![]() * move functions creating objects to new class CObjectFactory * replace calls to CObject::Create*() with CObjectManager::Create() * move creation/deletion of some objects to better places * make CModelManager non-singleton * clean up some code in changed functions |
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.. | ||
README.txt | ||
camera.cpp | ||
camera.h | ||
cloud.cpp | ||
cloud.h | ||
engine.cpp | ||
engine.h | ||
lightman.cpp | ||
lightman.h | ||
lightning.cpp | ||
lightning.h | ||
modelfile.cpp | ||
modelfile.h | ||
modelmanager.cpp | ||
modelmanager.h | ||
particle.cpp | ||
particle.h | ||
planet.cpp | ||
planet.h | ||
pyro.cpp | ||
pyro.h | ||
terrain.cpp | ||
terrain.h | ||
text.cpp | ||
text.h | ||
water.cpp | ||
water.h |
README.txt
/** * \dir src/graphics/engine * \brief Graphics engine * * CEngine class and various other classes implementing the main features * of graphics engine from model loading to decorative particles * * Graphics operations are done on abstract interface from src/graphics/core */