colobot/src/graphics/engine
AbigailBuccaneer c49c815ea5 Set uniforms less often during text rendering
We now call SetWindowCoordinates and SetInterfaceCoordinates once per
string, rather than once or twice per character.
2018-04-27 10:43:26 +01:00
..
README.txt Fixed code formatting 2013-05-27 10:19:16 +02:00
camera.cpp Compile with -Wmissing-declarations 2018-04-21 16:49:27 +01:00
camera.h Update license headers 2018-04-20 02:08:50 +02:00
cloud.cpp Update license headers 2018-04-20 02:08:50 +02:00
cloud.h Update license headers 2018-04-20 02:08:50 +02:00
engine.cpp Compile with -Wmissing-declarations 2018-04-21 16:49:27 +01:00
engine.h Update license headers 2018-04-20 02:08:50 +02:00
lightman.cpp Update license headers 2018-04-20 02:08:50 +02:00
lightman.h Update license headers 2018-04-20 02:08:50 +02:00
lightning.cpp Update license headers 2018-04-20 02:08:50 +02:00
lightning.h Update license headers 2018-04-20 02:08:50 +02:00
oldmodelmanager.cpp Update license headers 2018-04-20 02:08:50 +02:00
oldmodelmanager.h Update license headers 2018-04-20 02:08:50 +02:00
particle.cpp Compile with -Wmissing-declarations 2018-04-21 16:49:27 +01:00
particle.h Update license headers 2018-04-20 02:08:50 +02:00
planet.cpp Update license headers 2018-04-20 02:08:50 +02:00
planet.h Update license headers 2018-04-20 02:08:50 +02:00
planet_type.h Update license headers 2018-04-20 02:08:50 +02:00
pyro.cpp Update license headers 2018-04-20 02:08:50 +02:00
pyro.h Update license headers 2018-04-20 02:08:50 +02:00
pyro_manager.cpp Update license headers 2018-04-20 02:08:50 +02:00
pyro_manager.h Update license headers 2018-04-20 02:08:50 +02:00
pyro_type.h Update license headers 2018-04-20 02:08:50 +02:00
terrain.cpp Update license headers 2018-04-20 02:08:50 +02:00
terrain.h Update license headers 2018-04-20 02:08:50 +02:00
text.cpp Set uniforms less often during text rendering 2018-04-27 10:43:26 +01:00
text.h Update license headers 2018-04-20 02:08:50 +02:00
water.cpp Update license headers 2018-04-20 02:08:50 +02:00
water.h Update license headers 2018-04-20 02:08:50 +02:00

README.txt

/**
 * \dir src/graphics/engine
 * \brief Graphics engine
 *
 * CEngine class and various other classes implementing the main features
 * of graphics engine from model loading to decorative particles
 *
 * Graphics operations are done on abstract interface from src/graphics/core
 */