colobot/src/object/auto/autorepair.cpp

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/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsiteс.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#include "object/auto/autorepair.h"
#include "object/object_manager.h"
#include "object/level/parserline.h"
#include "object/level/parserparam.h"
#include "physics/physics.h"
#include "script/cmdtoken.h"
#include "ui/interface.h"
#include "ui/window.h"
#include <stdio.h>
#include <string.h>
// Object's constructor.
CAutoRepair::CAutoRepair(CObject* object) : CAuto(object)
{
Init();
m_phase = ARP_WAIT; // paused until the first Init ()
}
// Object's destructor.
CAutoRepair::~CAutoRepair()
{
}
// Destroys the object.
void CAutoRepair::DeleteObject(bool bAll)
{
CAuto::DeleteObject(bAll);
}
// Initialize the object.
void CAutoRepair::Init()
{
m_phase = ARP_WAIT;
m_progress = 0.0f;
m_speed = 1.0f/1.0f;
m_time = 0.0f;
m_timeVirus = 0.0f;
m_lastParticle = 0.0f;
CAuto::Init();
}
// Management of an event.
bool CAutoRepair::EventProcess(const Event &event)
{
CObject* vehicle;
Math::Vector pos, speed;
Math::Point dim;
float angle, shield;
CAuto::EventProcess(event);
if ( m_engine->GetPause() ) return true;
if ( event.type != EVENT_FRAME ) return true;
m_progress += event.rTime*m_speed;
m_timeVirus -= event.rTime;
if ( m_object->GetVirusMode() ) // contaminated by a virus?
{
if ( m_timeVirus <= 0.0f )
{
m_timeVirus = 0.1f+Math::Rand()*0.3f;
}
return true;
}
if ( m_phase == ARP_WAIT )
{
if ( m_progress >= 1.0f )
{
if ( SearchVehicle() == 0 )
{
m_phase = ARP_WAIT; // still waiting ...
m_progress = 0.0f;
m_speed = 1.0f/1.0f;
}
else
{
m_sound->Play(SOUND_OPEN, m_object->GetPosition(0), 1.0f, 0.8f);
m_phase = ARP_DOWN;
m_progress = 0.0f;
m_speed = 1.0f/3.0f;
}
}
}
if ( m_phase == ARP_DOWN )
{
if ( m_progress < 1.0f )
{
angle = -m_progress*(Math::PI/2.0f)+Math::PI/2.0f;
m_object->SetAngleZ(1, angle);
}
else
{
m_object->SetAngleZ(1, 0.0f);
m_sound->Play(SOUND_REPAIR, m_object->GetPosition(0));
m_phase = ARP_REPAIR;
m_progress = 0.0f;
m_speed = 1.0f/1.0f;
}
}
if ( m_phase == ARP_REPAIR )
{
vehicle = SearchVehicle();
if ( m_progress < 1.0f ||
(vehicle != 0 && vehicle->GetShield() < 1.0f) )
{
if ( vehicle != 0 )
{
shield = vehicle->GetShield();
shield += event.rTime*0.2f;
if ( shield > 1.0f ) shield = 1.0f;
vehicle->SetShield(shield);
}
if ( m_lastParticle+m_engine->ParticleAdapt(0.05f) <= m_time )
{
m_lastParticle = m_time;
pos = m_object->GetPosition(0);
pos.x += (Math::Rand()-0.5f)*5.0f;
pos.z += (Math::Rand()-0.5f)*5.0f;
pos.y += 1.0f;
speed.x = (Math::Rand()-0.5f)*12.0f;
speed.z = (Math::Rand()-0.5f)*12.0f;
speed.y = Math::Rand()*15.0f;
dim.x = Math::Rand()*6.0f+4.0f;
dim.y = dim.x;
m_particle->CreateParticle(pos, speed, dim, Gfx::PARTIBLUE, 1.0f, 0.0f, 0.0f);
}
}
else
{
m_sound->Play(SOUND_OPEN, m_object->GetPosition(0), 1.0f, 0.8f);
m_phase = ARP_UP;
m_progress = 0.0f;
m_speed = 1.0f/3.0f;
}
}
if ( m_phase == ARP_UP )
{
if ( m_progress < 1.0f )
{
angle = -(1.0f-m_progress)*(Math::PI/2.0f)+Math::PI/2.0f;
m_object->SetAngleZ(1, angle);
}
else
{
m_object->SetAngleZ(1, Math::PI/2.0f);
m_phase = ARP_WAIT;
m_progress = 0.0f;
m_speed = 1.0f/1.0f;
}
}
return true;
}
// Creates all the interface when the object is selected.
bool CAutoRepair::CreateInterface(bool bSelect)
{
Ui::CWindow* pw;
Math::Point pos, ddim;
float ox, oy, sx, sy;
CAuto::CreateInterface(bSelect);
if ( !bSelect ) return true;
pw = static_cast< Ui::CWindow* >(m_interface->SearchControl(EVENT_WINDOW0));
if ( pw == 0 ) return false;
ox = 3.0f/640.0f;
oy = 3.0f/480.0f;
sx = 33.0f/640.0f;
sy = 33.0f/480.0f;
pos.x = ox+sx*0.0f;
pos.y = oy+sy*0;
ddim.x = 66.0f/640.0f;
ddim.y = 66.0f/480.0f;
pw->CreateGroup(pos, ddim, 106, EVENT_OBJECT_TYPE);
return true;
}
// Seeking the vehicle on the station.
CObject* CAutoRepair::SearchVehicle()
{
Math::Vector sPos = m_object->GetPosition(0);
for (CObject* obj : CObjectManager::GetInstancePointer()->GetAllObjects())
{
ObjectType type = obj->GetType();
if ( type != OBJECT_MOBILEfa &&
type != OBJECT_MOBILEta &&
type != OBJECT_MOBILEwa &&
type != OBJECT_MOBILEia &&
type != OBJECT_MOBILEfc &&
type != OBJECT_MOBILEtc &&
type != OBJECT_MOBILEwc &&
type != OBJECT_MOBILEic &&
type != OBJECT_MOBILEfi &&
type != OBJECT_MOBILEti &&
type != OBJECT_MOBILEwi &&
type != OBJECT_MOBILEii &&
type != OBJECT_MOBILEfs &&
type != OBJECT_MOBILEts &&
type != OBJECT_MOBILEws &&
type != OBJECT_MOBILEis &&
type != OBJECT_MOBILErt &&
type != OBJECT_MOBILErc &&
type != OBJECT_MOBILErr &&
type != OBJECT_MOBILErs &&
type != OBJECT_MOBILEsa &&
type != OBJECT_MOBILEtg &&
type != OBJECT_MOBILEft &&
type != OBJECT_MOBILEtt &&
type != OBJECT_MOBILEwt &&
type != OBJECT_MOBILEit &&
type != OBJECT_MOBILEdr ) continue;
CPhysics* physics = obj->GetPhysics();
if ( physics != nullptr && !physics->GetLand() ) continue; // in flight?
Math::Vector oPos = obj->GetPosition(0);
float dist = Math::Distance(oPos, sPos);
if ( dist <= 5.0f ) return obj;
}
return nullptr;
}
// Returns an error due the state of the automation.
Error CAutoRepair::GetError()
{
if ( m_object->GetVirusMode() )
{
return ERR_BAT_VIRUS;
}
return ERR_OK;
}
// Saves all parameters of the controller.
bool CAutoRepair::Write(CLevelParserLine* line)
{
if ( m_phase == ARP_WAIT ) return false;
line->AddParam("aExist", CLevelParserParamUPtr{new CLevelParserParam(true)});
CAuto::Write(line);
line->AddParam("aPhase", CLevelParserParamUPtr{new CLevelParserParam(static_cast<int>(m_phase))});
line->AddParam("aProgress", CLevelParserParamUPtr{new CLevelParserParam(m_progress)});
line->AddParam("aSpeed", CLevelParserParamUPtr{new CLevelParserParam(m_speed)});
return true;
}
// Restores all parameters of the controller.
bool CAutoRepair::Read(CLevelParserLine* line)
{
if ( !line->GetParam("aExist")->AsBool(false) ) return false;
CAuto::Read(line);
m_phase = static_cast< AutoRepairPhase >(line->GetParam("aPhase")->AsInt(ARP_WAIT));
m_progress = line->GetParam("aProgress")->AsFloat(0.0f);
m_speed = line->GetParam("aSpeed")->AsFloat(1.0f);
m_lastParticle = 0.0f;
return true;
}