57 lines
1.4 KiB
C++
57 lines
1.4 KiB
C++
/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2015, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsiteс.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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#pragma once
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#include "ui/screen/screen.h"
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#include "level/robotmain.h"
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class CSettings;
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namespace Gfx
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{
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class CCamera;
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}
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namespace Ui
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{
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class CScreenSetup : public CScreen
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{
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public:
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CScreenSetup();
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void SetInSimulation(bool simulationSetup);
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virtual void SetActive() = 0;
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static Phase GetTab();
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void CreateInterface() override;
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bool EventProcess(const Event &event) override;
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protected:
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CSettings* m_settings;
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Gfx::CCamera* m_camera;
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static Phase m_tab;
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bool m_simulationSetup;
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};
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} // namespace Ui
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