* p)
{
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if (m_error) return; // ne change pas une erreur d<>j<EFBFBD> existante
m_error = n;
m_start = p->GivStart();
m_end = p->GivEnd();
}
void CBotCStack::ResetError(int n, int start, int end)
{
m_error = n;
m_start = start;
m_end = end;
}
bool CBotCStack::NextToken(CBotToken* &p)
{
CBotToken* pp = p;
p = p->GivNext();
if (p!=NULL) return true;
SetError(TX_ENDOF, pp->GivEnd());
return false;
}
void CBotCStack::SetBotCall(CBotProgram* p)
{
m_prog = p;
}
CBotProgram* CBotCStack::GivBotCall()
{
return m_prog;
}
void CBotCStack::SetRetType(CBotTypResult& type)
{
m_retTyp = type;
}
CBotTypResult CBotCStack::GivRetType()
{
return m_retTyp;
}
void CBotCStack::SetVar( CBotVar* var )
{
if (m_var) delete m_var; // remplacement d'une variable
m_var = var;
}
// met sur le stack une copie d'une variable
void CBotCStack::SetCopyVar( CBotVar* var )
{
if (m_var) delete m_var; // remplacement d'une variable
if ( var == NULL ) return;
m_var = CBotVar::Create("", var->GivTypResult(2));
m_var->Copy( var );
}
CBotVar* CBotCStack::GivVar()
{
return m_var;
}
void CBotCStack::AddVar(CBotVar* pVar)
{
CBotCStack* p = this;
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// revient sur l'<27>lement p<>re
while (p != NULL && p->m_bBlock == 0) p = p->m_prev;
if ( p == NULL ) return;
CBotVar** pp = &p->m_listVar;
while ( *pp != NULL ) pp = &(*pp)->m_next;
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*pp = pVar; // ajoute <20> la suite
#ifdef _DEBUG
if ( pVar->GivUniqNum() == 0 ) ASM_TRAP();
#endif
}
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// test si une variable est d<>j<EFBFBD> d<>finie localement
bool CBotCStack::CheckVarLocal(CBotToken* &pToken)
{
CBotCStack* p = this;
CBotString name = pToken->GivString();
while (p != NULL)
{
CBotVar* pp = p->m_listVar;
while ( pp != NULL)
{
if (name == pp->GivName())
return true;
pp = pp->m_next;
}
if ( p->m_bBlock ) return false;
p = p->m_prev;
}
return false;
}
CBotTypResult CBotCStack::CompileCall(CBotToken* &p, CBotVar** ppVars, long& nIdent)
{
nIdent = 0;
CBotTypResult val(-1);
val = CBotCall::CompileCall(p, ppVars, this, nIdent);
if (val.GivType() < 0)
{
val = m_prog->GivFunctions()->CompileCall(p->GivString(), ppVars, nIdent);
if ( val.GivType() < 0 )
{
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// pVar = NULL; // l'erreur n'est pas sur un param<61>tre en particulier
SetError( -val.GivType(), p );
val.SetType(-val.GivType());
return val;
}
}
return val;
}
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// test si un nom de proc<6F>dure est d<>j<EFBFBD> d<>fini quelque part
bool CBotCStack::CheckCall(CBotToken* &pToken, CBotDefParam* pParam)
{
CBotString name = pToken->GivString();
if ( CBotCall::CheckCall(name) ) return true;
CBotFunction* pp = m_prog->GivFunctions();
while ( pp != NULL )
{
if ( pToken->GivString() == pp->GivName() )
{
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// les param<61>tres sont-ils exactement les m<>mes ?
if ( pp->CheckParam( pParam ) )
return true;
}
pp = pp->Next();
}
pp = CBotFunction::m_listPublic;
while ( pp != NULL )
{
if ( pToken->GivString() == pp->GivName() )
{
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// les param<61>tres sont-ils exactement les m<>mes ?
if ( pp->CheckParam( pParam ) )
return true;
}
pp = pp->m_nextpublic;
}
return false;
}