67 lines
1.7 KiB
C++
67 lines
1.7 KiB
C++
/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2023, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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#pragma once
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#include "app/modman.h"
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#include "ui/maindialog.h"
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#include "ui/screen/screen.h"
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#include <map>
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namespace Ui
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{
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/**
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* \class CScreenModList
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* \brief This class is the front-end for the \ref CModManager.
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*/
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class CScreenModList : public CScreen
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{
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public:
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CScreenModList(CMainDialog* dialog, CModManager* modManager);
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void CreateInterface() override;
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bool EventProcess(const Event &event) override;
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protected:
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void FindMods();
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void ApplyChanges();
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void CloseWindow();
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void UpdateAll();
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void UpdateModList();
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void UpdateModDetails();
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void UpdateModSummary();
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void UpdateEnableDisableButton();
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void UpdateApplyButton();
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void UpdateUpDownButtons();
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protected:
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Ui::CMainDialog* m_dialog;
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CModManager* m_modManager;
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size_t m_modSelectedIndex = 0;
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};
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} // namespace Ui
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