80 lines
1.3 KiB
C++
80 lines
1.3 KiB
C++
#include "graphics/engine/engine.h"
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#include "graphics/engine/text.h"
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#include "mocks/text_mock.h"
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namespace Gfx {
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CEngine::CEngine(CInstanceManager* iMan, CApplication* app) :
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m_iMan(iMan), m_app(app)
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{
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m_text = new CTextMock(m_iMan, this);
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m_text->Create();
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}
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CEngine::~CEngine()
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{
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delete m_text;
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m_text = NULL;
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}
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Math::Point CEngine::WindowToInterfaceSize(Math::IntPoint size)
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{
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return Math::Point(size.x, size.y);
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}
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void CEngine::SetState(int state, const Color& color)
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{
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if (state == m_lastState && color == m_lastColor)
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return;
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m_lastState = state;
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m_lastColor = color;
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}
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Math::IntPoint CEngine::GetWindowSize()
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{
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return m_size;
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}
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void CEngine::AddStatisticTriangle(int count)
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{
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m_statisticTriangle += count;
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}
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void CEngine::SetMouseType(EngineMouseType type)
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{
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m_mouseType = type;
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}
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bool CEngine::SetTexture(const std::string& /* name */, int /* stage */)
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{
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return true;
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}
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CText* CEngine::GetText()
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{
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return m_text;
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}
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CDevice* CEngine::GetDevice()
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{
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return m_device;
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}
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int CEngine::GetEditIndentValue()
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{
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return m_editIndentValue;
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}
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void CEngine::DeleteTexture(const std::string& /* texName */)
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{
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}
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Texture CEngine::LoadTexture(const std::string& /* name */)
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{
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Texture texture;
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return texture;
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}
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} /* Gfx */
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