pt2game/navmesh/hallwayb3.tmx

27 lines
1.1 KiB
Plaintext
Raw Normal View History

<?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="34" height="25" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="9">
<imagelayer id="2" name="Image Layer 1">
<image source="../build/default/hallwayb3.png" width="1066" height="800"/>
</imagelayer>
<objectgroup id="3" name="clickable">
<object id="2" name="OBJID_HALLWAY2_DOOR5" x="953" y="215">
<polygon points="0,0 -3,228 64,291 64,29"/>
</object>
<object id="3" name="OBJID_HALLWAY2_DOOR4" x="327" y="232" width="113" height="203"/>
<object id="4" name="OBJID_GO_LEFT" x="93" y="435">
<polygon points="0,0 -80,90 -92,91 -93,-253 1,-254"/>
</object>
<object id="6" name="OBJID_GO_LEFT" x="78" y="455" width="52" height="43"/>
</objectgroup>
<objectgroup id="4" name="navmesh">
<object id="1" x="93" y="436">
<polygon points="0,0 -80,88 941,88 843,-1"/>
</object>
</objectgroup>
<objectgroup id="5" name="points">
<object id="8" name="OBJID_PLAYER_START_DEFAULT" x="65" y="477">
<point/>
</object>
</objectgroup>
</map>