47 lines
1.4 KiB
C
47 lines
1.4 KiB
C
#define OBJID_BACKGROUND 1
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#define OBJID_DOOR_TO_MANAGERS_OFFICE_FROM_LOBBY 2
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#define OBJID_DOOR_TO_LOBBY_FROM_MANAGERS_OFFICE 3
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#define OBJID_PLAYER 4
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#define OBJID_PLAYER_WALK_SCRIPT 5
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#define OBJID_PLAYER_WALK_TO_DOOR_SCRIPT 6
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#define OBJID_MANAGERS_OFFICE_SAFE 7
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#define OBJID_MANAGERS_OFFICE_TRAPDOOR 8
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#define OBJID_BASEMENT_POPCORN 9
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#define OBJID_BASEMENT_ELECTRICAL_BOX 10
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#define OBJID_BASEMENT_LADDER 11
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#define OBJID_CLOSE_MODAL 12
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#define OBJID_POPCORN_BARREL 13
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#define OBJID_MENUBAR 14
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#define OBJID_LEAVE_ROOM 15
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#define OBJID_PAGER 16
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#define OBJID_NEXT_ROOM 17
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#define OBJID_LOBBY_TO_CLOAKROOM 18
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#define OBJID_MANAGERS_OFFICE_TO_HALLWAY 19
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#define OBJID_GO_LEFT 20
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#define OBJID_GO_RIGHT 21
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#define OBJID_HALLWAY2_DOOR1 22
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#define OBJID_HALLWAY2_DOOR2 23
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#define OBJID_HALLWAY2_DOOR3 24
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#define OBJID_HALLWAY2_DOOR4 25
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#define OBJID_HALLWAY2_DOOR5 26
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#define OBJID_STAIRWAY1_BOTTOM 27
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#define OBJID_STAIRWAY1_TOP 28
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#define OBJID_INVENTORY_SLOTS 0x01000000 // + slot number
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#define OBJID_PLAYER_START 0x02000000 // + previous scene number
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#define OBJID_PLAYER_START_DEFAULT 0x02ffffff
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#define SCENE_LOBBY 1
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#define SCENE_MANAGERS_OFFICE 2
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#define SCENE_MANAGERS_OFFICE_SAFE 3
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#define SCENE_BASEMENT 4
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#define SCENE_TEXTBOX 5
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#define SCENE_HALLWAY1 6
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#define SCENE_HALLWAY2 7
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#define SCENE_HALLWAY3 8
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#define SCENE_CLOAKROOM 9
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#define SCENE_STAIRWAY1 10
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#define SCENE_HALLWAY_B1 11
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#define SCENE_HALLWAY_B2 12
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#define SCENE_HALLWAY_B3 13
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