74 lines
2.0 KiB
C++
74 lines
2.0 KiB
C++
/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsiteс.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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// motiontoto.h
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#pragma once
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#include "object/motion/motion.h"
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enum MotionTotoAction
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{
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MT_ERROR = 0,
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MT_WARNING = 1,
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MT_INFO = 2,
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MT_MESSAGE = 3
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};
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class CMotionToto : public CMotion
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{
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public:
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CMotionToto(CObject* object);
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~CMotionToto();
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void DeleteObject(bool bAll=false);
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void Create(Math::Vector pos, float angle, ObjectType type, float power, Gfx::CModelManager* modelManager);
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bool EventProcess(const Event &event);
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Error SetAction(int action, float time=0.2f);
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void SetLinkType(ObjectType type);
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void StartDisplayInfo();
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void StopDisplayInfo();
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void SetMousePos(Math::Point pos);
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protected:
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bool EventFrame(const Event &event);
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protected:
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float m_time;
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float m_lastMotorParticle;
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bool m_bDisplayInfo;
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bool m_bQuickPos;
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bool m_bStartAction;
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float m_speedAction;
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float m_clownRadius;
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float m_clownDelay;
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float m_clownTime;
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float m_blinkTime;
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float m_blinkProgress;
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int m_soundChannel;
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ObjectType m_type;
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Math::Point m_mousePos;
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};
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