colobot/src/math/intpoint.h

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/*
* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2016, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
/**
* \file math/intpoint.h
* \brief IntPoint struct
*/
#pragma once
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#include <cmath>
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// Math module namespace
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namespace Math
{
/**
* \struct IntPoint
* \brief 2D Point with integer coords
*
* Analog of WinAPI's POINT struct.
*/
struct IntPoint
{
//! X coord
int x;
//! Y coord
int y;
IntPoint(int aX = 0, int aY = 0) : x(aX), y(aY) {}
inline bool operator==(const IntPoint& p) const
{
return x == p.x && y == p.y;
}
inline bool operator!=(const IntPoint& p) const
{
return !operator==(p);
}
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inline float Length() const
{
return sqrtf(x*x + y*y);
}
};
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} // namespace Math