pt2game/navmesh/managers_office.tmx

63 lines
2.3 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="35" height="25" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="28">
<imagelayer id="2" name="Image Layer 1">
<image source="../build/default/managers_office.png" width="1280" height="800"/>
</imagelayer>
<objectgroup id="3" name="navmesh">
<object id="1" x="305" y="491">
<polygon points="0,0 68,0 42,72 -40,73"/>
</object>
<object id="2" x="177" y="715">
<polygon points="35,-61 88,-151 170,-152 133,-61"/>
</object>
<object id="4" x="212" y="654">
<polygon points="0,0 -33,60 73,60 98,0"/>
</object>
<object id="6" x="285" y="714">
<polygon points="0,0 175,0 175,-60 25,-60"/>
</object>
<object id="7" x="305" y="491">
<polygon points="68,0 187,1 169,71 42,72"/>
</object>
<object id="9" x="595" y="417">
<polygon points="0,0 0,75 229,75 189,0"/>
</object>
<object id="11" x="824" y="492">
<polygon points="203,92 105,222 278,222"/>
</object>
<object id="12" x="825" y="493">
<polygon points="-1,-1 149,-1 202,91"/>
</object>
<object id="14" x="595" y="492">
<polygon points="0,0 -121,70 -135,162 0,222 334,222 432,92 229,0"/>
</object>
<object id="15" x="474" y="562">
<polygon points="0,0 18,-70 121,-70"/>
</object>
<object id="18" x="460" y="654">
<polygon points="0,0 0,60 135,60"/>
</object>
</objectgroup>
<objectgroup id="4" name="clickable">
<object id="19" name="OBJID_DOOR_TO_LOBBY_FROM_MANAGERS_OFFICE" x="740" y="440" width="151" height="276"/>
<object id="22" name="OBJID_MANAGERS_OFFICE_TRAPDOOR" x="347" y="563">
<polygon points="0,0 -37,91 113,91 127,-1"/>
</object>
<object id="23" name="OBJID_MANAGERS_OFFICE_SAFE" x="784" y="417">
<polygon points="0,0 1,-122 150,-122 193,-79 192,75 40,75"/>
</object>
<object id="24" name="OBJID_MANAGERS_OFFICE_TO_HALLWAY" x="614" y="236" width="105" height="181"/>
</objectgroup>
<objectgroup id="5" name="points">
<object id="25" name="OBJID_PLAYER_START_DEFAULT" x="814" y="715">
<point/>
</object>
<object id="26" name="OBJID_PLAYER_START+SCENE_HALLWAY1" x="665" y="417">
<point/>
</object>
<object id="27" name="OBJID_PLAYER_START+SCENE_BASEMENT" x="405" y="561">
<point/>
</object>
</objectgroup>
</map>