colobot/src/graphics/engine
Tomasz Kapuściński 0bba168f94 Removed vector.h, refactored redundant functions and moved remaining ones to func.h 2022-01-04 20:43:36 +01:00
..
README.txt Fixed code formatting 2013-05-27 10:19:16 +02:00
camera.cpp Removed vector.h, refactored redundant functions and moved remaining ones to func.h 2022-01-04 20:43:36 +01:00
camera.h Changed Math::Vector into alias to glm::vec3 2021-12-28 23:01:30 +01:00
cloud.cpp Changed Math::Vector into alias to glm::vec3 2021-12-28 23:01:30 +01:00
cloud.h Removed vector.h, refactored redundant functions and moved remaining ones to func.h 2022-01-04 20:43:36 +01:00
engine.cpp Removed vector.h, refactored redundant functions and moved remaining ones to func.h 2022-01-04 20:43:36 +01:00
engine.h Removed vector.h, refactored redundant functions and moved remaining ones to func.h 2022-01-04 20:43:36 +01:00
lightman.cpp Refactored Math::Vector in CCamera, CLightManager, CLightning, CMainMovie, glutil.h and geometry.h 2021-12-29 00:08:02 +01:00
lightman.h Removed vector.h, refactored redundant functions and moved remaining ones to func.h 2022-01-04 20:43:36 +01:00
lightning.cpp Removed vector.h, refactored redundant functions and moved remaining ones to func.h 2022-01-04 20:43:36 +01:00
lightning.h Removed vector.h, refactored redundant functions and moved remaining ones to func.h 2022-01-04 20:43:36 +01:00
oldmodelmanager.cpp Merge branch 'dev' into dev-graphics-overhaul 2021-12-01 17:27:54 +01:00
oldmodelmanager.h Update license headers 2021-09-11 15:53:59 +02:00
particle.cpp Removed vector.h, refactored redundant functions and moved remaining ones to func.h 2022-01-04 20:43:36 +01:00
particle.h Refactored Math::Vector in CParticle, CPlanet, CPyro, CTerrain, CText, CWater, ModelInput and few structures 2021-12-29 01:55:48 +01:00
planet.cpp Refactored Math::Vector in CParticle, CPlanet, CPyro, CTerrain, CText, CWater, ModelInput and few structures 2021-12-29 01:55:48 +01:00
planet.h Refactored Math::Point in CPlanet, CTerrain, CWater and CLevelParserParam 2021-12-24 02:04:15 +01:00
planet_type.h Update license headers 2021-09-11 15:53:59 +02:00
pyro.cpp Removed vector.h, refactored redundant functions and moved remaining ones to func.h 2022-01-04 20:43:36 +01:00
pyro.h Refactored Math::Vector in CParticle, CPlanet, CPyro, CTerrain, CText, CWater, ModelInput and few structures 2021-12-29 01:55:48 +01:00
pyro_manager.cpp Update license headers 2021-09-11 15:53:59 +02:00
pyro_manager.h Update license headers 2021-09-11 15:53:59 +02:00
pyro_type.h Update license headers 2021-09-11 15:53:59 +02:00
terrain.cpp Refactored Math::Vector in CParticle, CPlanet, CPyro, CTerrain, CText, CWater, ModelInput and few structures 2021-12-29 01:55:48 +01:00
terrain.h Removed vector.h, refactored redundant functions and moved remaining ones to func.h 2022-01-04 20:43:36 +01:00
text.cpp Refactored Math::Vector in CParticle, CPlanet, CPyro, CTerrain, CText, CWater, ModelInput and few structures 2021-12-29 01:55:48 +01:00
text.h Refactored Math::Point in CLighting, CParticle, CParticleGenerator and CText 2021-12-24 02:36:54 +01:00
water.cpp Removed vector.h, refactored redundant functions and moved remaining ones to func.h 2022-01-04 20:43:36 +01:00
water.h Refactored Math::Vector in CParticle, CPlanet, CPyro, CTerrain, CText, CWater, ModelInput and few structures 2021-12-29 01:55:48 +01:00

README.txt

/**
 * \dir src/graphics/engine
 * \brief Graphics engine
 *
 * CEngine class and various other classes implementing the main features
 * of graphics engine from model loading to decorative particles
 *
 * Graphics operations are done on abstract interface from src/graphics/core
 */