Trying to make a game directly for the Pinetab 2 with low abstraction - runs on a framebuffer with evdev input. Game environment based on "Theatre, An Interactive Night of Horror", by Brendon Wyber, a.k.a. THEATRE.Z5, with permission.
 
 
 
 
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immibis 621d92a554 two scenes that exchange on tapping on the door position in the first scene 2025-02-17 20:11:44 +01:00
sprites two scenes that exchange on tapping on the door position in the first scene 2025-02-17 20:11:44 +01:00
Makefile two scenes that exchange on tapping on the door position in the first scene 2025-02-17 20:11:44 +01:00
engine.h two scenes that exchange on tapping on the door position in the first scene 2025-02-17 20:11:44 +01:00
game.cpp two scenes that exchange on tapping on the door position in the first scene 2025-02-17 20:11:44 +01:00
pinetab2_framework.cpp two scenes that exchange on tapping on the door position in the first scene 2025-02-17 20:11:44 +01:00