This website requires JavaScript.
Explore
Help
Sign In
immibis
/
pt2game
Watch
1
Star
0
Fork
You've already forked pt2game
0
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
Trying to make a game directly for the Pinetab 2 with low abstraction - runs on a framebuffer with evdev input. Game environment based on "Theatre, An Interactive Night of Horror", by Brendon Wyber, a.k.a. THEATRE.Z5, with permission.
1
Commit
1
Branch
0
Tags
1,007
KiB
C++
68.6%
Python
15.3%
C
12%
Makefile
4.1%
1ca8e611af
Go to file
HTTPS
Download ZIP
Download TAR.GZ
Download BUNDLE
Clone in VS Code
Cite this repository
APA
BibTeX
Cancel
immibis
1ca8e611af
initial commit from fbtest coded on the train home from FOSDEM, drawing a fixed picture instead of a black screen, and with an unused animation timer
2025-02-17 17:03:31 +01:00
Makefile
initial commit from fbtest coded on the train home from FOSDEM, drawing a fixed picture instead of a black screen, and with an unused animation timer
2025-02-17 17:03:31 +01:00
basement.raw.h
initial commit from fbtest coded on the train home from FOSDEM, drawing a fixed picture instead of a black screen, and with an unused animation timer
2025-02-17 17:03:31 +01:00
basement.xcf
initial commit from fbtest coded on the train home from FOSDEM, drawing a fixed picture instead of a black screen, and with an unused animation timer
2025-02-17 17:03:31 +01:00
pinetab2_framework.cpp
initial commit from fbtest coded on the train home from FOSDEM, drawing a fixed picture instead of a black screen, and with an unused animation timer
2025-02-17 17:03:31 +01:00