colobot/src/object/auto/autodestroyer.cpp

353 lines
8.6 KiB
C++

/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2015, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsitec.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#include "object/auto/autodestroyer.h"
#include "common/make_unique.h"
#include "graphics/engine/pyro_manager.h"
#include "level/robotmain.h"
#include "level/parser/parserline.h"
#include "level/parser/parserparam.h"
#include "object/object_manager.h"
#include "object/old_object.h"
#include "sound/sound.h"
#include "ui/controls/interface.h"
#include "ui/controls/window.h"
#include <limits>
// Object's constructor.
CAutoDestroyer::CAutoDestroyer(COldObject* object) : CAuto(object)
{
Init();
m_phase = ADEP_WAIT; // paused until the first Init ()
}
// Destructive of the object.
CAutoDestroyer::~CAutoDestroyer()
{
}
// Destroys the object.
void CAutoDestroyer::DeleteObject(bool bAll)
{
CAuto::DeleteObject(bAll);
}
// Initialize the object.
void CAutoDestroyer::Init()
{
m_phase = ADEP_WAIT;
m_progress = 0.0f;
m_speed = 1.0f/0.5f;
m_time = 0.0f;
m_timeVirus = 0.0f;
m_lastParticle = 0.0f;
CAuto::Init();
}
// Starts an action
Error CAutoDestroyer::StartAction(int param)
{
CObject* scrap;
if ( m_object->GetVirusMode() ) // contaminated by a virus?
{
return ERR_BAT_VIRUS;
}
scrap = SearchPlastic();
if ( scrap == nullptr )
return ERR_DESTROY_NOTFOUND;
else
{
if ( m_phase == ADEP_WAIT )
{
scrap->SetLock(true); // usable waste
//? scrap->SetTransporter(m_object); // usable waste
m_sound->Play(SOUND_PSHHH2, m_object->GetPosition(), 1.0f, 1.0f);
m_phase = ADEP_DOWN;
m_progress = 0.0f;
m_speed = 1.0f/1.0f;
m_bExplo = false;
}
else
return ERR_UNKNOWN;
}
return ERR_OK;
}
// Management of an event.
bool CAutoDestroyer::EventProcess(const Event &event)
{
CObject* scrap;
Math::Vector pos, speed;
Math::Point dim;
Ui::CWindow* pw;
CAuto::EventProcess(event);
if ( m_engine->GetPause() ) return true;
if (m_main->GetSelect() == m_object)
{
if ( event.type == EVENT_OBJECT_BDESTROY )
{
Error err = StartAction(0);
if ( err != ERR_OK )
m_main->DisplayError(err, m_object);
return false;
}
}
if ( event.type != EVENT_FRAME ) return true;
m_progress += event.rTime*m_speed;
m_timeVirus -= event.rTime;
if ( m_object->GetVirusMode() ) // contaminated by a virus?
{
if ( m_timeVirus <= 0.0f )
{
m_timeVirus = 0.1f+Math::Rand()*0.3f;
}
return true;
}
pw = static_cast< Ui::CWindow* >(m_interface->SearchControl(EVENT_WINDOW0));
if ( m_phase == ADEP_WAIT )
{
if ( m_progress >= 1.0f )
{
m_phase = ADEP_WAIT; // still waiting ...
m_progress = 0.0f;
m_speed = 1.0f/0.5f;
if (m_main->GetSelect() == m_object)
{
scrap = SearchPlastic();
if ( pw != nullptr ) EnableInterface(pw, EVENT_OBJECT_BDESTROY, (scrap != nullptr));
}
}
}
else if ( pw != nullptr ) EnableInterface(pw, EVENT_OBJECT_BDESTROY, false);
if ( m_phase == ADEP_DOWN )
{
if ( m_progress >= 0.3f-0.05f && !m_bExplo )
{
scrap = SearchPlastic();
if ( scrap != nullptr )
{
assert(scrap->Implements(ObjectInterfaceType::Destroyable));
dynamic_cast<CDestroyableObject*>(scrap)->DestroyObject(DestructionType::Explosion);
}
m_bExplo = true;
}
if ( m_progress < 1.0f )
{
pos = Math::Vector(0.0f, -10.0f, 0.0f);
pos.y = -Math::Bounce(m_progress, 0.3f)*10.0f;
m_object->SetPartPosition(1, pos);
}
else
{
m_object->SetPartPosition(1, Math::Vector(0.0f, -10.0f, 0.0f));
m_sound->Play(SOUND_REPAIR, m_object->GetPosition());
m_phase = ADEP_REPAIR;
m_progress = 0.0f;
m_speed = 1.0f/1.0f;
}
}
if ( m_phase == ADEP_REPAIR )
{
if ( m_progress < 1.0f )
{
}
else
{
m_sound->Play(SOUND_OPEN, m_object->GetPosition(), 1.0f, 0.8f);
m_phase = ADEP_UP;
m_progress = 0.0f;
m_speed = 1.0f/3.0f;
}
}
if ( m_phase == ADEP_UP )
{
if ( m_progress < 1.0f )
{
pos = Math::Vector(0.0f, -10.0f, 0.0f);
pos.y = -(1.0f-m_progress)*10.0f;
m_object->SetPartPosition(1, pos);
}
else
{
m_object->SetPartPosition(1, Math::Vector(0.0f, 0.0f, 0.0f));
m_phase = ADEP_WAIT;
m_progress = 0.0f;
m_speed = 1.0f/0.5f;
}
}
return true;
}
// Creates all the interface when the object is selected.
bool CAutoDestroyer::CreateInterface(bool bSelect)
{
Ui::CWindow* pw;
Math::Point pos, ddim;
float ox, oy, sx, sy;
CObject* scrap;
CAuto::CreateInterface(bSelect);
if ( !bSelect ) return true;
pw = static_cast< Ui::CWindow* >(m_interface->SearchControl(EVENT_WINDOW0));
if ( pw == nullptr ) return false;
ox = 3.0f/640.0f;
oy = 3.0f/480.0f;
sx = 33.0f/640.0f;
sy = 33.0f/480.0f;
pos.x = ox+sx*0.0f;
pos.y = oy+sy*0;
ddim.x = 66.0f/640.0f;
ddim.y = 66.0f/480.0f;
pw->CreateGroup(pos, ddim, 106, EVENT_OBJECT_TYPE);
pos.x = ox+sx*8.00f;
pos.y = oy+sy*0.25f;
ddim.x = (33.0f/640.0f)*1.5f;
ddim.y = (33.0f/480.0f)*1.5f;
pw->CreateButton(pos, ddim, 12, EVENT_OBJECT_BDESTROY);
scrap = SearchPlastic();
EnableInterface(pw, EVENT_OBJECT_BDESTROY, (scrap != nullptr));
return true;
}
// Seeks plate waste in the destroyer.
CObject* CAutoDestroyer::SearchPlastic()
{
Math::Vector sPos = m_object->GetPosition();
for (CObject* obj : CObjectManager::GetInstancePointer()->GetAllObjects())
{
if (obj == m_object) continue;
if (!obj->Implements(ObjectInterfaceType::Destroyable)) continue;
if (obj->GetType() == OBJECT_HUMAN || obj->GetType() == OBJECT_TECH) continue;
Math::Vector oPos = obj->GetPosition();
float dist = Math::Distance(oPos, sPos);
if ( dist <= 5.0f ) return obj;
}
return nullptr;
}
// Returns an error due the state of the automation.
Error CAutoDestroyer::GetError()
{
if ( m_object->GetVirusMode() )
{
return ERR_BAT_VIRUS;
}
return ERR_OK;
}
// Saves all parameters of the controller.
bool CAutoDestroyer::Write(CLevelParserLine* line)
{
if ( m_phase == ADEP_WAIT ) return false;
line->AddParam("aExist", MakeUnique<CLevelParserParam>(true));
CAuto::Write(line);
line->AddParam("aPhase", MakeUnique<CLevelParserParam>(static_cast<int>(m_phase)));
line->AddParam("aProgress", MakeUnique<CLevelParserParam>(m_progress));
line->AddParam("aSpeed", MakeUnique<CLevelParserParam>(m_speed));
return true;
}
// Restores all parameters of the controller.
bool CAutoDestroyer::Read(CLevelParserLine* line)
{
if ( !line->GetParam("aExist")->AsBool(false) ) return false;
CAuto::Read(line);
m_phase = static_cast< AutoDestroyerPhase >(line->GetParam("aPhase")->AsInt(ADEP_WAIT));
m_progress = line->GetParam("aProgress")->AsFloat(0.0f);
m_speed = line->GetParam("aSpeed")->AsFloat(1.0f);
m_lastParticle = 0.0f;
return true;
}
// Changes the state of a button interface.
void CAutoDestroyer::EnableInterface(Ui::CWindow *pw, EventType event, bool bState)
{
Ui::CControl* control;
control = pw->SearchControl(event);
if ( control == nullptr ) return;
control->SetState(Ui::STATE_ENABLE, bState);
}