168 lines
4.2 KiB
C++
168 lines
4.2 KiB
C++
/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2016, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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#include "ui/controls/target.h"
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#include "level/robotmain.h"
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#include "object/object_manager.h"
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#include "object/old_object.h"
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namespace Ui
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{
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// Object's constructor.
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CTarget::CTarget() : CControl()
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{
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}
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// Object's destructor.
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CTarget::~CTarget()
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{
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}
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// Creates a new button.
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bool CTarget::Create(Math::Point pos, Math::Point dim, int icon, EventType eventType)
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{
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if ( eventType == EVENT_NULL ) eventType = GetUniqueEventType();
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CControl::Create(pos, dim, icon, eventType);
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return true;
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}
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// Management of an event.
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bool CTarget::EventProcess(const Event &event)
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{
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CObject* pObj;
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if ( (m_state & STATE_VISIBLE) == 0 ) return true;
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if ( m_state & STATE_DEAD ) return true;
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CControl::EventProcess(event);
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if ( event.type == EVENT_MOUSE_MOVE || event.type == EVENT_MOUSE_BUTTON_DOWN || event.type == EVENT_MOUSE_BUTTON_UP )
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{
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m_main->SetFriendAim(false);
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if ( CControl::Detect(event.mousePos) )
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{
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pObj = DetectFriendObject(event.mousePos);
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if ( pObj == nullptr )
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{
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m_engine->SetMouseType(Gfx::ENG_MOUSE_TARGET);
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m_event->AddEvent(Event(m_eventType));
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}
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else
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{
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m_main->SetFriendAim(true);
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m_engine->SetMouseType(Gfx::ENG_MOUSE_NORM);
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}
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}
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}
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if (event.type == EVENT_MOUSE_BUTTON_DOWN &&
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event.GetData<MouseButtonEventData>()->button == MOUSE_BUTTON_LEFT &&
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(m_state & STATE_VISIBLE) &&
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(m_state & STATE_ENABLE))
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{
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if ( CControl::Detect(event.mousePos) )
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{
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if ( !m_main->GetFriendAim() )
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{
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m_event->AddEvent(Event(EVENT_OBJECT_FIRE));
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return false;
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}
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}
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}
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return true;
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}
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// Draws button.
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void CTarget::Draw()
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{
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// It is completely invisible!
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}
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// Returns the tooltip.
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bool CTarget::GetTooltip(Math::Point pos, std::string &name)
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{
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if ( (m_state & STATE_VISIBLE) == 0 ) return false;
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if ( (m_state&STATE_VISIBLE) && Detect(pos) ) // in the window?
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{
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if ( !m_main->GetFriendAim() )
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{
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m_tooltip = name;
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return true; // does not detect objects below!
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}
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}
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return false;
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}
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// Detects the object aimed by the mouse.
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CObject* CTarget::DetectFriendObject(Math::Point pos)
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{
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int objRank = m_engine->DetectObject(pos);
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for (CObject* obj : CObjectManager::GetInstancePointer()->GetAllObjects())
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{
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CObject* target = obj;
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if ( obj->Implements(ObjectInterfaceType::PowerContainer) && IsObjectBeingTransported(obj) )
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{
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target = dynamic_cast<CTransportableObject*>(obj)->GetTransporter();
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}
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if ( !target->GetDetectable() ) continue;
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if ( target->GetProxyActivate() ) continue;
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if ( target->Implements(ObjectInterfaceType::Controllable) && dynamic_cast<CControllableObject*>(target)->GetSelect() ) continue;
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if ( !m_main->IsSelectable(target) ) continue;
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if (!target->Implements(ObjectInterfaceType::Old)) continue; // TODO: To be removed after COldObjectInterface is gone
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for (int j=0 ; j<OBJECTMAXPART ; j++ )
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{
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int rank = obj->GetObjectRank(j);
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if ( rank == -1 ) continue;
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if ( rank != objRank ) continue;
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return target;
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}
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}
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return nullptr;
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}
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}
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