pt2game/navmesh/hallwayb2.tmx

35 lines
1.5 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="34" height="25" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="13">
<imagelayer id="2" name="Image Layer 1">
<image source="../build/default/hallwayb2.png" width="1066" height="800"/>
</imagelayer>
<objectgroup id="3" name="clickable">
<object id="2" name="OBJID_HALLWAY2_DOOR3" x="326" y="232" width="116" height="205"/>
<object id="3" name="OBJID_LEAVE_ROOM" x="457" y="245" width="143" height="278"/>
<object id="4" name="OBJID_GO_RIGHT" x="934" y="179">
<polygon points="0,0 0,254 107,346 134,345 135,3"/>
</object>
<object id="6" name="OBJID_GO_LEFT" x="91" y="435">
<polygon points="0,0 -80,90 -92,91 -93,-253 1,-254"/>
</object>
<object id="7" name="OBJID_GO_LEFT" x="83" y="459" width="53" height="39"/>
<object id="8" name="OBJID_GO_RIGHT" x="903" y="462" width="52" height="41"/>
</objectgroup>
<objectgroup id="4" name="navmesh">
<object id="1" x="92" y="437">
<polygon points="0,0 -78,85 943,85 844,-2"/>
</object>
</objectgroup>
<objectgroup id="5" name="points">
<object id="10" name="OBJID_PLAYER_START+SCENE_HALLWAY_B1" x="60" y="485">
<point/>
</object>
<object id="11" name="OBJID_PLAYER_START+SCENE_HALLWAY_B3" x="971" y="476">
<point/>
</object>
<object id="12" name="OBJID_PLAYER_START_DEFAULT" x="530" y="517">
<point/>
</object>
</objectgroup>
</map>